Player Matchup

Serqet
Serqet
Backside_Brawler
Serqet
Level 153
God Stats
1W - 4L
1,541 SR
Queue Stats
367W - 432L
1,301 Elo+
Solo
Kukulkan
Kukulkan
Murphy1129
Kukulkan
Level 68
God Stats
0W - 1L
1,774 SR
Queue Stats
30W - 47L
1,312 Elo+
Solo
Ganesha
Ganesha
nautilus_hill
Ganesha
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 37L
1,203 Elo+
Solo
Team Averages
Level 78
1,605 SR
1,272 Elo+

VS

Team Averages
Level 48
1,624 SR
1,229 Elo+
Gilgamesh
Gilgamesh
Bahama-jay242
Gilgamesh
Level 59
God Stats
3W - 1L
1,670 SR
Queue Stats
11W - 13L
1,261 Elo+
Party 1
Camazotz
Camazotz
IseThatWybe_242
Camazotz
Level 68
God Stats
3W - 6L
1,359 SR
Queue Stats
81W - 119L
1,345 Elo+
Party 1
Yemoja
Yemoja
Shadi19
Yemoja
Level 17
God Stats
1W - 0L
1,842 SR
Queue Stats
6W - 21L
1,081 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 1
11,060
651
9,211
15,925
6,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Murphy1129
Kukulkan
15
5 / 8 / 2
11,361
668
15,916
12,857
4,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
11
1 / 7 / 4
9,836
579
3,421
10,677
13,088
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bahama-jay242
Gilgamesh
16
8 / 3 / 9
12,856
756
16,624
14,092
9,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Camazotz
16
11 / 1 / 9
12,599
741
14,838
17,163
12,691
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Shadi19
Yemoja
12
1 / 5 / 11
11,067
651
1,928
12,541
5,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
9
Kills
20
20
Deaths
9
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
Gilgamesh
Bahama-jay242
Gilgamesh
8
3
9
4.17
W
Camazotz
11
1
9
15.5
L
Kukulkan
Murphy1129
Kukulkan
5
8
2
0.75
W
Yemoja
Shadi19
Yemoja
1
5
11
1.3
L
Ganesha
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,548
Damage
33,390
39,459
Taken
43,796
24,744
Mitigated
27,313
1,215
Healing
15,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,211
2,251
0
516
15,925
6,978
0
1,018
14,907
0
26,862
W
Gilgamesh
Bahama-jay242
Gilgamesh
16,624
4,778
0
3,763
14,092
9,068
513
4,013
9,188
0
45,445
W
Camazotz
14,838
6,687
0
9,132
17,163
12,691
2,501
8,995
7,844
0
41,526
L
Kukulkan
Murphy1129
Kukulkan
15,916
1,655
0
699
12,857
4,678
378
1,008
11,849
48,492
0
W
Yemoja
Shadi19
Yemoja
1,928
782
1,111
1,208
12,541
5,554
184
6,986
5,109
6,102
0
L
Ganesha
3,421
895
0
0
10,677
13,088
620
532
10,145
8,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,257
Gold Earned
36,522
126
Minions Killed
132
6
Camps Cleared
2
720,244
Distance Traveled
917,197
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,060
651
46
3
4
331,347
0
W
Gilgamesh
12,856
756
66
4
1
317,948
5
W
Camazotz
12,599
741
62
4
1
321,298
1
L
Kukulkan
11,361
668
80
5
2
233,852
0
W
Yemoja
11,067
651
4
0
0
277,951
2
L
Ganesha
9,836
579
0
0
0
155,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role