Player Matchup

Charybdis
Charybdis
Apc16
Charybdis
Level 91
God Stats
8W - 15L
1,285 SR
Queue Stats
265W - 287L
1,433 Elo+
Solo
Xing Tian
Xing Tian
Prof BokdroL974
Xing Tian
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 39L
1,358 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RipIeyy
Morgan Le Fay
Level 149
God Stats
3W - 0L
1,904 SR
Queue Stats
172W - 73L
1,797 Elo+
Solo
Team Averages
Level 102
1,563 SR
1,529 Elo+

VS

Team Averages
Level 65
1,511 SR
1,493 Elo+
He Bo
He Bo
ImJustASmurf489
He Bo
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,415 Elo+
Solo
Fenrir
Fenrir
jshyP
Fenrir
Level 126
God Stats
5W - 5L
1,533 SR
Queue Stats
89W - 77L
1,564 Elo+
Solo
Jormungandr
Jormungandr
kiliyn
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Apc16
Charybdis
14
4 / 7 / 16
10,810
772
10,827
11,434
3,891
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
Prof BokdroL974
Xing Tian
14
3 / 4 / 15
10,666
762
6,450
14,058
13,622
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
RipIeyy
Morgan Le Fay
17
16 / 3 / 7
12,962
926
22,273
14,144
5,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 8 / 4
10,388
742
13,072
12,836
4,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
jshyP
Fenrir
13
5 / 8 / 7
9,963
712
8,848
18,656
11,182
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
kiliyn
Jormungandr
11
3 / 9 / 5
9,313
665
8,363
16,912
11,230
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
30
23
Kills
14
14
Deaths
25
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Apc16
Charybdis
4
7
16
1.71
L
6
8
4
1
W
Xing Tian
Prof BokdroL974
Xing Tian
3
4
15
2.63
W
Morgan Le Fay
RipIeyy
Morgan Le Fay
16
3
7
6.5
L
Fenrir
jshyP
Fenrir
5
8
7
1.06
L
Jormungandr
kiliyn
Jormungandr
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,550
Damage
30,283
39,636
Taken
48,404
22,866
Mitigated
26,510
9,749
Healing
2,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Apc16
Charybdis
10,827
6,412
0
2,509
11,434
3,891
1,206
7,893
3,541
0
26,825
L
13,072
392
0
2,124
12,836
4,098
331
8,567
3,892
42,894
0
W
Xing Tian
Prof BokdroL974
Xing Tian
6,450
975
326
1,917
14,058
13,622
78
7,151
6,907
18,446
0
W
Morgan Le Fay
RipIeyy
Morgan Le Fay
22,273
3,892
0
4,997
14,144
5,353
695
6,764
7,380
61,901
0
L
Fenrir
jshyP
Fenrir
8,848
1,349
0
455
18,656
11,182
516
11,956
6,328
0
23,280
L
Jormungandr
kiliyn
Jormungandr
8,363
2,612
0
268
16,912
11,230
372
8,516
8,223
26,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,438
Gold Earned
29,664
127
Minions Killed
135
6
Camps Cleared
7
765,866
Distance Traveled
639,613
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,810
772
38
3
1
236,187
1
L
He Bo
10,388
742
77
6
4
215,105
6
W
Xing Tian
10,666
762
13
1
1
262,546
2
W
Morgan Le Fay
12,962
926
76
5
4
267,133
3
L
Fenrir
9,963
712
27
2
0
226,653
4
L
Jormungandr
9,313
665
31
2
3
197,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role