Player Matchup

Bellona
Bellona
AnbuWeebu
Bellona
Level 90
God Stats
1W - 1L
1,732 SR
Queue Stats
9W - 14L
1,391 Elo+
Party 3
Nox
Nox
Demonic Soji
Nox
Level 148
God Stats
0W - 1L
1,749 SR
Queue Stats
69W - 71L
1,566 Elo+
Party 1
Heimdallr
Heimdallr
DrLocktopus
Heimdallr
Level 143
God Stats
4W - 5L
1,563 SR
Queue Stats
76W - 89L
1,529 Elo+
Party 1
Sobek
Sobek
HolyBunBun
Sobek
Level 137
God Stats
5W - 3L
1,837 SR
Queue Stats
71W - 75L
1,549 Elo+
Party 1
Hun Batz
Hun Batz
SuperSengyan
Hun Batz
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 79L
1,480 Elo+
Party 3
Team Averages
Level 132
1,676 SR
1,503 Elo+

VS

Team Averages
Level 157
1,569 SR
1,519 Elo+
Nox
Nox
CarlosRHA
Nox
Level 160
God Stats
8W - 6L
1,602 SR
Queue Stats
230W - 219L
1,568 Elo+
Party 2
Artio
Artio
INGAF
Artio
Level 160
God Stats
34W - 30L
1,623 SR
Queue Stats
500W - 466L
1,521 Elo+
Party 4
Tsukuyomi
Tsukuyomi
RAVMALAKHIM
Tsukuyomi
Level 157
God Stats
1W - 4L
1,561 SR
Queue Stats
105W - 116L
1,498 Elo+
Party 2
Izanami
Izanami
foxyrock2
Izanami
Level 149
God Stats
1W - 0L
1,444 SR
Queue Stats
138W - 177L
1,455 Elo+
Party 4
Scylla
Scylla
gusgsu
Scylla
Level 158
God Stats
2W - 0L
1,612 SR
Queue Stats
136W - 120L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AnbuWeebu
Bellona
16
4 / 8 / 7
11,510
767
9,965
17,382
17,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
3 / 5 / 6
11,053
737
7,060
12,452
5,625
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
DrLocktopus
Heimdallr
16
0 / 8 / 7
9,361
624
5,645
13,992
5,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
17
3 / 7 / 6
10,947
730
7,422
21,133
26,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
SuperSengyan
Hun Batz
18
2 / 9 / 3
10,639
709
10,772
16,437
6,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 18
14,350
957
18,018
9,644
4,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
INGAF
Artio
18
7 / 3 / 18
12,382
825
14,452
15,567
15,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
RAVMALAKHIM
Tsukuyomi
18
4 / 3 / 15
11,570
771
12,456
10,955
6,127
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
foxyrock2
Izanami
17
3 / 2 / 8
10,800
720
6,800
6,310
2,375
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
gusgsu
Scylla
20
12 / 4 / 6
13,223
882
19,983
13,422
5,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
102
12
Kills
37
37
Deaths
13
29
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Bellona
AnbuWeebu
Bellona
4
8
7
0.94
W
11
1
18
20
L
3
5
6
1.2
L
Heimdallr
DrLocktopus
Heimdallr
0
8
7
0.44
L
Sobek
3
7
6
0.86
W
Artio
INGAF
Artio
7
3
18
5.33
W
Tsukuyomi
RAVMALAKHIM
Tsukuyomi
4
3
15
3.83
L
Hun Batz
SuperSengyan
Hun Batz
2
9
3
0.39
W
Izanami
foxyrock2
Izanami
3
2
8
3.5
W
Scylla
gusgsu
Scylla
12
4
6
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,864
Damage
71,709
81,396
Taken
55,898
61,639
Mitigated
34,025
7,479
Healing
11,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AnbuWeebu
Bellona
9,965
2,503
0
1,478
17,382
17,432
0
11,805
5,038
4,247
22,574
W
18,018
713
0
236
9,644
4,347
1,759
3,452
6,033
58,330
0
L
7,060
599
0
1,736
12,452
5,625
0
7,229
4,877
33,152
0
L
Heimdallr
DrLocktopus
Heimdallr
5,645
1,547
0
1,330
13,992
5,550
0
9,978
3,812
0
35,939
L
Sobek
7,422
611
0
2,615
21,133
26,432
0
11,131
9,318
18,360
0
W
Artio
INGAF
Artio
14,452
1,425
1,352
4,629
15,567
15,959
552
4,925
8,920
25,830
0
W
Tsukuyomi
RAVMALAKHIM
Tsukuyomi
12,456
2,357
0
207
10,955
6,127
0
3,525
7,243
0
40,897
L
Hun Batz
SuperSengyan
Hun Batz
10,772
2,959
0
320
16,437
6,600
1
10,287
5,566
0
37,024
W
Izanami
foxyrock2
Izanami
6,800
3,339
0
1,058
6,310
2,375
1,683
1,739
4,478
0
28,757
W
Scylla
gusgsu
Scylla
19,983
3,075
0
4,184
13,422
5,217
152
2,713
10,484
55,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,510
Gold Earned
62,325
304
Minions Killed
371
6
Camps Cleared
11
1,217,831
Distance Traveled
1,441,441
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,510
767
40
3
4
244,317
0
W
Nox
14,350
957
118
8
6
301,411
4
L
Nox
11,053
737
91
6
0
261,513
2
L
Heimdallr
9,361
624
80
5
0
221,603
2
L
Sobek
10,947
730
17
1
0
255,696
1
W
Artio
12,382
825
27
2
0
292,667
4
W
Tsukuyomi
11,570
771
73
5
3
343,161
7
L
Hun Batz
10,639
709
76
5
2
234,702
0
W
Izanami
10,800
720
60
4
1
240,217
0
W
Scylla
13,223
882
93
6
1
263,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role