Player Matchup

Ra
Ra
Kondziorx_
Ra
Level 18
God Stats
9W - 10L
1,304 SR
Queue Stats
10W - 17L
1,190 Elo+
Solo
Sol
Sol
OBITO_75-
Sol
Level 6
God Stats
7W - 12L
1,500 SR
Queue Stats
33W - 66L
1,357 Elo+
Party 2
Thanatos
Thanatos
Stydt
Thanatos
Level 18
God Stats
5W - 4L
1,761 SR
Queue Stats
141W - 147L
1,449 Elo+
Solo
Da Ji
Da Ji
buttermy_muffin
Da Ji
Level 21
God Stats
23W - 23L
1,500 SR
Queue Stats
151W - 200L
1,282 Elo+
Party 2
Thor
Thor
jorgito_e36
Thor
Level 27
God Stats
0W - 5L
1,193 SR
Queue Stats
14W - 20L
1,436 Elo+
Solo
Team Averages
Level 18
1,452 SR
1,343 Elo+

VS

Team Averages
Level 23
1,693 SR
1,304 Elo+
Cupid
Cupid
Ellendyll
Cupid
Level 25
God Stats
2W - 0L
1,770 SR
Queue Stats
3W - 11L
1,062 Elo+
Party 3
Ah Puch
Ah Puch
LilxBaiter
Ah Puch
Level 25
God Stats
5W - 3L
1,505 SR
Queue Stats
112W - 91L
1,466 Elo+
Solo
Ymir
Ymir
ViSual iQuality
Ymir
Level 11
God Stats
2W - 0L
1,820 SR
Queue Stats
5W - 8L
1,140 Elo+
Party 3
Da Ji
Da Ji
barry_B_benson37
Da Ji
Level 29
God Stats
8W - 12L
1,519 SR
Queue Stats
242W - 356L
1,367 Elo+
Party 1
Achilles
Achilles
xxdarkknight2006
Achilles
Level 23
God Stats
6W - 4L
1,850 SR
Queue Stats
112W - 152L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,259
526
1,456
3,381
1,059
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 5 / 0
4,817
482
2,852
4,650
1,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
Stydt
Thanatos
8
1 / 1 / 0
5,017
502
2,907
6,256
2,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 7 / 0
4,352
435
3,242
7,810
2,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 5 / 0
4,478
448
2,628
6,963
2,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ellendyll
Cupid
9
3 / 1 / 1
5,431
543
2,463
4,488
1,140
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
LilxBaiter
Ah Puch
12
7 / 0 / 1
7,397
740
7,083
5,200
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 5
4,971
497
1,015
3,602
2,598
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
3 / 2 / 4
6,050
605
3,300
5,818
1,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
7 / 0 / 3
6,611
661
3,781
7,148
4,467
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
4
Kills
20
20
Deaths
4
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cupid
Ellendyll
Cupid
3
1
1
3.5
L
1
2
0
0.5
W
Ah Puch
LilxBaiter
Ah Puch
7
0
1
7.5
L
2
5
0
0.4
L
Thanatos
Stydt
Thanatos
1
1
0
1
W
0
1
5
2.5
W
3
2
4
2.5
L
0
7
0
0
L
0
5
0
0
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,085
Damage
17,642
29,060
Taken
26,256
8,952
Mitigated
11,649
8,258
Healing
10,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Ellendyll
Cupid
2,463
1,164
129
1,367
4,488
1,140
125
1,131
3,357
0
21,807
L
1,456
51
0
284
3,381
1,059
0
1,252
2,103
22,329
0
W
Ah Puch
LilxBaiter
Ah Puch
7,083
1,062
0
3,414
5,200
1,617
35
131
5,069
45,008
0
L
2,852
1,634
0
690
4,650
1,346
0
617
4,003
14,088
4,067
L
Thanatos
Stydt
Thanatos
2,907
424
0
6,250
6,256
2,156
0
2,028
4,124
0
27,780
W
1,015
403
0
168
3,602
2,598
0
542
3,060
8,615
0
W
3,300
618
0
2,474
5,818
1,827
590
842
4,976
0
24,639
L
3,242
627
16
790
7,810
2,023
0
681
7,103
0
16,670
L
2,628
1,126
0
228
6,963
2,368
0
3,426
3,321
0
14,829
W
3,781
990
0
2,979
7,148
4,467
26
1,136
6,012
2,442
21,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,923
Gold Earned
30,460
192
Minions Killed
244
0
Camps Cleared
0
938,604
Distance Traveled
1,015,104
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,431
543
39
4
0
190,255
0
L
Ra
5,259
526
36
4
0
171,004
0
W
Ah Puch
7,397
740
89
9
0
212,171
2
L
Sol
4,817
482
44
4
0
182,849
1
L
Thanatos
5,017
502
59
6
0
195,434
1
W
Ymir
4,971
497
13
1
0
200,540
0
W
Da Ji
6,050
605
51
5
0
198,597
0
L
Da Ji
4,352
435
21
2
0
199,679
4
L
Thor
4,478
448
32
3
0
189,638
1
W
Achilles
6,611
661
52
5
0
213,541
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role