Player Matchup

Set
Set
Gold IV
iMovePsychotic
Set
Gold IV
Level 78
God Stats
0W - 1L
1,650 SR
Queue Stats
11W - 7L
2,088 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 78
1,650 SR
2,088 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 160
1,500 SR
1,500 MMR
Izanami
Izanami
Platinum V
 
Izanami
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,223
1,045
1,273
2,755
1,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
He BoSkadiAh Muzen CabUllrLoki

VS

Bans
BakasuraHadesKaliChronosOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
5
0 / 1 / 1
3,889
778
113
1,543
495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
0
1
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
1
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,273
Damage
113
2,755
Taken
1,543
1,653
Mitigated
495
643
Healing
210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
113
48
0
210
1,543
495
0
0
1,543
0
3,389
L
1,273
786
0
643
2,755
1,653
305
372
2,383
0
22,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,223
Gold Earned
3,889
63
Minions Killed
8
4
Camps Cleared
0
90,613
Distance Traveled
30,405
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,889
778
8
2
0
30,405
0
L
Set
5,223
1,045
63
13
4
90,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role