Player Matchup

Tiamat
Tiamat
Diamond I
KiIlerCarnage
Tiamat
Diamond I
Level 147
God Stats
40W - 22L
1,699 SR
Queue Stats
71W - 44L
2,428 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,699 SR
2,428 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,500 SR
1,500 MMR
Tiamat
Tiamat
Gold III
 
Tiamat
Gold III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 0
5,229
1,046
3,038
2,885
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
BakasuraChronosKaliIzanamiAh Muzen Cab

VS

Bans
SkadiPoseidonTsukuyomiSetAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
7
0 / 3 / 0
3,981
796
1,083
4,405
1,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,038
Damage
1,083
2,885
Taken
4,405
1,574
Mitigated
1,929
902
Healing
816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,083
282
0
816
4,405
1,929
0
3,151
1,041
12,539
0
W
3,038
628
0
902
2,885
1,574
105
1,198
1,687
19,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,229
Gold Earned
3,981
50
Minions Killed
35
3
Camps Cleared
0
104,024
Distance Traveled
88,129
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,981
796
35
7
0
88,129
2
W
Tiamat
5,229
1,046
50
10
3
104,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role