Player Matchup

Persephone
Persephone
 
Persephone
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
IridescenceGene
Sol
Level 118
God Stats
21W - 12L
1,400 SR
Queue Stats
116W - 133L
1,338 Elo+
Party 2
Discordia
Discordia
Purgador
Discordia
Level 140
God Stats
19W - 5L
1,736 SR
Queue Stats
655W - 852L
1,384 Elo+
Solo
Chaac
Chaac
Red_Wolf_171
Chaac
Level 35
God Stats
5W - 6L
1,476 SR
Queue Stats
197W - 248L
1,380 Elo+
Party 2
Hades
Hades
fenix_007
Hades
Level 128
God Stats
358W - 303L
1,506 SR
Queue Stats
820W - 877L
1,406 Elo+
Solo
Team Averages
Level 104
1,524 SR
1,401 Elo+

VS

Team Averages
Level 45
1,547 SR
1,380 Elo+
Ra
Ra
Corythehouse
Ra
Level 58
God Stats
3W - 7L
1,406 SR
Queue Stats
179W - 202L
1,411 Elo+
Party 1
Anubis
Anubis
LikableDeath666
Anubis
Level 43
God Stats
89W - 82L
1,480 SR
Queue Stats
160W - 165L
1,480 Elo+
Solo
Nemesis
Nemesis
Limabeans444_9
Nemesis
Level 22
God Stats
3W - 3L
1,555 SR
Queue Stats
30W - 39L
1,366 Elo+
Party 1
Charybdis
Charybdis
SK_Azreal
Charybdis
Level 42
God Stats
11W - 5L
1,868 SR
Queue Stats
131W - 141L
1,375 Elo+
Party 1
Chaac
Chaac
polite_viscount
Chaac
Level 62
God Stats
0W - 2L
1,427 SR
Queue Stats
10W - 23L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
5 / 1 / 8
8,047
619
4,167
6,920
2,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
5 / 2 / 7
8,538
657
8,231
7,653
2,232
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Discordia
Purgador
Discordia
12
3 / 3 / 4
7,603
585
8,437
5,617
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
4 / 2 / 5
7,480
575
3,857
9,163
4,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hades
fenix_007
Hades
15
11 / 0 / 4
8,988
691
13,701
7,051
4,182
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,946
457
3,137
8,050
2,536
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 6 / 1
6,484
499
5,619
10,323
4,265
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 3 / 0
6,264
482
2,285
9,288
3,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
SK_Azreal
Charybdis
10
2 / 5 / 4
6,478
498
5,035
8,950
2,653
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 9 / 3
5,716
440
5,068
13,889
7,410
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
28
Kills
7
8
Deaths
28
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
5
1
8
9
L
0
5
0
0
W
5
2
7
4.25
L
3
6
1
0.58
L
1
3
0
0.33
W
Discordia
Purgador
Discordia
3
3
4
1.67
W
4
2
5
3.25
L
Charybdis
SK_Azreal
Charybdis
2
5
4
0.8
W
Hades
fenix_007
Hades
11
0
4
13
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,393
Damage
21,144
36,404
Taken
50,500
15,466
Mitigated
19,899
13,702
Healing
12,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
4,167
180
24
1,734
6,920
2,891
544
1,641
5,278
22,662
0
L
3,137
438
401
2,893
8,050
2,536
565
5,378
2,594
33,810
0
W
8,231
3,671
0
2,690
7,653
2,232
4,125
594
7,059
50,895
0
L
5,619
0
165
3,138
10,323
4,265
172
6,988
3,127
31,929
0
L
2,285
1,175
45
236
9,288
3,035
0
4,962
4,168
0
32,935
W
Discordia
Purgador
Discordia
8,437
523
0
1,194
5,617
1,534
673
2,136
3,481
40,167
0
W
3,857
1,197
0
3,819
9,163
4,627
0
1,857
7,306
0
41,879
L
Charybdis
SK_Azreal
Charybdis
5,035
1,791
202
1,631
8,950
2,653
448
6,298
2,640
0
24,060
W
Hades
fenix_007
Hades
13,701
381
267
3,974
7,051
4,182
1,288
2,528
4,523
49,108
0
L
5,068
723
117
3,532
13,889
7,410
120
10,128
3,435
0
22,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,656
Gold Earned
30,888
385
Minions Killed
274
0
Camps Cleared
0
1,279,079
Distance Traveled
1,220,965
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,047
619
42
3
0
262,012
4
L
Ra
5,946
457
72
6
0
235,372
4
W
Sol
8,538
657
92
7
0
255,453
0
L
Anubis
6,484
499
55
4
0
210,681
1
L
Nemesis
6,264
482
64
5
0
298,168
0
W
Discordia
7,603
585
77
6
0
253,284
5
W
Chaac
7,480
575
78
6
0
274,714
0
L
Charybdis
6,478
498
50
4
0
237,870
4
W
Hades
8,988
691
96
7
0
233,616
0
L
Chaac
5,716
440
33
3
0
238,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role