Player Matchup

Sol
Sol
ALMAKO_
Sol
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 12L
1,062 Elo+
Party 1
Guan Yu
Guan Yu
CHLEBOWYSIMP
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,555 Elo+
Solo
Anubis
Anubis
M7mdShaRK
Anubis
Level 26
God Stats
5W - 9L
1,616 SR
Queue Stats
128W - 103L
1,507 Elo+
Solo
Chaac
Chaac
Pedromanespi
Chaac
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 12L
1,015 Elo+
Party 1
Susano
Susano
Snowmanlp0517
Susano
Level 25
God Stats
29W - 17L
1,710 SR
Queue Stats
95W - 75L
1,477 Elo+
Solo
Team Averages
Level 17
1,565 SR
1,323 Elo+

VS

Team Averages
Level 15
1,390 SR
1,444 Elo+
Osiris
Osiris
CheeseIsSourMilk
Osiris
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 13L
1,647 Elo+
Solo
Ymir
Ymir
Eisgnom2004
Ymir
Level 17
God Stats
2W - 5L
1,224 SR
Queue Stats
84W - 94L
1,402 Elo+
Party 2
Charybdis
Charybdis
LimonadenLeon
Charybdis
Level 23
God Stats
5W - 8L
1,401 SR
Queue Stats
118W - 143L
1,402 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Olvika
Morgan Le Fay
Level 18
God Stats
9W - 12L
1,326 SR
Queue Stats
42W - 65L
1,267 Elo+
Solo
Thor
Thor
RofLtubertus
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
9
1 / 2 / 1
6,069
379
2,250
7,970
1,861
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
CHLEBOWYSIMP
Guan Yu
8
0 / 6 / 1
6,001
375
1,507
6,576
4,503
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anubis
M7mdShaRK
Anubis
15
8 / 1 / 0
9,044
565
8,274
8,825
4,167
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 11 / 2
6,436
402
4,953
16,667
9,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 3 / 3
7,915
495
6,210
10,662
3,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 1
11,639
727
9,131
9,054
10,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 0 / 8
9,440
590
5,681
7,219
6,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
LimonadenLeon
Charybdis
13
8 / 3 / 5
8,657
541
13,912
7,686
2,527
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Olvika
Morgan Le Fay
12
0 / 6 / 0
7,623
476
2,594
9,212
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 3 / 0
9,817
614
5,175
11,295
3,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
13
Kills
22
23
Deaths
13
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sol
1
2
1
0.75
L
Guan Yu
CHLEBOWYSIMP
Guan Yu
0
6
1
0.08
W
6
1
1
6.5
W
4
0
8
8
W
Charybdis
LimonadenLeon
Charybdis
8
3
5
3.5
L
Anubis
M7mdShaRK
Anubis
8
1
0
8
W
Morgan Le Fay
Olvika
Morgan Le Fay
0
6
0
0
L
0
11
2
0.09
W
4
3
0
1.33
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,194
Damage
36,493
50,700
Taken
44,466
23,360
Mitigated
26,363
12,517
Healing
13,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
2,250
709
0
961
7,970
1,861
448
1,105
6,865
14,007
0
L
Guan Yu
CHLEBOWYSIMP
Guan Yu
1,507
391
144
728
6,576
4,503
0
726
5,850
0
16,038
W
9,131
2,577
0
3,070
9,054
10,923
2,804
488
8,566
15,499
72,790
W
5,681
973
0
2,229
7,219
6,764
823
1,779
5,440
25,553
0
W
Charybdis
LimonadenLeon
Charybdis
13,912
6,777
0
1,007
7,686
2,527
2,009
1,771
5,915
0
45,127
L
Anubis
M7mdShaRK
Anubis
8,274
882
0
3,438
8,825
4,167
0
2,342
6,483
60,060
0
W
Morgan Le Fay
Olvika
Morgan Le Fay
2,594
843
0
2,635
9,212
2,358
528
2,957
6,255
36,329
0
L
4,953
722
0
4,012
16,667
9,222
87
3,232
13,435
0
26,730
W
5,175
1,185
0
4,720
11,295
3,791
0
3,778
7,517
0
68,236
L
6,210
1,899
0
3,234
10,662
3,607
0
2,324
8,338
0
38,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,465
Gold Earned
47,176
303
Minions Killed
495
0
Camps Cleared
0
1,318,736
Distance Traveled
1,585,556
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,069
379
45
3
0
291,798
2
L
Guan Yu
6,001
375
33
2
0
188,610
2
W
Osiris
11,639
727
180
11
0
347,190
5
W
Ymir
9,440
590
38
2
0
329,614
1
W
Charybdis
8,657
541
71
4
0
289,491
3
L
Anubis
9,044
565
116
7
0
253,095
1
W
Morgan Le Fay
7,623
476
76
5
0
291,757
6
L
Chaac
6,436
402
26
2
0
290,408
0
W
Thor
9,817
614
130
8
0
327,504
4
L
Susano
7,915
495
83
5
0
294,825
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role