Player Matchup

Apollo
Apollo
Ambrosius9894
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,162 Elo+
Solo
Sylvanus
Sylvanus
Mocabis
Sylvanus
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 100L
1,408 Elo+
Solo
Cerberus
Cerberus
MrMarshmallowAk
Cerberus
Level 155
God Stats
9W - 8L
1,567 SR
Queue Stats
505W - 516L
1,425 Elo+
Solo
Geb
Geb
bbLngLgs
Geb
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 16L
1,448 Elo+
Solo
Anubis
Anubis
dragonredeemer
Anubis
Level 157
God Stats
4W - 4L
1,446 SR
Queue Stats
256W - 277L
1,467 Elo+
Solo
Team Averages
Level 109
1,502 SR
1,382 Elo+

VS

Team Averages
Level 113
1,421 SR
1,467 Elo+
Zeus
Zeus
 
Zeus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
DonQHoly
Horus
Level 128
God Stats
2W - 2L
1,101 SR
Queue Stats
234W - 177L
1,470 Elo+
Party 1
Mulan
Mulan
Miked85
Mulan
Level 127
God Stats
3W - 1L
1,602 SR
Queue Stats
97W - 109L
1,364 Elo+
Solo
Izanami
Izanami
TheZinh
Izanami
Level 65
God Stats
2W - 1L
1,401 SR
Queue Stats
13W - 14L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 7
8,735
728
8,274
13,123
6,163
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Mocabis
Sylvanus
15
2 / 2 / 8
8,391
699
5,518
12,428
14,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
16
5 / 6 / 7
9,706
809
8,702
15,252
9,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
1 / 3 / 11
8,040
670
8,863
15,422
21,193
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
4 / 5 / 9
9,477
790
17,355
14,546
10,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
11 / 3 / 10
10,780
898
32,062
9,262
3,922
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Odin
 
Odin
15
4 / 3 / 19
9,343
779
7,998
16,448
15,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Horus
DonQHoly
Horus
15
1 / 3 / 21
9,056
755
4,173
13,284
15,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mulan
Miked85
Mulan
16
3 / 3 / 16
9,858
822
5,267
23,914
20,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
TheZinh
Izanami
18
6 / 3 / 13
10,384
865
13,828
12,081
5,202
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
104
15
Kills
25
25
Deaths
15
42
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
11
3
10
5.33
W
Odin
 
Odin
4
3
19
4.5
L
3
9
7
0.72
W
Horus
DonQHoly
Horus
1
3
21
3.83
W
Mulan
Miked85
Mulan
3
3
16
3.67
L
Sylvanus
Mocabis
Sylvanus
2
2
8
3
L
Cerberus
5
6
7
1.42
W
Izanami
TheZinh
Izanami
6
3
13
4.17
L
1
3
11
2.17
L
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,712
Damage
63,328
70,771
Taken
74,989
61,847
Mitigated
60,149
26,689
Healing
40,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
32,062
3,110
886
2,544
9,262
3,922
1,040
5,949
3,313
55,539
0
W
Odin
 
Odin
7,998
949
1,837
3,889
16,448
15,510
212
7,727
8,533
220
11,880
L
8,274
3,627
539
1,704
13,123
6,163
192
5,862
6,938
0
12,102
W
Horus
DonQHoly
Horus
4,173
1,484
10,547
6,337
13,284
15,352
95
6,570
6,714
0
7,438
W
Mulan
Miked85
Mulan
5,267
757
440
9,403
23,914
20,163
136
13,765
10,149
830
7,469
L
Sylvanus
Mocabis
Sylvanus
5,518
1,519
7,019
5,955
12,428
14,308
128
7,018
5,266
11,680
0
L
Cerberus
8,702
152
824
3,683
15,252
9,264
48
6,416
8,654
19,759
0
W
Izanami
TheZinh
Izanami
13,828
9,713
1,010
3,617
12,081
5,202
1,801
6,427
5,654
0
37,783
L
8,863
735
921
964
15,422
21,193
84
6,116
9,118
17,897
0
L
17,355
486
1,665
3,415
14,546
10,919
0
7,165
7,152
33,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,349
Gold Earned
49,421
115
Minions Killed
132
0
Camps Cleared
0
916,896
Distance Traveled
1,110,867
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,780
898
49
4
0
218,301
0
W
Odin
9,343
779
12
1
0
228,602
0
L
Apollo
8,735
728
9
1
0
174,360
0
W
Horus
9,056
755
8
1
0
244,533
0
W
Mulan
9,858
822
2
0
0
212,128
5
L
Sylvanus
8,391
699
18
2
0
209,160
0
L
Cerberus
9,706
809
35
3
0
157,514
0
W
Izanami
10,384
865
61
5
0
207,303
0
L
Geb
8,040
670
17
1
0
213,854
0
L
Anubis
9,477
790
36
3
0
162,008
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role