Player Matchup

Gilgamesh
Gilgamesh
Kallibann
Gilgamesh
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,489 Elo+
Solo
Charybdis
Charybdis
LilLevii
Charybdis
Level 66
God Stats
4W - 3L
1,500 SR
Queue Stats
41W - 31L
1,722 Elo+
Party 2
Bacchus
Bacchus
MrDoot
Bacchus
Level 7
God Stats
4W - 3L
1,351 SR
Queue Stats
22W - 23L
1,572 Elo+
Party 2
Kukulkan
Kukulkan
QUQ007
Kukulkan
Level 6
God Stats
0W - 2L
1,704 SR
Queue Stats
3W - 4L
1,524 Elo+
Solo
Ra
Ra
richardwilman
Ra
Level 25
God Stats
4W - 5L
1,483 SR
Queue Stats
63W - 62L
1,623 Elo+
Solo
Team Averages
Level 24
1,508 SR
1,586 Elo+

VS

Team Averages
Level 20
1,569 SR
1,539 Elo+
Agni
Agni
 
Agni
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
CheeseIsSourMilk
Serqet
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 13L
1,681 Elo+
Solo
Amaterasu
Amaterasu
Hydrowis
Amaterasu
Level 27
God Stats
16W - 5L
1,843 SR
Queue Stats
135W - 111L
1,546 Elo+
Solo
Yemoja
Yemoja
KarenkinCZ
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,506 Elo+
Solo
Artemis
Artemis
Pszemkee
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kallibann
Gilgamesh
6
0 / 5 / 0
4,152
461
942
5,900
2,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
LilLevii
Charybdis
7
0 / 2 / 2
4,544
505
3,280
4,433
1,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
MrDoot
Bacchus
8
2 / 1 / 2
5,419
602
3,261
5,462
3,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
QUQ007
Kukulkan
6
2 / 6 / 0
4,352
484
1,074
5,250
1,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 4 / 1
6,024
669
4,403
5,187
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
8
4 / 3 / 3
5,613
624
3,657
4,324
1,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
7 / 0 / 1
6,945
772
3,632
5,387
1,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Hydrowis
Amaterasu
13
5 / 0 / 0
6,872
764
3,607
5,182
2,931
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Yemoja
KarenkinCZ
Yemoja
7
0 / 2 / 3
4,743
527
1,918
5,579
3,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
Pszemkee
Artemis
8
1 / 2 / 2
4,734
526
3,346
4,956
1,170
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
7
Kills
17
18
Deaths
7
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
3
3
1.83
W
7
0
1
7.5
W
Amaterasu
Hydrowis
Amaterasu
5
0
0
5
L
Gilgamesh
Kallibann
Gilgamesh
0
5
0
0
W
Yemoja
KarenkinCZ
Yemoja
0
2
3
0.75
L
Charybdis
LilLevii
Charybdis
0
2
2
0.5
L
Bacchus
MrDoot
Bacchus
2
1
2
3
W
Artemis
Pszemkee
Artemis
1
2
2
1
L
Kukulkan
QUQ007
Kukulkan
2
6
0
0.33
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,960
Damage
16,160
26,232
Taken
25,428
9,413
Mitigated
10,707
5,683
Healing
7,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
3,657
481
0
404
4,324
1,265
252
2,513
1,651
20,271
0
W
3,632
1,267
0
3,577
5,387
1,841
0
1,404
3,937
0
36,260
W
Amaterasu
Hydrowis
Amaterasu
3,607
1,937
0
2,438
5,182
2,931
90
82
5,100
0
39,032
L
Gilgamesh
Kallibann
Gilgamesh
942
290
0
1,253
5,900
2,522
0
0
5,900
126
13,338
W
Yemoja
KarenkinCZ
Yemoja
1,918
114
0
633
5,579
3,500
0
2,458
3,121
8,496
0
L
Charybdis
LilLevii
Charybdis
3,280
1,701
0
1,674
4,433
1,061
0
1,234
3,149
0
21,829
L
Bacchus
MrDoot
Bacchus
3,261
243
0
1,450
5,462
3,472
0
1,738
3,673
12,822
0
W
Artemis
Pszemkee
Artemis
3,346
1,633
0
630
4,956
1,170
0
2,157
2,799
0
18,869
L
Kukulkan
QUQ007
Kukulkan
1,074
117
0
0
5,250
1,091
319
1,279
3,777
10,443
0
L
4,403
534
31
1,275
5,187
1,267
0
1,013
3,888
41,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,491
Gold Earned
28,907
191
Minions Killed
257
0
Camps Cleared
0
860,078
Distance Traveled
984,291
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,613
624
43
5
0
192,441
0
W
Serqet
6,945
772
82
9
0
229,805
6
W
Amaterasu
6,872
764
83
9
0
203,474
0
L
Gilgamesh
4,152
461
26
3
0
142,178
1
W
Yemoja
4,743
527
8
1
0
186,582
2
L
Charybdis
4,544
505
47
5
0
165,909
2
L
Bacchus
5,419
602
19
2
0
185,056
3
W
Artemis
4,734
526
41
5
0
171,989
1
L
Kukulkan
4,352
484
22
2
0
183,322
0
L
Ra
6,024
669
77
9
0
183,613
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role