Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ParadoxWolf-71
Ah Muzen Cab
Level 129
God Stats
3W - 2L
1,632 SR
Queue Stats
171W - 252L
1,359 Elo+
Party 1
Danzaburou
Danzaburou
rAYnERiGgS
Danzaburou
Level 55
God Stats
26W - 45L
1,489 SR
Queue Stats
105W - 175L
1,320 Elo+
Party 1
Team Averages
Level 103
1,540 SR
1,393 Elo+

VS

Team Averages
Level 76
1,501 SR
1,343 Elo+
Hel
Hel
 
Hel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SliccVicc
Danzaburou
Level 80
God Stats
146W - 129L
1,504 SR
Queue Stats
155W - 146L
1,527 Elo+
Solo
Da Ji
Da Ji
growingoaks333
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 27L
1,004 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
4 / 5 / 9
10,639
709
8,946
15,216
8,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
ParadoxWolf-71
Ah Muzen Cab
15
11 / 7 / 5
11,858
791
20,641
15,515
6,432
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
rAYnERiGgS
Danzaburou
12
1 / 5 / 9
9,450
630
8,321
13,891
5,034
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
3 / 5 / 9
9,856
657
8,134
15,850
8,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
SliccVicc
Danzaburou
16
13 / 3 / 3
12,053
804
24,829
16,341
5,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 8 / 6
8,838
589
3,205
12,582
3,177
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
35
16
Kills
17
17
Deaths
16
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
5
9
1.7
L
Hel
 
Hel
3
5
9
1.5
W
Ah Muzen Cab
ParadoxWolf-71
Ah Muzen Cab
11
7
5
1.93
L
Danzaburou
SliccVicc
Danzaburou
13
3
3
4.83
L
1
8
6
0.5
W
Danzaburou
rAYnERiGgS
Danzaburou
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,908
Damage
36,168
44,622
Taken
44,773
19,971
Mitigated
16,935
15,201
Healing
14,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,946
2,326
3,053
5,263
15,216
8,505
785
2,562
12,654
20,675
3,731
L
Hel
 
Hel
8,134
101
4,194
7,122
15,850
8,264
441
2,724
13,126
22,286
0
W
Ah Muzen Cab
ParadoxWolf-71
Ah Muzen Cab
20,641
4,159
0
3,283
15,515
6,432
963
2,867
12,648
0
45,845
L
Danzaburou
SliccVicc
Danzaburou
24,829
9,791
0
3,234
16,341
5,494
1,038
4,177
12,164
0
49,826
L
3,205
542
0
377
12,582
3,177
0
2,003
10,579
0
16,128
W
Danzaburou
rAYnERiGgS
Danzaburou
8,321
466
0
3,602
13,891
5,034
494
2,761
11,130
0
29,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,947
Gold Earned
30,747
133
Minions Killed
152
4
Camps Cleared
5
701,986
Distance Traveled
695,082
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,639
709
36
2
0
225,116
1
L
Hel
9,856
657
50
3
0
258,638
1
W
Ah Muzen Cab
11,858
791
55
4
1
233,804
3
L
Danzaburou
12,053
804
70
5
2
266,049
2
L
Da Ji
8,838
589
32
2
3
170,395
2
W
Danzaburou
9,450
630
42
3
3
243,066
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role