Player Matchup

Set
Set
FMF-SnoW
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 41L
1,198 Elo+
Solo
Yemoja
Yemoja
RavenXSoul
Yemoja
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
StachuJones065
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
djwoodi
Kukulkan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
killerpasha1
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 11
1,500 SR
1,440 Elo+

VS

Team Averages
Level 25
1,676 SR
1,333 Elo+
Anubis
Anubis
DickIzzy
Anubis
Level 28
God Stats
3W - 0L
1,669 SR
Queue Stats
34W - 40L
1,334 Elo+
Party 1
Loki
Loki
R I u FF I e X
Loki
Level 25
God Stats
2W - 1L
1,390 SR
Queue Stats
17W - 22L
1,272 Elo+
Solo
Thor
Thor
Raonehun
Thor
Level 28
God Stats
4W - 0L
1,856 SR
Queue Stats
113W - 168L
1,247 Elo+
Solo
Danzaburou
Danzaburou
SmothLongSchl_ng
Danzaburou
Level 25
God Stats
5W - 4L
1,511 SR
Queue Stats
50W - 45L
1,407 Elo+
Party 1
Raijin
Raijin
diogo400d
Raijin
Level 19
God Stats
6W - 6L
1,955 SR
Queue Stats
184W - 198L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
7,289
405
5,284
15,950
4,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
RavenXSoul
Yemoja
11
6 / 2 / 0
7,707
428
4,997
8,375
7,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
6 / 10 / 2
8,888
494
9,279
12,477
3,281
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
djwoodi
Kukulkan
13
2 / 10 / 2
8,091
450
5,907
11,178
2,746
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
killerpasha1
Jormungandr
10
1 / 13 / 2
6,932
385
3,736
17,366
4,808

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DickIzzy
Anubis
18
22 / 3 / 8
12,940
719
27,515
20,745
10,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
8 / 4 / 3
9,970
554
4,868
8,941
4,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
14
2 / 7 / 4
9,428
524
2,368
11,972
4,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
SmothLongSchl_ng
Danzaburou
15
1 / 2 / 3
10,709
595
5,563
10,733
3,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
diogo400d
Raijin
17
7 / 2 / 9
11,476
638
10,389
13,768
5,370
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
67
17
Kills
40
40
Deaths
18
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anubis
DickIzzy
Anubis
22
3
8
8.67
L
2
5
2
0.6
W
8
4
3
2.38
W
Thor
2
7
4
0.57
L
Yemoja
RavenXSoul
Yemoja
6
2
0
3
W
Danzaburou
SmothLongSchl_ng
Danzaburou
1
2
3
1.25
L
6
10
2
0.7
W
Raijin
diogo400d
Raijin
7
2
9
5.75
L
Kukulkan
djwoodi
Kukulkan
2
10
2
0.3
L
Jormungandr
killerpasha1
Jormungandr
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,203
Damage
50,703
65,346
Taken
66,159
22,530
Mitigated
28,353
7,833
Healing
25,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DickIzzy
Anubis
27,515
3,262
294
14,239
20,745
10,814
3,998
10,107
10,276
85,261
0
L
5,284
2,488
0
2,411
15,950
4,330
0
7,586
8,364
0
37,035
W
4,868
2,331
0
1,249
8,941
4,228
0
2,515
6,383
0
45,607
W
Thor
2,368
761
0
2,359
11,972
4,169
527
3,441
8,140
0
40,070
L
Yemoja
RavenXSoul
Yemoja
4,997
1,125
0
2,736
8,375
7,365
0
1,389
6,986
28,205
0
W
Danzaburou
SmothLongSchl_ng
Danzaburou
5,563
2,601
0
1,258
10,733
3,772
5,585
2,913
7,412
0
64,204
L
9,279
1,061
368
1,977
12,477
3,281
345
7,642
4,835
38,881
0
W
Raijin
diogo400d
Raijin
10,389
1,806
0
5,928
13,768
5,370
3,043
3,548
10,029
68,136
0
L
Kukulkan
djwoodi
Kukulkan
5,907
704
0
341
11,178
2,746
481
7,825
3,353
39,643
0
L
Jormungandr
killerpasha1
Jormungandr
3,736
1,128
0
0
17,366
4,808
0
13,462
3,904
19,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,907
Gold Earned
54,523
300
Minions Killed
503
0
Camps Cleared
0
1,222,217
Distance Traveled
1,623,026
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,940
719
120
7
0
284,776
0
L
Set
7,289
405
63
4
0
310,491
3
W
Loki
9,970
554
78
4
0
350,633
1
W
Thor
9,428
524
77
4
0
330,010
0
L
Yemoja
7,707
428
58
3
0
146,273
2
W
Danzaburou
10,709
595
112
6
0
350,262
0
L
Ra
8,888
494
62
3
0
250,963
0
W
Raijin
11,476
638
116
6
0
307,345
0
L
Kukulkan
8,091
450
86
5
0
243,972
1
L
Jormungandr
6,932
385
31
2
0
270,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role