Player Matchup

Artemis
Artemis
Holy Absalon
Artemis
Level 126
God Stats
3W - 5L
1,370 SR
Queue Stats
13W - 23L
1,280 Elo+
Party 1
Geb
Geb
Holy Gladio
Geb
Level 46
God Stats
2W - 3L
1,394 SR
Queue Stats
116W - 191L
1,339 Elo+
Party 1
Hel
Hel
JediLCM
Hel
Level 112
God Stats
11W - 11L
1,502 SR
Queue Stats
341W - 481L
1,406 Elo+
Party 1
Team Averages
Level 95
1,422 SR
1,342 Elo+

VS

Team Averages
Level 73
1,524 SR
1,462 Elo+
Ymir
Ymir
DiXtionRapYT
Ymir
Level 41
God Stats
13W - 10L
1,535 SR
Queue Stats
13W - 10L
1,422 Elo+
Solo
Chiron
Chiron
itsbradley
Chiron
Level 89
God Stats
22W - 20L
1,513 SR
Queue Stats
336W - 325L
1,490 Elo+
Party 2
Kukulkan
Kukulkan
jimmbbo
Kukulkan
Level 89
God Stats
21W - 22L
1,523 SR
Queue Stats
291W - 232L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Holy Absalon
Artemis
13
3 / 1 / 5
8,735
672
13,849
12,730
4,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 0 / 9
8,986
691
4,157
16,400
13,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hel
14
7 / 1 / 1
9,092
699
12,306
11,518
4,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
8,042
619
6,632
13,109
12,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Chiron
itsbradley
Chiron
12
0 / 4 / 1
7,516
578
10,432
11,023
3,428
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Kukulkan
jimmbbo
Kukulkan
12
2 / 3 / 0
8,253
635
14,810
8,478
2,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
10
Kills
2
2
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Artemis
Holy Absalon
Artemis
3
1
5
5.5
W
0
0
9
4.5
W
Hel
7
1
1
7.5
L
Chiron
itsbradley
Chiron
0
4
1
0.13
L
Kukulkan
jimmbbo
Kukulkan
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,312
Damage
31,874
40,648
Taken
32,610
23,043
Mitigated
18,183
27,619
Healing
6,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,632
259
0
1,508
13,109
12,178
0
6,730
6,379
16,108
0
W
Artemis
Holy Absalon
Artemis
13,849
6,905
0
4,286
12,730
4,704
860
6,569
5,915
0
35,866
W
4,157
154
0
3,835
16,400
13,858
194
7,987
7,821
10,864
0
W
Hel
12,306
267
11,258
8,240
11,518
4,481
341
6,189
4,989
33,272
0
L
Chiron
itsbradley
Chiron
10,432
3,473
1,625
2,672
11,023
3,428
0
6,196
4,827
0
30,601
L
Kukulkan
jimmbbo
Kukulkan
14,810
537
0
565
8,478
2,577
0
3,920
4,558
42,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,813
Gold Earned
23,811
127
Minions Killed
144
3
Camps Cleared
7
688,653
Distance Traveled
672,084
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,042
619
25
2
0
215,936
0
W
Artemis
8,735
672
57
4
1
219,845
3
W
Geb
8,986
691
13
1
0
207,276
1
W
Hel
9,092
699
57
4
2
261,532
6
L
Chiron
7,516
578
51
4
3
227,001
1
L
Kukulkan
8,253
635
68
5
4
229,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role