Player Matchup

Sobek
Sobek
BigAulDoinks
Sobek
Level 29
God Stats
37W - 33L
1,545 SR
Queue Stats
90W - 109L
1,396 Elo+
Solo
Mercury
Mercury
Iskariox
Mercury
Level 28
God Stats
4W - 3L
1,776 SR
Queue Stats
139W - 165L
1,461 Elo+
Solo
Skadi
Skadi
TTVCyprioton60Hz
Skadi
Level 21
God Stats
2W - 3L
1,550 SR
Queue Stats
8W - 6L
1,496 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Vicent617
Morgan Le Fay
Level 57
God Stats
1W - 2L
1,545 SR
Queue Stats
183W - 235L
1,304 Elo+
Party 1
Chaac
Chaac
ruben2011
Chaac
Level 5
God Stats
8W - 13L
1,534 SR
Queue Stats
14W - 26L
1,351 Elo+
Party 1
Team Averages
Level 28
1,590 SR
1,401 Elo+

VS

Team Averages
Level 20
1,512 SR
1,405 Elo+
Neith
Neith
Musacan__63
Neith
Level 16
God Stats
1W - 1L
1,203 SR
Queue Stats
4W - 5L
1,269 Elo+
Solo
Nemesis
Nemesis
Seiiyo
Nemesis
Level 12
God Stats
9W - 10L
1,815 SR
Queue Stats
195W - 210L
1,431 Elo+
Solo
Hades
Hades
azzahigg
Hades
Level 29
God Stats
46W - 27L
1,682 SR
Queue Stats
121W - 91L
1,504 Elo+
Solo
Ymir
Ymir
bikey72tmn
Ymir
Level 29
God Stats
13W - 10L
1,566 SR
Queue Stats
161W - 175L
1,454 Elo+
Solo
Geb
Geb
isa221106
Geb
Level 16
God Stats
1W - 1L
1,293 SR
Queue Stats
5W - 3L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
7,268
454
5,122
15,345
9,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Iskariox
Mercury
12
5 / 6 / 3
8,451
528
5,604
12,343
4,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 7 / 1
6,649
416
3,517
9,603
2,630
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
Vicent617
Morgan Le Fay
13
1 / 5 / 2
7,974
498
8,561
9,370
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
ruben2011
Chaac
8
0 / 7 / 1
5,725
358
3,258
11,138
6,037
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 3
7,156
447
6,813
6,694
2,431
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Seiiyo
Nemesis
13
5 / 5 / 3
8,004
500
6,209
11,417
4,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hades
azzahigg
Hades
16
13 / 1 / 1
9,731
608
12,486
11,496
4,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 1 / 13
8,340
521
8,063
10,022
9,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
5 / 1 / 2
7,492
468
4,858
8,255
6,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
9
Kills
28
29
Deaths
10
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Mercury
Iskariox
Mercury
5
6
3
1.08
W
4
2
3
2.75
W
Nemesis
Seiiyo
Nemesis
5
5
3
1.3
L
1
7
1
0.21
L
Morgan Le Fay
Vicent617
Morgan Le Fay
1
5
2
0.4
W
Hades
azzahigg
Hades
13
1
1
13.5
W
1
1
13
7.5
W
5
1
2
6
L
Chaac
ruben2011
Chaac
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,062
Damage
38,429
57,799
Taken
47,884
25,817
Mitigated
27,185
12,847
Healing
15,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,122
334
23
6,331
15,345
9,239
191
7,081
8,219
25,450
0
L
Mercury
Iskariox
Mercury
5,604
2,460
0
1,379
12,343
4,698
0
3,957
8,307
0
46,219
W
6,813
2,436
0
574
6,694
2,431
737
2,215
4,479
0
36,866
W
Nemesis
Seiiyo
Nemesis
6,209
3,097
0
2,143
11,417
4,134
20
774
10,643
0
34,767
L
3,517
1,111
0
1,205
9,603
2,630
569
5,032
4,526
0
28,282
L
Morgan Le Fay
Vicent617
Morgan Le Fay
8,561
633
0
1,552
9,370
3,213
288
5,900
3,317
52,548
0
W
Hades
azzahigg
Hades
12,486
593
223
6,330
11,496
4,984
262
6,041
5,455
58,369
0
W
8,063
981
0
3,481
10,022
9,252
140
3,404
6,618
31,229
0
W
4,858
251
0
3,148
8,255
6,384
125
1,315
6,940
24,945
0
L
Chaac
ruben2011
Chaac
3,258
602
0
2,357
11,138
6,037
156
2,637
8,023
66
20,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,067
Gold Earned
40,723
276
Minions Killed
307
0
Camps Cleared
0
1,398,262
Distance Traveled
1,377,360
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,268
454
39
2
0
279,573
1
L
Mercury
8,451
528
72
5
0
305,803
0
W
Neith
7,156
447
62
4
0
249,772
0
W
Nemesis
8,004
500
62
4
0
308,406
0
L
Skadi
6,649
416
43
3
0
256,762
1
L
Morgan Le Fay
7,974
498
93
6
0
290,778
1
W
Hades
9,731
608
104
7
0
308,475
2
W
Ymir
8,340
521
36
2
0
289,605
5
W
Geb
7,492
468
43
3
0
221,102
0
L
Chaac
5,725
358
29
2
0
265,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role