Player Matchup

Merlin
Merlin
Dedrax96
Merlin
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 30L
1,331 Elo+
Party 1
Horus
Horus
Spectre_Oscar
Horus
Level 120
God Stats
1W - 0L
1,645 SR
Queue Stats
5W - 21L
1,250 Elo+
Party 1
Artemis
Artemis
juantetra
Artemis
Level 118
God Stats
1W - 1L
1,298 SR
Queue Stats
8W - 25L
1,316 Elo+
Party 1
Team Averages
Level 95
1,481 SR
1,299 Elo+

VS

Team Averages
Level 23
1,465 SR
1,182 Elo+
Janus
Janus
CoronesVirus
Janus
Level 12
God Stats
1W - 7L
1,397 SR
Queue Stats
1W - 7L
1,182 Elo+
Party 2
Ganesha
Ganesha
Mokakao
Ganesha
Level 29
God Stats
0W - 2L
1,516 SR
Queue Stats
1W - 6L
1,182 Elo+
Party 2
Artemis
Artemis
Schokobonbon
Artemis
Level 27
God Stats
0W - 1L
1,481 SR
Queue Stats
1W - 6L
1,182 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dedrax96
Merlin
15
4 / 0 / 8
10,770
718
6,460
6,816
2,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 4 / 9
11,214
748
8,422
18,775
19,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artemis
juantetra
Artemis
16
9 / 0 / 8
11,524
768
25,280
14,231
5,474
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
8,760
584
11,578
11,193
3,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Mokakao
Ganesha
13
0 / 6 / 3
9,370
625
6,300
20,191
22,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Schokobonbon
Artemis
13
3 / 5 / 1
9,382
625
11,726
13,889
4,870
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
17
Kills
4
4
Deaths
17
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Merlin
Dedrax96
Merlin
4
0
8
8
L
Ganesha
Mokakao
Ganesha
0
6
3
0.25
L
Artemis
Schokobonbon
Artemis
3
5
1
0.7
W
4
4
9
2.13
W
Artemis
juantetra
Artemis
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,162
Damage
29,604
39,822
Taken
45,273
27,257
Mitigated
30,763
16,405
Healing
8,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,578
360
0
379
11,193
3,052
0
2,072
9,121
39,564
0
W
Merlin
Dedrax96
Merlin
6,460
236
505
1,693
6,816
2,306
236
4,405
2,411
40,456
0
L
Ganesha
Mokakao
Ganesha
6,300
524
473
3,021
20,191
22,841
0
3,688
16,503
24,728
0
L
Artemis
Schokobonbon
Artemis
11,726
5,472
421
4,700
13,889
4,870
0
1,403
12,486
0
29,648
W
8,422
2,885
2,574
5,939
18,775
19,477
153
6,577
12,198
0
18,898
W
Artemis
juantetra
Artemis
25,280
10,883
0
5,694
14,231
5,474
1,479
7,526
6,705
0
68,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,508
Gold Earned
27,512
195
Minions Killed
145
10
Camps Cleared
5
800,878
Distance Traveled
733,886
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,760
584
80
5
3
258,950
0
W
Merlin
10,770
718
82
5
5
259,389
0
L
Ganesha
9,370
625
10
1
0
245,332
1
L
Artemis
9,382
625
55
4
2
229,604
0
W
Horus
11,214
748
15
1
2
251,479
4
W
Artemis
11,524
768
98
7
3
290,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role