Player Matchup

Janus
Janus
CoronesVirus
Janus
Level 12
God Stats
1W - 7L
1,361 SR
Queue Stats
1W - 7L
1,104 Elo+
Party 1
Nike
Nike
Mokakao
Nike
Level 29
God Stats
1W - 2L
1,513 SR
Queue Stats
1W - 6L
1,104 Elo+
Party 1
Ares
Ares
Schokobonbon
Ares
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 6L
1,104 Elo+
Party 1
Team Averages
Level 23
1,458 SR
1,104 Elo+

VS

Team Averages
Level 19
1,455 SR
1,307 Elo+
Loki
Loki
NithEna
Loki
Level 26
God Stats
2W - 2L
1,501 SR
Queue Stats
21W - 36L
1,283 Elo+
Party 2
Eset
Eset
Wolfbane114
Eset
Level 27
God Stats
0W - 1L
1,704 SR
Queue Stats
7W - 28L
1,139 Elo+
Party 2
Bakasura
Bakasura
pontifraxy
Bakasura
Level 4
God Stats
1W - 2L
1,160 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 6
8,318
756
7,440
3,938
1,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
Mokakao
Nike
12
3 / 0 / 8
7,836
712
5,833
5,891
4,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 0 / 6
9,254
841
4,281
7,771
9,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
NithEna
Loki
10
0 / 5 / 0
6,481
589
2,542
7,733
2,582
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 0
6,783
617
3,930
7,218
5,013
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
pontifraxy
Bakasura
8
0 / 7 / 0
6,162
560
3,000
10,020
3,610
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
12
Kills
0
0
Deaths
13
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
W
Nike
Mokakao
Nike
3
0
8
7
L
Loki
NithEna
Loki
0
5
0
0
W
5
0
6
8
L
0
1
0
0
L
Bakasura
pontifraxy
Bakasura
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,554
Damage
9,472
17,600
Taken
24,971
15,673
Mitigated
11,205
3,014
Healing
2,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,440
704
0
0
3,938
1,619
412
771
2,797
38,780
0
W
Nike
Mokakao
Nike
5,833
628
0
505
5,891
4,193
0
2,156
3,515
0
19,923
L
Loki
NithEna
Loki
2,542
517
0
340
7,733
2,582
0
3,783
3,665
0
18,065
W
4,281
517
218
2,291
7,771
9,861
539
1,425
6,116
14,237
0
L
3,930
375
225
905
7,218
5,013
0
3,130
3,916
26,675
0
L
Bakasura
pontifraxy
Bakasura
3,000
2,180
0
535
10,020
3,610
0
5,426
4,417
0
9,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,408
Gold Earned
19,426
129
Minions Killed
95
5
Camps Cleared
6
661,345
Distance Traveled
591,599
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,318
756
73
7
4
215,158
0
W
Nike
7,836
712
36
3
1
233,871
3
L
Loki
6,481
589
31
3
4
203,811
0
W
Ares
9,254
841
20
2
0
212,316
0
L
Eset
6,783
617
47
4
0
205,411
3
L
Bakasura
6,162
560
17
2
2
182,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role