Player Matchup

Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond III
 
Ares
Diamond III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Masters
 
Vulcan
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Diamond III
Lucuisbest97
Discordia
Diamond III
Level 157
God Stats
12W - 16L
1,588 SR
Queue Stats
372W - 359L
2,435 MMR
Solo
Gilgamesh
Gilgamesh
Masters
TSFxSHIN4RUI 00
Gilgamesh
Masters
Level 126
God Stats
39W - 37L
1,668 SR
Queue Stats
896W - 910L
2,449 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,551 SR
1,877 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,561 SR
2,159 MMR
Charybdis
Charybdis
Masters
 
Charybdis
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Masters
Galdon454
Bellona
Masters
Level 89
God Stats
2W - 0L
1,852 SR
Queue Stats
52W - 20L
3,030 MMR
Solo
Tyr
Tyr
Diamond III
Ishkenn
Tyr
Diamond III
Level 143
God Stats
1W - 0L
1,307 SR
Queue Stats
171W - 154L
2,128 MMR
Solo
Sobek
Sobek
Platinum IV
KandyKane964
Sobek
Platinum IV
Level 157
God Stats
18W - 13L
1,523 SR
Queue Stats
75W - 56L
1,899 MMR
Solo
Agni
Agni
Diamond III
Nickboum
Agni
Diamond III
Level 143
God Stats
24W - 24L
1,622 SR
Queue Stats
570W - 551L
2,236 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
5
0 / 1 / 0
3,196
639
466
3,103
729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
 
Ares
5
0 / 1 / 0
3,035
607
848
2,418
997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
 
Vulcan
4
0 / 1 / 0
2,862
572
605
1,622
322
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
Lucuisbest97
Discordia
4
0 / 1 / 0
2,952
590
505
1,323
256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
TSFxSHIN4RUI 00
Gilgamesh
7
1 / 0 / 0
4,114
823
1,781
3,182
1,299
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
ArtioGebOdinPersephoneKali

VS

Bans
NemesisUllrAthenaHou YiKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
6
2 / 0 / 0
3,582
716
2,020
896
207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bellona
Galdon454
Bellona
7
0 / 0 / 0
3,684
737
1,267
2,164
1,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tyr
6
0 / 1 / 0
3,546
709
1,003
3,382
999
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 0 / 2
3,376
675
863
2,861
946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
6
2 / 0 / 0
3,830
766
1,016
1,525
350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
4
4
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
1
0
0
L
Ares
 
Ares
0
1
0
0
L
Vulcan
 
Vulcan
0
1
0
0
W
Charybdis
 
Charybdis
2
0
0
2
W
Bellona
Galdon454
Bellona
0
0
0
0
W
Tyr
0
1
0
0
W
0
0
2
1
L
Discordia
Lucuisbest97
Discordia
0
1
0
0
W
Agni
2
0
0
2
L
Gilgamesh
TSFxSHIN4RUI 00
Gilgamesh
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,205
Damage
6,169
11,648
Taken
10,828
3,603
Mitigated
3,805
5,320
Healing
6,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
466
200
0
1,714
3,103
729
0
404
2,637
0
10,413
L
Ares
 
Ares
848
97
0
930
2,418
997
0
526
1,848
6,381
0
L
Vulcan
 
Vulcan
605
338
0
686
1,622
322
0
456
1,166
8,328
0
W
Charybdis
 
Charybdis
2,020
774
0
468
896
207
0
368
528
0
18,320
W
Bellona
Galdon454
Bellona
1,267
672
0
1,113
2,164
1,303
0
136
1,998
0
20,515
W
Tyr
1,003
42
0
1,996
3,382
999
0
0
3,382
0
16,181
W
863
194
339
1,539
2,861
946
0
937
1,924
5,767
0
L
Discordia
Lucuisbest97
Discordia
505
70
0
397
1,323
256
0
337
936
7,523
0
W
Agni
1,016
90
0
740
1,525
350
0
423
1,038
16,771
0
L
Gilgamesh
TSFxSHIN4RUI 00
Gilgamesh
1,781
607
0
1,593
3,182
1,299
0
0
3,182
0
16,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,159
Gold Earned
18,018
125
Minions Killed
192
0
Camps Cleared
0
431,260
Distance Traveled
501,204
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,196
639
35
7
0
115,253
0
L
Ares
3,035
607
13
3
0
90,876
1
L
Vulcan
2,862
572
16
3
0
88,164
0
W
Charybdis
3,582
716
45
9
0
85,133
0
W
Bellona
3,684
737
56
11
0
133,131
0
W
Tyr
3,546
709
45
9
0
93,287
0
W
Sobek
3,376
675
9
2
0
93,300
0
L
Discordia
2,952
590
17
3
0
48,125
0
W
Agni
3,830
766
37
7
0
96,353
2
L
Gilgamesh
4,114
823
44
9
0
88,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role