Player Matchup

Cerberus
Cerberus
LoneWolfNox
Cerberus
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Eset
Eset
lajabrac
Eset
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,158 Elo+
Solo
Ullr
Ullr
x1shotx shooter
Ullr
Level 89
God Stats
29W - 31L
1,556 SR
Queue Stats
78W - 79L
1,546 Elo+
Party 2
Team Averages
Level 38
1,519 SR
1,401 Elo+

VS

Team Averages
Level 60
1,415 SR
1,462 Elo+
Agni
Agni
EasYxDark
Agni
Level 29
God Stats
31W - 18L
1,720 SR
Queue Stats
95W - 94L
1,460 Elo+
Solo
Fenrir
Fenrir
Herpaderpicneedl
Fenrir
Level 27
God Stats
2W - 0L
1,204 SR
Queue Stats
132W - 152L
1,429 Elo+
Party 1
Cthulhu
Cthulhu
Koolten
Cthulhu
Level 123
God Stats
3W - 3L
1,321 SR
Queue Stats
159W - 154L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LoneWolfNox
Cerberus
11
0 / 2 / 1
6,365
579
1,062
9,561
6,926
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eset
6
0 / 5 / 1
6,020
547
391
3,311
933
12
2 / 5 / 0
7,753
705
8,249
9,587
3,715
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
4 / 1 / 6
7,963
724
7,162
5,366
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 1 / 5
8,161
742
4,861
7,056
2,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Koolten
Cthulhu
12
4 / 0 / 7
8,599
782
5,959
6,912
5,227
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
12
12
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Agni
4
1
6
7
W
4
1
5
6.5
W
Cthulhu
Koolten
Cthulhu
4
0
7
7.5
L
Cerberus
LoneWolfNox
Cerberus
0
2
1
0.25
L
Eset
0
5
1
0.1
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,702
Damage
17,982
22,459
Taken
19,334
11,574
Mitigated
9,870
1,984
Healing
4,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
7,162
140
141
1,512
5,366
1,669
606
744
4,622
22,449
0
W
4,861
1,600
0
1,135
7,056
2,974
480
493
6,563
0
18,633
W
Cthulhu
Koolten
Cthulhu
5,959
627
502
873
6,912
5,227
0
562
6,350
24,395
0
L
Cerberus
LoneWolfNox
Cerberus
1,062
15
282
1,270
9,561
6,926
0
5,256
3,963
5,388
0
L
Eset
391
22
402
0
3,311
933
0
1,788
1,477
1,370
0
L
8,249
2,447
0
30
9,587
3,715
0
5,928
3,345
0
35,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,138
Gold Earned
24,723
91
Minions Killed
133
2
Camps Cleared
7
482,260
Distance Traveled
690,771
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,963
724
66
6
1
211,677
0
W
Fenrir
8,161
742
29
3
5
238,650
0
W
Cthulhu
8,599
782
38
3
1
240,444
1
L
Cerberus
6,365
579
19
2
0
204,741
0
L
Eset
6,020
547
2
0
0
104,597
0
L
Ullr
7,753
705
70
6
2
172,922
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role