Player Matchup

Cu Chulainn
Cu Chulainn
EkteNorskBrunost
Cu Chulainn
Level 75
God Stats
11W - 16L
1,424 SR
Queue Stats
354W - 405L
1,448 Elo+
Party 1
Bacchus
Bacchus
HeavyHeartless
Bacchus
Level 69
God Stats
33W - 21L
1,618 SR
Queue Stats
178W - 169L
1,541 Elo+
Party 1
Sol
Sol
Lumzor
Sol
Level 111
God Stats
1W - 1L
1,278 SR
Queue Stats
103W - 90L
1,516 Elo+
Party 1
Medusa
Medusa
lazycave
Medusa
Level 108
God Stats
7W - 2L
1,848 SR
Queue Stats
239W - 216L
1,567 Elo+
Party 1
Achilles
Achilles
triangleofgod
Achilles
Level 47
God Stats
4W - 3L
1,629 SR
Queue Stats
157W - 158L
1,450 Elo+
Solo
Team Averages
Level 82
1,560 SR
1,504 Elo+

VS

Team Averages
Level 84
1,569 SR
1,512 Elo+
Hachiman
Hachiman
Jahsticke
Hachiman
Level 43
God Stats
1W - 4L
1,338 SR
Queue Stats
155W - 165L
1,493 Elo+
Party 2
Kali
Kali
Lambulanza
Kali
Level 47
God Stats
4W - 4L
1,601 SR
Queue Stats
161W - 166L
1,515 Elo+
Solo
Sol
Sol
LeoPogU
Sol
Level 83
God Stats
1W - 1L
1,754 SR
Queue Stats
42W - 32L
1,506 Elo+
Solo
Aphrodite
Aphrodite
Mikimoto
Aphrodite
Level 148
God Stats
91W - 84L
1,493 SR
Queue Stats
348W - 322L
1,537 Elo+
Solo
Mulan
Mulan
paddy9571
Mulan
Level 97
God Stats
8W - 9L
1,660 SR
Queue Stats
160W - 182L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EkteNorskBrunost
Cu Chulainn
15
2 / 1 / 0
9,681
510
6,622
13,736
16,380
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 2 / 14
9,671
509
7,848
16,963
18,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
Lumzor
Sol
19
9 / 1 / 4
12,287
647
22,234
18,757
6,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
lazycave
Medusa
16
6 / 4 / 3
10,160
535
13,806
13,655
5,003
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
triangleofgod
Achilles
19
4 / 0 / 2
11,275
593
8,195
11,517
5,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Jahsticke
Hachiman
15
3 / 5 / 3
9,253
487
9,443
14,886
3,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 6 / 3
9,973
525
8,987
19,278
6,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
15
1 / 4 / 2
8,653
455
9,866
14,137
5,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Mikimoto
Aphrodite
14
1 / 2 / 5
8,469
446
7,077
12,942
6,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
paddy9571
Mulan
15
0 / 4 / 0
9,020
475
12,000
17,827
15,463
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
21
Kills
8
8
Deaths
21
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
EkteNorskBrunost
Cu Chulainn
2
1
0
2
W
0
2
14
3.5
L
Hachiman
Jahsticke
Hachiman
3
5
3
0.9
L
3
6
3
0.75
L
Sol
1
4
2
0.5
W
Sol
Lumzor
Sol
9
1
4
11
L
Aphrodite
Mikimoto
Aphrodite
1
2
5
1.75
W
Medusa
lazycave
Medusa
6
4
3
1.88
L
Mulan
paddy9571
Mulan
0
4
0
0
W
Achilles
triangleofgod
Achilles
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,705
Damage
47,373
74,628
Taken
79,070
52,278
Mitigated
38,320
26,339
Healing
35,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
EkteNorskBrunost
Cu Chulainn
6,622
704
0
1,363
13,736
16,380
631
1,890
11,846
2,722
49,586
W
7,848
957
2,295
2,728
16,963
18,459
139
5,044
11,919
17,543
0
L
Hachiman
Jahsticke
Hachiman
9,443
4,693
0
4,238
14,886
3,943
0
3,736
11,150
0
65,566
L
8,987
4,525
0
7,779
19,278
6,795
0
6,730
12,548
0
56,070
L
Sol
9,866
2,111
0
4,122
14,137
5,188
0
9,358
4,779
62,679
5,139
W
Sol
Lumzor
Sol
22,234
11,008
0
11,141
18,757
6,679
4,396
6,842
11,915
106,190
0
L
Aphrodite
Mikimoto
Aphrodite
7,077
369
5,060
7,290
12,942
6,931
0
7,238
5,704
25,279
0
W
Medusa
lazycave
Medusa
13,806
7,354
0
3,869
13,655
5,003
1,358
2,572
11,083
0
72,496
L
Mulan
paddy9571
Mulan
12,000
654
0
7,217
17,827
15,463
0
3,720
14,107
10,549
54,697
W
Achilles
triangleofgod
Achilles
8,195
2,153
0
4,943
11,517
5,757
745
1,903
9,614
0
83,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,074
Gold Earned
45,368
580
Minions Killed
548
0
Camps Cleared
0
1,876,757
Distance Traveled
1,731,616
12
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,681
510
115
6
0
352,678
3
W
Bacchus
9,671
509
24
1
0
396,036
8
L
Hachiman
9,253
487
120
6
0
322,630
3
L
Kali
9,973
525
108
6
0
390,637
8
L
Sol
8,653
455
132
7
0
325,477
6
W
Sol
12,287
647
176
9
0
338,941
0
L
Aphrodite
8,469
446
43
2
0
370,198
12
W
Medusa
10,160
535
100
5
0
356,315
0
L
Mulan
9,020
475
145
8
0
322,674
3
W
Achilles
11,275
593
165
9
0
432,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role