Player Matchup

Tiamat
Tiamat
NightMare0910
Tiamat
Level 24
God Stats
3W - 7L
1,471 SR
Queue Stats
108W - 118L
1,434 Elo+
Solo
Heimdallr
Heimdallr
Stilon-
Heimdallr
Level 22
God Stats
6W - 15L
1,368 SR
Queue Stats
15W - 23L
1,429 Elo+
Party 2
Ymir
Ymir
Ult I I Nyx
Ymir
Level 15
God Stats
14W - 12L
1,484 SR
Queue Stats
14W - 18L
1,383 Elo+
Solo
Cliodhna
Cliodhna
Wurstfinger187
Cliodhna
Level 28
God Stats
11W - 11L
1,500 SR
Queue Stats
19W - 16L
1,398 Elo+
Party 2
Thor
Thor
YODA_4505
Thor
Level 4
God Stats
1W - 2L
1,353 SR
Queue Stats
3W - 4L
1,416 Elo+
Solo
Team Averages
Level 19
1,435 SR
1,412 Elo+

VS

Team Averages
Level 28
1,556 SR
1,470 Elo+
Guan Yu
Guan Yu
Kuzn3tz_
Guan Yu
Level 29
God Stats
4W - 4L
1,695 SR
Queue Stats
132W - 161L
1,436 Elo+
Party 1
Ymir
Ymir
Naruto_mar
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,292 Elo+
Party 1
Ravana
Ravana
X-_-MirroX-_-X
Ravana
Level 64
God Stats
3W - 3L
1,348 SR
Queue Stats
205W - 257L
1,408 Elo+
Party 1
Zeus
Zeus
blindsoul1999
Zeus
Level 14
God Stats
1W - 0L
1,737 SR
Queue Stats
2W - 1L
1,674 Elo+
Solo
Freya
Freya
sandycruzcampo98
Freya
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 67L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
4,065
407
969
1,526
372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Stilon-
Heimdallr
7
1 / 5 / 1
4,957
496
1,028
5,023
1,563
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
2 / 3 / 1
4,850
485
2,084
7,305
2,577
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
7
2 / 4 / 1
5,200
520
3,837
5,850
2,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thor
3
0 / 2 / 0
3,619
362
261
2,691
558
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Kuzn3tz_
Guan Yu
11
2 / 0 / 0
6,126
613
804
4,598
2,111
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 1 / 2
4,550
455
190
4,750
1,954
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 1 / 4
6,086
609
2,839
3,958
1,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 0 / 1
5,580
558
2,614
2,105
578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
8 / 3 / 3
6,949
695
8,543
7,845
2,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
15
15
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Kuzn3tz_
Guan Yu
2
0
0
2
W
0
1
2
1
L
0
1
0
0
L
Heimdallr
Stilon-
Heimdallr
1
5
1
0.3
L
2
3
1
0.83
L
Cliodhna
2
4
1
0.63
W
4
1
4
6
L
Thor
0
2
0
0
W
1
0
1
1.5
W
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,179
Damage
14,990
22,395
Taken
23,256
7,099
Mitigated
8,831
1,538
Healing
7,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Kuzn3tz_
Guan Yu
804
201
70
1,615
4,598
2,111
815
489
3,997
0
28,478
W
190
34
0
0
4,750
1,954
168
449
4,301
10,457
0
L
969
146
0
590
1,526
372
0
126
1,400
9,280
0
L
Heimdallr
Stilon-
Heimdallr
1,028
654
0
511
5,023
1,563
0
3,120
1,903
0
11,643
L
2,084
721
0
171
7,305
2,577
0
4,133
3,172
16,078
0
L
Cliodhna
3,837
908
0
266
5,850
2,029
0
3,284
2,566
0
19,414
W
2,839
1,051
0
893
3,958
1,757
0
121
3,799
0
29,557
L
Thor
261
0
0
0
2,691
558
0
684
2,007
0
4,823
W
2,614
352
0
938
2,105
578
900
747
1,322
25,464
0
W
8,543
3,087
0
4,233
7,845
2,431
514
1,061
6,784
36,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,691
Gold Earned
29,291
123
Minions Killed
282
0
Camps Cleared
0
703,551
Distance Traveled
888,785
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,126
613
75
8
0
171,438
0
W
Ymir
4,550
455
27
3
0
181,487
1
L
Tiamat
4,065
407
24
2
0
91,153
0
L
Heimdallr
4,957
496
29
3
0
146,966
0
L
Ymir
4,850
485
26
3
0
170,688
0
L
Cliodhna
5,200
520
37
4
0
190,404
0
W
Ravana
6,086
609
60
6
0
218,652
0
L
Thor
3,619
362
7
1
0
104,340
0
W
Zeus
5,580
558
59
6
0
149,680
0
W
Freya
6,949
695
61
6
0
167,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role