Player Matchup

Thor
Thor
First-Avenger12
Thor
Level 69
God Stats
19W - 42L
1,303 SR
Queue Stats
167W - 230L
1,380 Elo+
Party 2
Cernunnos
Cernunnos
HarukenGX_25
Cernunnos
Level 46
God Stats
9W - 16L
1,427 SR
Queue Stats
56W - 116L
1,292 Elo+
Solo
Artio
Artio
Stayhill
Artio
Level 146
God Stats
0W - 2L
1,881 SR
Queue Stats
122W - 136L
1,510 Elo+
Solo
Kukulkan
Kukulkan
jsteven83
Kukulkan
Level 60
God Stats
2W - 5L
1,368 SR
Queue Stats
42W - 69L
1,340 Elo+
Party 2
Merlin
Merlin
oollpp001
Merlin
Level 89
God Stats
61W - 67L
1,425 SR
Queue Stats
204W - 228L
1,362 Elo+
Solo
Team Averages
Level 82
1,481 SR
1,377 Elo+

VS

Team Averages
Level 74
1,485 SR
1,427 Elo+
Arachne
Arachne
AlphaBestar
Arachne
Level 46
God Stats
29W - 40L
1,398 SR
Queue Stats
54W - 89L
1,337 Elo+
Party 1
Zeus
Zeus
DewBoss326
Zeus
Level 89
God Stats
94W - 63L
1,585 SR
Queue Stats
214W - 210L
1,523 Elo+
Solo
Geb
Geb
Executioner22
Geb
Level 69
God Stats
12W - 5L
1,587 SR
Queue Stats
185W - 199L
1,413 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ShadowApprenti
Morgan Le Fay
Level 65
God Stats
1W - 1L
1,353 SR
Queue Stats
49W - 61L
1,404 Elo+
Party 1
Ne Zha
Ne Zha
kurisarisu1002
Ne Zha
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
941W - 969L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
9,470
947
3,802
13,433
4,757
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
HarukenGX_25
Cernunnos
16
2 / 9 / 3
9,766
977
13,625
20,563
10,188
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
Stayhill
Artio
16
1 / 0 / 3
10,048
1,005
5,626
14,786
17,080
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
jsteven83
Kukulkan
15
0 / 9 / 1
8,537
854
4,758
14,458
6,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
oollpp001
Merlin
16
2 / 2 / 2
10,342
1,034
10,856
9,427
3,440
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

127

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlphaBestar
Arachne
17
6 / 1 / 7
10,263
1,026
11,962
8,179
3,427
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
12 / 3 / 6
12,337
1,234
20,636
8,623
3,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
1 / 0 / 17
11,468
1,147
10,303
13,452
14,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
ShadowApprenti
Morgan Le Fay
17
5 / 2 / 10
10,848
1,085
13,634
7,658
3,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 0 / 4
9,815
982
9,582
6,836
3,021
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
70
6
Kills
26
26
Deaths
6
11
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Arachne
AlphaBestar
Arachne
6
1
7
9.5
W
12
3
6
5
W
1
0
17
9.5
L
1
6
2
0.33
L
Cernunnos
HarukenGX_25
Cernunnos
2
9
3
0.39
W
Morgan Le Fay
ShadowApprenti
Morgan Le Fay
5
2
10
5
L
Artio
Stayhill
Artio
1
0
3
2.5
L
Kukulkan
jsteven83
Kukulkan
0
9
1
0.06
W
2
0
4
4
L
Merlin
oollpp001
Merlin
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,667
Damage
66,117
72,667
Taken
44,748
41,562
Mitigated
27,455
6,887
Healing
5,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AlphaBestar
Arachne
11,962
8,449
0
2,533
8,179
3,427
0
4,283
3,896
0
16,842
W
20,636
1,280
0
448
8,623
3,144
0
4,654
3,969
52,737
0
W
10,303
522
0
1,381
13,452
14,586
0
5,179
8,273
17,092
0
L
3,802
303
0
120
13,433
4,757
0
9,738
3,695
0
12,696
L
Cernunnos
HarukenGX_25
Cernunnos
13,625
7,127
0
1,793
20,563
10,188
0
13,254
7,309
0
25,020
W
Morgan Le Fay
ShadowApprenti
Morgan Le Fay
13,634
489
0
665
7,658
3,277
0
4,109
3,549
30,139
0
L
Artio
Stayhill
Artio
5,626
613
579
4,296
14,786
17,080
0
8,579
6,207
15,697
0
L
Kukulkan
jsteven83
Kukulkan
4,758
891
0
99
14,458
6,097
0
5,889
8,569
13,303
0
W
9,582
3,726
0
847
6,836
3,021
0
3,015
3,821
0
27,099
L
Merlin
oollpp001
Merlin
10,856
479
0
0
9,427
3,440
0
7,113
2,314
45,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,163
Gold Earned
54,731
160
Minions Killed
177
4
Camps Cleared
9
929,701
Distance Traveled
1,074,779
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,263
1,026
7
1
3
215,997
0
W
Zeus
12,337
1,234
87
9
1
164,903
0
W
Geb
11,468
1,147
15
2
0
265,714
1
L
Thor
9,470
947
17
2
1
206,611
0
L
Cernunnos
9,766
977
20
2
1
168,899
0
W
Morgan Le Fay
10,848
1,085
25
3
3
198,842
0
L
Artio
10,048
1,005
21
2
0
194,865
1
L
Kukulkan
8,537
854
21
2
0
155,438
0
W
Ne Zha
9,815
982
43
4
2
229,323
0
L
Merlin
10,342
1,034
81
8
2
203,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role