Player Matchup

Awilix
Awilix
 
Awilix
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Furkro1639
Tyr
Level 74
God Stats
1W - 1L
1,298 SR
Queue Stats
7W - 8L
1,405 Elo+
Party 1
Baron Samedi
Baron Samedi
IntenseOreo
Baron Samedi
Level 97
God Stats
1W - 1L
1,127 SR
Queue Stats
5W - 8L
1,424 Elo+
Party 1
Team Averages
Level 97
1,309 SR
1,443 Elo+

VS

Team Averages
Level 60
1,512 SR
1,314 Elo+
Artio
Artio
The Mello V8PR
Artio
Level 120
God Stats
3W - 8L
1,500 SR
Queue Stats
59W - 89L
1,427 Elo+
Solo
Loki
Loki
estatrapo
Loki
Level 17
God Stats
18W - 16L
1,495 SR
Queue Stats
42W - 68L
1,194 Elo+
Solo
Xbalanque
Xbalanque
officiaI_vanessa
Xbalanque
Level 42
God Stats
4W - 4L
1,541 SR
Queue Stats
14W - 21L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
11 / 1 / 10
10,444
803
13,298
9,699
4,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 1 / 19
8,789
676
4,945
12,015
10,005
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
IntenseOreo
Baron Samedi
15
11 / 0 / 11
10,649
819
16,596
10,798
4,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
7,472
575
4,921
18,768
11,379
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
10
2 / 7 / 0
7,885
607
4,574
9,888
3,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
9
0 / 8 / 1
7,025
540
5,685
12,403
3,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
5
23
Kills
2
2
Deaths
23
40
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
11
1
10
16
W
1
1
19
10.5
W
Baron Samedi
IntenseOreo
Baron Samedi
11
0
11
16.5
L
0
8
2
0.13
L
Loki
2
7
0
0.29
L
Xbalanque
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,839
Damage
15,180
32,512
Taken
41,059
19,234
Mitigated
18,499
17,433
Healing
4,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
13,298
4,624
0
3,446
9,699
4,420
815
1,645
8,054
0
34,673
W
4,945
844
1,099
3,820
12,015
10,005
566
2,585
9,430
0
14,356
W
Baron Samedi
IntenseOreo
Baron Samedi
16,596
1,298
3,246
5,822
10,798
4,809
1,322
1,903
8,895
47,215
0
L
4,921
445
364
2,772
18,768
11,379
0
6,845
11,923
18,007
0
L
Loki
4,574
430
0
111
9,888
3,272
0
4,860
5,028
0
16,243
L
Xbalanque
5,685
2,625
0
780
12,403
3,848
0
5,437
6,966
0
19,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,882
Gold Earned
22,382
115
Minions Killed
84
5
Camps Cleared
3
757,733
Distance Traveled
602,999
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,444
803
29
2
4
262,819
6
W
Tyr
8,789
676
21
2
0
269,452
2
W
Baron Samedi
10,649
819
65
5
1
225,462
0
L
Artio
7,472
575
29
2
3
208,515
3
L
Loki
7,885
607
20
2
0
215,608
6
L
Xbalanque
7,025
540
35
3
0
178,876
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role