Player Matchup

Serqet
Serqet
Cexul
Serqet
Level 154
God Stats
1W - 0L
1,598 SR
Queue Stats
8W - 5L
1,528 Elo+
Solo
Ah Puch
Ah Puch
Tencellh
Ah Puch
Level 144
God Stats
27W - 21L
1,593 SR
Queue Stats
67W - 59L
1,465 Elo+
Solo
Olorun
Olorun
raistlin49
Olorun
Level 157
God Stats
15W - 15L
1,535 SR
Queue Stats
406W - 392L
1,550 Elo+
Solo
Amaterasu
Amaterasu
tormentor_nye
Amaterasu
Level 127
God Stats
7W - 5L
1,611 SR
Queue Stats
177W - 186L
1,502 Elo+
Solo
Sylvanus
Sylvanus
zddenny
Sylvanus
Level 89
God Stats
1W - 0L
1,578 SR
Queue Stats
92W - 82L
1,401 Elo+
Solo
Team Averages
Level 134
1,583 SR
1,489 Elo+

VS

Team Averages
Level 127
1,479 SR
1,477 Elo+
Serqet
Serqet
ASSASSINATORX23
Serqet
Level 128
God Stats
0W - 4L
1,509 SR
Queue Stats
83W - 90L
1,463 Elo+
Party 2
Amaterasu
Amaterasu
AnbuWeebu
Amaterasu
Level 90
God Stats
0W - 2L
1,364 SR
Queue Stats
9W - 14L
1,373 Elo+
Party 1
Thoth
Thoth
L0RDVAD3R32
Thoth
Level 152
God Stats
0W - 1L
1,399 SR
Queue Stats
27W - 23L
1,564 Elo+
Solo
Fafnir
Fafnir
Stepbrosis
Fafnir
Level 125
God Stats
7W - 8L
1,621 SR
Queue Stats
71W - 68L
1,514 Elo+
Party 2
Medusa
Medusa
SuperSengyan
Medusa
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 79L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Cexul
Serqet
14
5 / 0 / 5
9,017
902
6,557
8,204
3,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Tencellh
Ah Puch
15
4 / 0 / 5
8,399
840
10,941
4,524
1,852
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
raistlin49
Olorun
14
0 / 0 / 6
7,129
713
4,652
4,651
1,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
tormentor_nye
Amaterasu
14
2 / 1 / 9
7,781
778
4,583
10,102
7,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
zddenny
Sylvanus
13
2 / 1 / 7
8,020
802
4,191
10,185
8,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
5,866
587
3,687
7,086
2,367
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
AnbuWeebu
Amaterasu
12
1 / 2 / 0
6,271
627
2,684
5,689
3,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 2 / 0
6,605
661
6,360
4,968
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
Stepbrosis
Fafnir
14
0 / 3 / 1
7,405
741
4,845
11,622
11,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
12
1 / 2 / 1
6,410
641
5,303
8,889
2,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
13
Kills
2
2
Deaths
13
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Amaterasu
AnbuWeebu
Amaterasu
1
2
0
0.5
W
Serqet
Cexul
Serqet
5
0
5
7.5
L
0
2
0
0
L
Fafnir
Stepbrosis
Fafnir
0
3
1
0.17
L
Medusa
1
2
1
0.75
W
Ah Puch
Tencellh
Ah Puch
4
0
5
6.5
W
Olorun
raistlin49
Olorun
0
0
6
3
W
Amaterasu
tormentor_nye
Amaterasu
2
1
9
6.5
W
Sylvanus
zddenny
Sylvanus
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,924
Damage
22,879
37,666
Taken
38,254
23,669
Mitigated
22,426
17,317
Healing
7,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,687
0
0
475
7,086
2,367
0
2,019
4,469
0
12,094
L
Amaterasu
AnbuWeebu
Amaterasu
2,684
345
0
984
5,689
3,668
0
4,113
1,438
0
11,934
W
Serqet
Cexul
Serqet
6,557
633
893
1,260
8,204
3,493
116
1,934
5,808
0
13,136
L
6,360
87
0
750
4,968
1,809
0
2,394
2,574
35,401
0
L
Fafnir
Stepbrosis
Fafnir
4,845
941
0
2,883
11,622
11,588
0
6,306
4,806
19,640
0
L
Medusa
5,303
2,285
0
2,002
8,889
2,994
23
5,097
3,654
0
16,873
W
Ah Puch
Tencellh
Ah Puch
10,941
662
0
2,766
4,524
1,852
367
1,436
2,857
41,652
0
W
Olorun
raistlin49
Olorun
4,652
1,486
1,209
1,711
4,651
1,949
562
1,711
2,736
29,505
1,899
W
Amaterasu
tormentor_nye
Amaterasu
4,583
1,987
1,067
3,330
10,102
7,469
525
3,515
5,846
0
15,831
W
Sylvanus
zddenny
Sylvanus
4,191
1,206
2,143
2,938
10,185
8,906
221
2,549
7,562
13,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,346
Gold Earned
32,557
244
Minions Killed
226
10
Camps Cleared
4
989,164
Distance Traveled
968,146
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,866
587
35
4
0
203,235
2
L
Amaterasu
6,271
627
24
2
1
196,086
0
W
Serqet
9,017
902
21
2
3
208,369
1
L
Thoth
6,605
661
85
9
0
190,332
0
L
Fafnir
7,405
741
31
3
0
196,297
1
L
Medusa
6,410
641
51
5
3
182,196
0
W
Ah Puch
8,399
840
93
9
2
183,661
2
W
Olorun
7,129
713
85
9
1
195,442
3
W
Amaterasu
7,781
778
30
3
3
229,094
1
W
Sylvanus
8,020
802
15
2
1
172,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role