Player Matchup

Izanami
Izanami
 
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Hamaruko
Ra
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 62L
1,264 Elo+
Solo
Bakasura
Bakasura
ffsefefdadadw
Bakasura
Level 7
God Stats
3W - 1L
1,872 SR
Queue Stats
4W - 3L
1,553 Elo+
Solo
Sun Wukong
Sun Wukong
thongmasterb
Sun Wukong
Level 24
God Stats
9W - 1L
1,725 SR
Queue Stats
35W - 26L
1,543 Elo+
Solo
Heimdallr
Heimdallr
zz0013
Heimdallr
Level 18
God Stats
7W - 7L
1,500 SR
Queue Stats
17W - 21L
1,318 Elo+
Solo
Team Averages
Level 19
1,619 SR
1,436 Elo+

VS

Team Averages
Level 13
1,484 SR
1,534 Elo+
Artemis
Artemis
FilipMits
Artemis
Level 26
God Stats
3W - 10L
1,200 SR
Queue Stats
118W - 139L
1,336 Elo+
Solo
Hel
Hel
KuGiKuGi82
Hel
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,731 Elo+
Solo
Cerberus
Cerberus
NikosMatzablokos
Cerberus
Level 28
God Stats
0W - 2L
1,720 SR
Queue Stats
77W - 72L
1,602 Elo+
Solo
Jing Wei
Jing Wei
RaaZhai
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Thor
Thor
RaaZhei
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
9 / 0 / 2
7,680
698
5,410
4,395
1,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 1 / 4
6,470
588
2,765
5,491
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
ffsefefdadadw
Bakasura
9
1 / 2 / 4
5,838
531
2,372
4,770
1,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
thongmasterb
Sun Wukong
11
2 / 1 / 1
6,323
575
4,379
6,582
5,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
zz0013
Heimdallr
10
5 / 2 / 4
6,462
587
6,266
5,509
1,550
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FilipMits
Artemis
9
1 / 3 / 0
5,632
512
5,040
6,805
1,560
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 4 / 0
5,418
493
3,773
5,770
1,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
3,623
329
31
316
169
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
RaaZhai
Jing Wei
7
2 / 8 / 1
4,672
425
2,476
7,530
1,227
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
RaaZhei
Thor
7
1 / 5 / 3
5,064
460
3,059
6,524
1,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
20
Kills
6
6
Deaths
20
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
0
2
10
L
Artemis
FilipMits
Artemis
1
3
0
0.33
W
3
1
4
5
L
2
4
0
0.5
L
0
0
0
0
L
Jing Wei
RaaZhai
Jing Wei
2
8
1
0.31
L
Thor
RaaZhei
Thor
1
5
3
0.5
W
Bakasura
ffsefefdadadw
Bakasura
1
2
4
1.5
W
Sun Wukong
thongmasterb
Sun Wukong
2
1
1
2.5
W
Heimdallr
zz0013
Heimdallr
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,192
Damage
14,379
26,747
Taken
26,945
11,405
Mitigated
6,618
8,279
Healing
4,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,410
2,133
0
664
4,395
1,282
2,638
0
4,395
0
40,277
L
Artemis
FilipMits
Artemis
5,040
2,425
0
1,578
6,805
1,560
0
0
6,018
0
26,777
W
2,765
574
69
1,881
5,491
1,540
957
1,658
3,542
26,924
0
L
3,773
769
846
1,674
5,770
1,775
0
1,435
4,173
20,378
0
L
31
0
0
216
316
169
0
0
316
1,194
0
L
Jing Wei
RaaZhai
Jing Wei
2,476
2,117
0
379
7,530
1,227
0
1,021
6,423
0
12,430
L
Thor
RaaZhei
Thor
3,059
834
0
280
6,524
1,887
0
61
6,433
0
11,328
W
Bakasura
ffsefefdadadw
Bakasura
2,372
1,773
0
1,453
4,770
1,871
0
407
4,278
0
19,933
W
Sun Wukong
thongmasterb
Sun Wukong
4,379
492
0
3,585
6,582
5,162
356
31
6,551
0
28,566
W
Heimdallr
zz0013
Heimdallr
6,266
4,593
0
627
5,509
1,550
583
1,231
4,177
0
22,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,773
Gold Earned
24,409
291
Minions Killed
153
0
Camps Cleared
0
998,524
Distance Traveled
817,346
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,680
698
83
8
0
207,433
0
L
Artemis
5,632
512
59
5
0
186,237
3
W
Ra
6,470
588
59
5
0
157,164
0
L
Hel
5,418
493
51
5
0
210,591
1
L
Cerberus
3,623
329
4
0
0
18,473
0
L
Jing Wei
4,672
425
23
2
0
180,990
2
L
Thor
5,064
460
16
1
0
221,055
2
W
Bakasura
5,838
531
50
5
0
227,524
0
W
Sun Wukong
6,323
575
61
6
0
187,167
3
W
Heimdallr
6,462
587
38
3
0
219,236
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role