Player Matchup

Sol
Sol
 
Sol
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Rbanjo
Fenrir
Level 9
God Stats
2W - 5L
1,555 SR
Queue Stats
14W - 32L
1,170 Elo+
Party 1
Athena
Athena
Twist3dGl1tch
Athena
Level 12
God Stats
1W - 3L
1,392 SR
Queue Stats
15W - 35L
1,122 Elo+
Party 1
Team Averages
Level 13
1,482 SR
1,264 Elo+

VS

Team Averages
Level 42
1,457 SR
1,501 Elo+
Ah Muzen Cab
Ah Muzen Cab
TheJMRCast
Ah Muzen Cab
Level 42
God Stats
4W - 4L
1,445 SR
Queue Stats
37W - 36L
1,485 Elo+
Party 2
Cthulhu
Cthulhu
Tsuisuta
Cthulhu
Level 57
God Stats
4W - 0L
1,500 SR
Queue Stats
103W - 72L
1,568 Elo+
Party 2
Hel
Hel
iIngnorante
Hel
Level 26
God Stats
1W - 1L
1,426 SR
Queue Stats
51W - 54L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 7 / 5
7,051
705
8,102
10,720
3,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
Rbanjo
Fenrir
11
4 / 7 / 0
8,080
808
7,817
11,298
4,221
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 8 / 3
7,255
726
2,305
16,422
12,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
TheJMRCast
Ah Muzen Cab
13
13 / 3 / 6
9,616
962
14,422
9,419
3,968
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Tsuisuta
Cthulhu
12
6 / 2 / 16
8,455
846
10,236
10,702
9,820
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 1 / 18
8,408
841
7,059
8,890
4,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
5
Kills
22
22
Deaths
6
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
7
5
0.36
L
Fenrir
Rbanjo
Fenrir
4
7
0
0.57
W
Ah Muzen Cab
TheJMRCast
Ah Muzen Cab
13
3
6
5.33
W
Cthulhu
Tsuisuta
Cthulhu
6
2
16
7
L
1
8
3
0.31
W
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,224
Damage
31,717
38,440
Taken
29,011
20,279
Mitigated
17,804
5,026
Healing
14,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,102
2,545
0
2,238
10,720
3,684
0
4,482
6,238
23,909
0
L
Fenrir
Rbanjo
Fenrir
7,817
1,584
362
704
11,298
4,221
0
6,300
4,998
0
12,327
W
Ah Muzen Cab
TheJMRCast
Ah Muzen Cab
14,422
9,030
0
3,859
9,419
3,968
2,014
2,840
6,357
0
30,624
W
Cthulhu
Tsuisuta
Cthulhu
10,236
1,954
268
1,557
10,702
9,820
338
3,568
6,974
25,457
0
L
2,305
1,340
142
1,580
16,422
12,374
0
6,513
9,909
6,362
0
W
7,059
767
4,147
5,054
8,890
4,016
377
3,948
4,726
23,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,386
Gold Earned
26,479
71
Minions Killed
125
0
Camps Cleared
8
480,811
Distance Traveled
576,121
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,051
705
43
4
0
138,256
0
L
Fenrir
8,080
808
15
2
0
196,542
0
W
Ah Muzen Cab
9,616
962
36
4
3
178,205
0
W
Cthulhu
8,455
846
36
4
2
196,652
1
L
Athena
7,255
726
13
1
0
146,013
1
W
Hel
8,408
841
53
5
3
201,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role