Player Matchup

Thor
Thor
Ferxxoo
Thor
Level 120
God Stats
4W - 3L
1,557 SR
Queue Stats
110W - 119L
1,525 Elo+
Party 1
Tiamat
Tiamat
Jackeruwu
Tiamat
Level 64
God Stats
11W - 19L
1,417 SR
Queue Stats
153W - 200L
1,458 Elo+
Solo
Ymir
Ymir
PhantomKid13
Ymir
Level 123
God Stats
0W - 2L
1,526 SR
Queue Stats
57W - 90L
1,402 Elo+
Party 1
Team Averages
Level 102
1,500 SR
1,462 Elo+

VS

Team Averages
Level 97
1,543 SR
1,463 Elo+
Achilles
Achilles
AkWormed
Achilles
Level 114
God Stats
12W - 18L
1,211 SR
Queue Stats
104W - 108L
1,463 Elo+
Solo
Cthulhu
Cthulhu
DAFAZA
Cthulhu
Level 87
God Stats
3W - 0L
1,651 SR
Queue Stats
8W - 13L
1,384 Elo+
Party 2
Aphrodite
Aphrodite
Wistoomie
Aphrodite
Level 90
God Stats
2W - 1L
1,768 SR
Queue Stats
44W - 45L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Ferxxoo
Thor
13
4 / 3 / 1
10,144
634
11,373
15,162
7,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Jackeruwu
Tiamat
12
0 / 9 / 4
9,097
569
12,727
14,027
9,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 11 / 3
9,937
621
6,286
20,619
8,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AkWormed
Achilles
16
12 / 3 / 10
12,416
776
18,228
19,766
23,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
DAFAZA
Cthulhu
14
6 / 1 / 12
11,589
724
11,270
16,519
20,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Aphrodite
Wistoomie
Aphrodite
15
5 / 2 / 15
11,168
698
13,156
14,692
7,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
6
Kills
23
23
Deaths
6
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Achilles
AkWormed
Achilles
12
3
10
5.67
W
Cthulhu
DAFAZA
Cthulhu
6
1
12
12
L
Thor
Ferxxoo
Thor
4
3
1
1.5
L
Tiamat
Jackeruwu
Tiamat
0
9
4
0.22
L
2
11
3
0.32
W
Aphrodite
Wistoomie
Aphrodite
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,386
Damage
42,654
49,808
Taken
50,977
25,687
Mitigated
51,851
5,021
Healing
22,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AkWormed
Achilles
18,228
5,887
0
4,217
19,766
23,744
1,285
7,533
11,898
0
49,635
W
Cthulhu
DAFAZA
Cthulhu
11,270
1,610
552
2,945
16,519
20,821
248
6,198
10,321
25,643
0
L
Thor
Ferxxoo
Thor
11,373
1,393
0
1,047
15,162
7,646
0
6,812
7,626
0
27,314
L
Tiamat
Jackeruwu
Tiamat
12,727
1,211
81
1,540
14,027
9,145
101
6,033
7,360
30,814
0
L
6,286
638
0
2,353
20,619
8,896
0
11,385
8,401
19,287
413
W
Aphrodite
Wistoomie
Aphrodite
13,156
2,243
7,357
7,320
14,692
7,286
1,242
5,733
8,959
41,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,178
Gold Earned
35,173
99
Minions Killed
159
4
Camps Cleared
7
717,070
Distance Traveled
871,824
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,416
776
59
4
5
298,829
2
W
Cthulhu
11,589
724
25
2
0
271,409
0
L
Thor
10,144
634
26
2
2
287,411
6
L
Tiamat
9,097
569
50
3
2
233,935
4
L
Ymir
9,937
621
23
1
0
195,724
2
W
Aphrodite
11,168
698
75
5
2
301,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role