Player Matchup

Artio
Artio
Insomniatic1029
Artio
Level 29
God Stats
23W - 21L
1,500 SR
Queue Stats
94W - 121L
1,364 Elo+
Solo
Neith
Neith
KunngScale7
Neith
Level 5
God Stats
2W - 1L
1,770 SR
Queue Stats
9W - 10L
1,449 Elo+
Solo
Susano
Susano
Memonata
Susano
Level 25
God Stats
1W - 0L
1,708 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Pink0Mega
Raijin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,408 Elo+
Party 1
Mercury
Mercury
Skrtzy
Mercury
Level 17
God Stats
5W - 3L
1,637 SR
Queue Stats
14W - 16L
1,411 Elo+
Party 1
Team Averages
Level 19
1,623 SR
1,426 Elo+

VS

Team Averages
Level 14
1,358 SR
1,328 Elo+
Charybdis
Charybdis
 
Charybdis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
AlreadyKillua
Chernobog
Level 8
God Stats
1W - 7L
1,196 SR
Queue Stats
3W - 8L
1,263 Elo+
Party 2
Fenrir
Fenrir
AlreadySeven
Fenrir
Level 6
God Stats
0W - 3L
1,099 SR
Queue Stats
1W - 7L
1,145 Elo+
Party 2
Ganesha
Ganesha
Ganiron
Ganesha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,344 Elo+
Solo
Thanatos
Thanatos
xXxXxAngelxXxXx
Thanatos
Level 26
God Stats
133W - 119L
1,498 SR
Queue Stats
247W - 267L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 7
5,231
476
1,925
8,226
5,333
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
10 / 2 / 3
7,144
649
9,183
4,387
1,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
Memonata
Susano
9
5 / 4 / 3
6,124
557
5,148
5,423
1,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Pink0Mega
Raijin
11
4 / 1 / 2
6,777
616
4,617
6,011
1,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Skrtzy
Mercury
11
2 / 2 / 4
6,505
591
2,956
6,832
1,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
2 / 2 / 1
5,686
517
3,654
8,337
2,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
AlreadyKillua
Chernobog
10
0 / 5 / 2
5,705
519
1,603
5,151
1,638
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
5
1 / 5 / 0
4,612
419
831
6,646
3,303
Ganesha
Ganiron
Ganesha
5
0 / 6 / 2
4,663
424
1,978
8,567
4,188
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
10
5 / 4 / 0
6,401
582
5,884
9,806
3,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
21
Kills
8
10
Deaths
22
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
2
1
1.25
L
Chernobog
AlreadyKillua
Chernobog
0
5
2
0.2
L
Fenrir
1
5
0
0.2
L
Ganesha
Ganiron
Ganesha
0
6
2
0.17
W
0
1
7
3.5
W
10
2
3
5.75
W
Susano
Memonata
Susano
5
4
3
1.63
W
Raijin
Pink0Mega
Raijin
4
1
2
5
W
Mercury
Skrtzy
Mercury
2
2
4
2
L
Thanatos
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,829
Damage
13,950
30,879
Taken
38,507
11,664
Mitigated
15,404
4,797
Healing
11,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,654
2,494
0
4,350
8,337
2,308
1,025
623
7,714
0
30,527
L
Chernobog
AlreadyKillua
Chernobog
1,603
1,407
0
561
5,151
1,638
0
3,076
2,075
0
21,033
L
Fenrir
831
160
0
174
6,646
3,303
114
322
6,324
0
4,764
L
Ganesha
Ganiron
Ganesha
1,978
364
109
326
8,567
4,188
172
1,141
7,426
8,305
0
W
1,925
586
235
1,381
8,226
5,333
341
992
7,170
14,784
0
W
9,183
4,368
0
836
4,387
1,329
814
543
3,844
0
39,774
W
Susano
Memonata
Susano
5,148
1,693
0
249
5,423
1,144
32
379
5,044
0
13,777
W
Raijin
Pink0Mega
Raijin
4,617
840
0
1,886
6,011
1,960
330
0
6,011
31,282
0
W
Mercury
Skrtzy
Mercury
2,956
1,322
0
210
6,832
1,898
226
0
6,832
0
40,515
L
Thanatos
5,884
1,376
0
6,282
9,806
3,967
0
1,585
8,221
0
34,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,781
Gold Earned
27,067
253
Minions Killed
187
0
Camps Cleared
0
1,069,110
Distance Traveled
1,013,696
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,686
517
59
5
0
182,477
0
L
Chernobog
5,705
519
54
5
0
221,280
2
L
Fenrir
4,612
419
7
1
0
223,530
1
L
Ganesha
4,663
424
9
1
0
187,599
0
W
Artio
5,231
476
21
2
0
217,905
1
W
Neith
7,144
649
71
6
0
206,370
6
W
Susano
6,124
557
22
2
0
218,716
2
W
Raijin
6,777
616
65
6
0
173,266
0
W
Mercury
6,505
591
74
7
0
252,853
2
L
Thanatos
6,401
582
58
5
0
198,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role