Player Matchup

Sol
Sol
Don Oasc
Sol
Level 160
God Stats
2W - 0L
1,614 SR
Queue Stats
60W - 46L
1,532 Elo+
Party 1
Ganesha
Ganesha
Luiseytor89
Ganesha
Level 15
God Stats
8W - 3L
1,414 SR
Queue Stats
10W - 4L
1,439 Elo+
Party 1
Skadi
Skadi
Red SixWings
Skadi
Level 59
God Stats
6W - 3L
1,614 SR
Queue Stats
113W - 89L
1,553 Elo+
Party 1
Team Averages
Level 78
1,547 SR
1,508 Elo+

VS

Team Averages
Level 23
1,365 SR
1,294 Elo+
Hera
Hera
SHINIGAMI_HARU
Hera
Level 18
God Stats
0W - 1L
1,247 SR
Queue Stats
17W - 37L
1,188 Elo+
Solo
Cu Chulainn
Cu Chulainn
Suniziado
Cu Chulainn
Level 24
God Stats
9W - 18L
1,348 SR
Queue Stats
63W - 76L
1,363 Elo+
Solo
Agni
Agni
truthnottold
Agni
Level 28
God Stats
55W - 75L
1,501 SR
Queue Stats
162W - 211L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 0 / 1
10,387
799
22,228
12,748
7,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ganesha
Luiseytor89
Ganesha
12
0 / 0 / 10
9,121
702
3,676
11,316
12,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 0 / 12
8,826
679
8,348
8,135
3,764
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
7,025
540
8,700
10,797
3,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Suniziado
Cu Chulainn
11
0 / 2 / 0
6,970
536
6,203
15,919
14,106
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 6 / 0
6,743
519
5,898
12,526
3,902
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
13
Kills
0
0
Deaths
13
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
12
0
1
12.5
W
Ganesha
Luiseytor89
Ganesha
0
0
10
5
W
1
0
12
7
L
0
5
0
0
L
Cu Chulainn
Suniziado
Cu Chulainn
0
2
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,252
Damage
20,801
32,199
Taken
39,242
23,687
Mitigated
21,168
16,525
Healing
5,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,228
8,831
0
8,717
12,748
7,135
2,234
6,194
6,554
58,971
6,762
W
Ganesha
Luiseytor89
Ganesha
3,676
154
0
4,033
11,316
12,788
71
5,679
5,637
12,409
0
W
8,348
3,527
0
3,775
8,135
3,764
644
4,490
3,645
0
27,885
L
8,700
1,124
464
791
10,797
3,160
0
6,929
3,868
28,409
0
L
Cu Chulainn
Suniziado
Cu Chulainn
6,203
651
0
760
15,919
14,106
0
8,333
7,586
3,923
13,082
L
5,898
517
541
3,100
12,526
3,902
0
8,588
3,938
23,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,334
Gold Earned
20,738
150
Minions Killed
86
4
Camps Cleared
2
685,789
Distance Traveled
629,610
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,387
799
106
8
3
216,183
4
W
Ganesha
9,121
702
0
0
0
235,660
0
W
Skadi
8,826
679
44
3
1
233,946
0
L
Hera
7,025
540
33
3
0
192,771
0
L
Cu Chulainn
6,970
536
29
2
0
232,218
2
L
Agni
6,743
519
24
2
2
204,621
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role