Player Matchup

Kukulkan
Kukulkan
Suaknanuk
Kukulkan
Level 24
God Stats
1W - 1L
1,819 SR
Queue Stats
1W - 2L
1,619 Elo+
Solo
Hachiman
Hachiman
djdante01
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 112L
1,323 Elo+
Solo
Discordia
Discordia
hooman_33
Discordia
Level 26
God Stats
1W - 3L
1,473 SR
Queue Stats
82W - 102L
1,417 Elo+
Solo
Set
Set
oked20999
Set
Level 26
God Stats
13W - 22L
1,844 SR
Queue Stats
86W - 90L
1,501 Elo+
Solo
Ares
Ares
tony7pl
Ares
Level 21
God Stats
6W - 3L
1,815 SR
Queue Stats
38W - 61L
1,405 Elo+
Solo
Team Averages
Level 25
1,690 SR
1,453 Elo+

VS

Team Averages
Level 19
1,521 SR
1,516 Elo+
Kukulkan
Kukulkan
ESP Terrell
Kukulkan
Level 7
God Stats
1W - 0L
1,281 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
Joud_mahmoud
Nemesis
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 6L
1,453 Elo+
Solo
Medusa
Medusa
NIGHTMARE 12W34
Medusa
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Athena
Athena
Phantasy7047
Athena
Level 33
God Stats
4W - 1L
1,812 SR
Queue Stats
40W - 18L
1,688 Elo+
Party 1
Danzaburou
Danzaburou
ViggoMan69
Danzaburou
Level 29
God Stats
12W - 10L
1,513 SR
Queue Stats
93W - 93L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Suaknanuk
Kukulkan
8
1 / 5 / 1
5,375
448
3,830
5,642
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
djdante01
Hachiman
7
0 / 7 / 0
4,721
393
4,309
7,537
2,296
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
hooman_33
Discordia
8
0 / 5 / 4
5,578
465
4,455
8,586
5,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
6 / 4 / 1
6,736
561
3,400
8,474
3,066
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ares
tony7pl
Ares
7
0 / 3 / 0
5,219
435
3,736
11,484
9,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ESP Terrell
Kukulkan
9
5 / 6 / 1
6,466
539
2,421
4,783
1,424
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Joud_mahmoud
Nemesis
15
5 / 0 / 3
8,385
699
5,366
7,844
3,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
2 / 2 / 4
6,286
524
5,585
7,901
2,655
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
12
7 / 0 / 9
7,875
656
8,353
13,131
11,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
ViggoMan69
Danzaburou
11
5 / 0 / 4
7,121
593
7,361
5,526
1,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
7
Kills
24
24
Deaths
8
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ESP Terrell
Kukulkan
5
6
1
0.92
W
Nemesis
Joud_mahmoud
Nemesis
5
0
3
6.5
W
2
2
4
2
W
Athena
7
0
9
11.5
L
Kukulkan
Suaknanuk
Kukulkan
1
5
1
0.3
W
Danzaburou
ViggoMan69
Danzaburou
5
0
4
7
L
Hachiman
djdante01
Hachiman
0
7
0
0
L
Discordia
hooman_33
Discordia
0
5
4
0.4
L
6
4
1
1.63
L
Ares
tony7pl
Ares
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,730
Damage
29,086
41,723
Taken
39,185
21,619
Mitigated
21,081
6,882
Healing
12,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ESP Terrell
Kukulkan
2,421
979
0
306
4,783
1,424
390
1,733
3,050
16,535
0
W
Nemesis
Joud_mahmoud
Nemesis
5,366
2,237
0
4,724
7,844
3,195
82
1,443
6,401
0
60,616
W
5,585
2,930
0
2,100
7,901
2,655
656
4,081
3,820
0
20,459
W
Athena
8,353
2,101
0
4,381
13,131
11,951
158
2,674
10,457
37,601
0
L
Kukulkan
Suaknanuk
Kukulkan
3,830
529
0
647
5,642
1,471
351
1,435
4,177
20,390
0
W
Danzaburou
ViggoMan69
Danzaburou
7,361
3,275
0
1,189
5,526
1,856
33
2,090
3,436
0
38,028
L
Hachiman
djdante01
Hachiman
4,309
3,213
0
464
7,537
2,296
0
3,148
4,389
0
18,651
L
Discordia
hooman_33
Discordia
4,455
1,487
0
1,698
8,586
5,359
4
1,681
6,832
19,381
0
L
3,400
1,452
0
950
8,474
3,066
416
1,216
7,250
0
34,434
L
Ares
tony7pl
Ares
3,736
230
0
3,123
11,484
9,427
0
3,183
8,301
15,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,629
Gold Earned
36,133
194
Minions Killed
332
0
Camps Cleared
0
1,035,244
Distance Traveled
1,241,337
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,466
539
35
3
0
212,014
0
W
Nemesis
8,385
699
139
12
0
298,451
2
W
Medusa
6,286
524
38
3
0
222,598
1
W
Athena
7,875
656
56
5
0
276,775
2
L
Kukulkan
5,375
448
33
3
0
185,547
0
W
Danzaburou
7,121
593
64
5
0
231,499
0
L
Hachiman
4,721
393
41
3
0
206,975
0
L
Discordia
5,578
465
35
3
0
183,672
2
L
Set
6,736
561
63
5
0
234,568
0
L
Ares
5,219
435
22
2
0
224,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role