Player Matchup

Kumbhakarna
Kumbhakarna
Bronze III
 
Kumbhakarna
Bronze III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold V
Kevbel
Hou Yi
Gold V
Level 145
God Stats
2W - 2L
1,680 SR
Queue Stats
9W - 9L
1,571 MMR
Solo
Fenrir
Fenrir
Bronze III
Liviuu
Fenrir
Bronze III
Level 65
God Stats
2W - 1L
1,285 SR
Queue Stats
10W - 5L
1,459 MMR
Solo
Poseidon
Poseidon
Gold V
Optix112
Poseidon
Gold V
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 85L
1,385 MMR
Solo
Geb
Geb
Platinum IV
TikyHunter
Geb
Platinum IV
Level 160
God Stats
10W - 3L
1,857 SR
Queue Stats
191W - 186L
1,620 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,564 SR
1,507 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,509 SR
1,497 MMR
Neith
Neith
Bronze III
 
Neith
Bronze III
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold IV
Arnau20
Horus
Gold IV
Level 127
God Stats
15W - 20L
1,514 SR
Queue Stats
294W - 303L
1,391 MMR
Solo
The Morrigan
The Morrigan
Gold I
KingCowNat
The Morrigan
Gold I
Level 144
God Stats
1W - 2L
1,550 SR
Queue Stats
288W - 290L
1,645 MMR
Solo
Bellona
Bellona
Gold IV
MrZombieK
Bellona
Gold IV
Level 136
God Stats
39W - 35L
1,518 SR
Queue Stats
147W - 152L
1,328 MMR
Solo
Thanatos
Thanatos
Gold II
nores27
Thanatos
Gold II
Level 66
God Stats
0W - 1L
1,463 SR
Queue Stats
113W - 94L
1,620 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
2 / 2 / 7
6,334
528
2,182
7,356
3,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
Kevbel
Hou Yi
12
2 / 1 / 2
7,259
605
4,772
6,590
1,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Liviuu
Fenrir
14
10 / 1 / 4
7,998
667
6,924
8,629
3,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Optix112
Poseidon
12
2 / 2 / 7
6,853
571
5,425
4,577
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 0 / 4
6,763
564
5,668
10,101
7,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
LokiGilgameshArtioOdinTiamat

VS

Bans
AthenaMulanNikeRaijinSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 2 / 0
6,690
558
6,478
6,073
1,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Horus
Arnau20
Horus
8
0 / 3 / 4
5,500
458
2,576
9,151
5,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Morrigan
KingCowNat
The Morrigan
12
2 / 2 / 0
6,596
550
2,522
4,187
1,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
MrZombieK
Bellona
12
0 / 4 / 0
6,579
548
7,915
10,613
7,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
nores27
Thanatos
11
1 / 5 / 1
6,335
528
3,447
8,969
3,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
16
Kills
6
6
Deaths
16
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
2
7
2.75
L
Neith
 
Neith
3
2
0
1.5
L
Horus
Arnau20
Horus
0
3
4
0.67
W
Hou Yi
Kevbel
Hou Yi
2
1
2
3
L
The Morrigan
KingCowNat
The Morrigan
2
2
0
1
W
Fenrir
Liviuu
Fenrir
10
1
4
12
L
Bellona
MrZombieK
Bellona
0
4
0
0
W
Poseidon
Optix112
Poseidon
2
2
7
2.75
W
0
0
4
2
L
Thanatos
nores27
Thanatos
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,971
Damage
22,938
37,253
Taken
38,993
17,002
Mitigated
20,309
12,554
Healing
15,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
2,182
345
0
2,660
7,356
3,890
48
91
7,265
12,535
0
L
Neith
 
Neith
6,478
2,758
0
1,449
6,073
1,777
0
477
5,596
0
42,302
L
Horus
Arnau20
Horus
2,576
1,083
407
2,198
9,151
5,804
0
4,231
4,920
0
9,082
W
Hou Yi
Kevbel
Hou Yi
4,772
2,939
0
799
6,590
1,694
1,050
0
6,590
0
45,487
L
The Morrigan
KingCowNat
The Morrigan
2,522
767
0
1,358
4,187
1,573
0
1,298
2,811
34,719
6,487
W
Fenrir
Liviuu
Fenrir
6,924
2,055
0
4,497
8,629
3,149
0
685
7,944
0
41,194
L
Bellona
MrZombieK
Bellona
7,915
3,371
0
3,190
10,613
7,879
58
5,134
4,792
0
44,690
W
Poseidon
Optix112
Poseidon
5,425
678
0
725
4,577
1,139
0
102
4,475
51,944
0
W
5,668
855
0
3,873
10,101
7,130
0
0
10,101
42,717
0
L
Thanatos
nores27
Thanatos
3,447
722
0
6,507
8,969
3,276
0
1,612
7,357
0
41,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,207
Gold Earned
31,700
376
Minions Killed
363
0
Camps Cleared
0
1,253,380
Distance Traveled
1,137,738
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,334
528
15
1
0
237,330
7
L
Neith
6,690
558
76
6
0
224,839
4
L
Horus
5,500
458
20
2
0
206,003
3
W
Hou Yi
7,259
605
106
9
0
227,594
3
L
The Morrigan
6,596
550
91
8
0
223,923
7
W
Fenrir
7,998
667
91
8
0
281,734
3
L
Bellona
6,579
548
90
8
0
243,859
2
W
Poseidon
6,853
571
90
8
0
243,029
5
W
Geb
6,763
564
74
6
0
263,693
3
L
Thanatos
6,335
528
86
7
0
239,114
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role