Player Matchup

Horus
Horus
Gold III
 
Horus
Gold III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Charybdis
Charybdis
Gold III
DerForest
Charybdis
Gold III
Level 88
God Stats
1W - 2L
1,308 SR
Queue Stats
44W - 42L
1,638 MMR
Party 2
Set
Set
Platinum V
Latch1998
Set
Platinum V
Level 123
God Stats
13W - 9L
1,632 SR
Queue Stats
296W - 292L
1,586 MMR
Solo
Sol
Sol
Gold III
Vеlf
Sol
Gold III
Level 121
God Stats
25W - 24L
1,518 SR
Queue Stats
844W - 846L
1,611 MMR
Solo
Sylvanus
Sylvanus
Gold V
Whitebullets522
Sylvanus
Gold V
Level 120
God Stats
5W - 3L
1,810 SR
Queue Stats
89W - 83L
1,590 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 108
1,554 SR
1,585 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,607 SR
1,610 MMR
Anhur
Anhur
Gold II
Banananeter
Anhur
Gold II
Level 160
God Stats
1W - 9L
1,583 SR
Queue Stats
100W - 83L
1,549 MMR
Party 1
Scylla
Scylla
Gold V
Kevbel
Scylla
Gold V
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,617 MMR
Solo
Kali
Kali
Gold II
ProErikas
Kali
Gold II
Level 118
God Stats
5W - 4L
1,644 SR
Queue Stats
249W - 252L
1,577 MMR
Solo
Fenrir
Fenrir
Platinum III
TheJumboman
Fenrir
Platinum III
Level 160
God Stats
17W - 13L
1,698 SR
Queue Stats
102W - 81L
1,736 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold II
nores27
Cu Chulainn
Gold II
Level 66
God Stats
7W - 6L
1,610 SR
Queue Stats
113W - 94L
1,573 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
0 / 1 / 1
3,187
637
1,009
2,572
730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charybdis
DerForest
Charybdis
5
2 / 0 / 0
3,551
710
2,224
2,063
315
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
1 / 1 / 1
3,622
724
821
2,916
798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
Vеlf
Sol
7
1 / 0 / 1
4,422
884
1,553
1,905
416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
7
0 / 0 / 0
3,928
786
0
649
496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
UllrTiamatOdinPersephoneGilgamesh

VS

Bans
Morgan Le FayNu WaGebLokiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 0
3,292
658
1,600
2,126
561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Kevbel
Scylla
6
1 / 1 / 0
3,195
639
925
1,691
461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
5
0 / 1 / 1
3,238
648
1,152
2,577
570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
5
0 / 1 / 1
3,168
634
1,199
3,616
1,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
nores27
Cu Chulainn
1
0 / 0 / 0
2,403
481
0
0
0
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
4
Kills
2
2
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
1
1
0.5
L
1
1
0
1
W
Charybdis
DerForest
Charybdis
2
0
0
2
L
Scylla
Kevbel
Scylla
1
1
0
1
W
1
1
1
1.5
L
Kali
0
1
1
0.5
L
Fenrir
0
1
1
0.5
W
Sol
Vеlf
Sol
1
0
1
1.5
W
Sylvanus
0
0
0
0
L
Cu Chulainn
nores27
Cu Chulainn
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,607
Damage
4,876
10,105
Taken
10,010
2,755
Mitigated
2,756
4,824
Healing
2,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,009
390
231
560
2,572
730
0
0
2,572
0
4,344
L
1,600
910
0
179
2,126
561
0
0
2,126
0
12,313
W
Charybdis
DerForest
Charybdis
2,224
1,385
0
835
2,063
315
22
0
2,063
0
15,385
L
Scylla
Kevbel
Scylla
925
37
0
350
1,691
461
0
1,098
593
9,628
0
W
821
404
0
1,540
2,916
798
0
300
2,596
0
11,289
L
Kali
1,152
830
0
739
2,577
570
0
455
2,122
0
9,619
L
Fenrir
1,199
302
0
1,705
3,616
1,164
0
0
3,466
0
7,165
W
Sol
Vеlf
Sol
1,553
966
0
1,448
1,905
416
879
519
1,300
19,123
0
W
Sylvanus
0
0
0
210
649
496
355
0
649
14,559
4,562
L
Cu Chulainn
nores27
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,710
Gold Earned
15,296
163
Minions Killed
89
0
Camps Cleared
0
452,709
Distance Traveled
392,069
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
3,187
637
10
2
0
94,962
2
L
Anhur
3,292
658
28
6
0
84,511
1
W
Charybdis
3,551
710
32
6
0
88,642
1
L
Scylla
3,195
639
23
5
0
90,729
1
W
Set
3,622
724
31
6
0
105,499
0
L
Kali
3,238
648
28
6
0
112,659
1
L
Fenrir
3,168
634
10
2
0
95,284
2
W
Sol
4,422
884
48
10
0
78,831
1
W
Sylvanus
3,928
786
42
8
0
84,775
1
L
Cu Chulainn
2,403
481
0
0
0
8,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role