Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
AlozavR
Kuzenbo
Level 24
God Stats
3W - 6L
1,404 SR
Queue Stats
33W - 34L
1,358 Elo+
Solo
Kukulkan
Kukulkan
Fareast1
Kukulkan
Level 18
God Stats
1W - 0L
1,508 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
HappySurve
Hun Batz
Level 6
God Stats
7W - 9L
1,462 SR
Queue Stats
23W - 33L
1,312 Elo+
Solo
Chronos
Chronos
Skylix36
Chronos
Level 31
God Stats
7W - 5L
1,279 SR
Queue Stats
110W - 112L
1,436 Elo+
Solo
Team Averages
Level 17
1,431 SR
1,421 Elo+

VS

Team Averages
Level 20
1,438 SR
1,356 Elo+
Artemis
Artemis
Bambucha1991
Artemis
Level 1
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Mulan
Mulan
BurntRobot
Mulan
Level 17
God Stats
11W - 8L
1,468 SR
Queue Stats
19W - 32L
1,292 Elo+
Party 1
Thor
Thor
CharlieBrandit
Thor
Level 28
God Stats
3W - 7L
1,384 SR
Queue Stats
90W - 115L
1,313 Elo+
Party 1
Ymir
Ymir
Rkuchiki
Ymir
Level 25
God Stats
10W - 9L
1,367 SR
Queue Stats
37W - 62L
1,310 Elo+
Party 1
Anubis
Anubis
SamuraLegendary
Anubis
Level 28
God Stats
13W - 13L
1,473 SR
Queue Stats
72W - 98L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
1 / 2 / 2
8,812
464
4,286
11,266
8,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kuzenbo
AlozavR
Kuzenbo
17
12 / 1 / 13
11,925
628
11,474
13,499
18,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kukulkan
Fareast1
Kukulkan
16
5 / 3 / 3
10,157
535
8,871
10,537
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hun Batz
HappySurve
Hun Batz
11
0 / 4 / 2
7,802
411
2,071
8,216
1,908
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chronos
Skylix36
Chronos
19
12 / 1 / 11
12,151
640
17,865
12,329
4,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bambucha1991
Artemis
9
0 / 5 / 0
6,300
332
3,297
5,257
1,328
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
11
1 / 8 / 1
7,577
399
4,208
10,939
5,741
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
2 / 6 / 2
8,189
431
6,066
13,854
4,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
15
0 / 2 / 1
8,814
464
4,858
11,785
11,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
7 / 9 / 2
9,671
509
13,623
18,145
8,072
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
30
Kills
10
11
Deaths
30
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
2
2
1
W
Kuzenbo
AlozavR
Kuzenbo
12
1
13
18.5
L
Artemis
Bambucha1991
Artemis
0
5
0
0
L
Mulan
1
8
1
0.19
L
2
6
2
0.5
W
Kukulkan
Fareast1
Kukulkan
5
3
3
2.17
W
Hun Batz
HappySurve
Hun Batz
0
4
2
0.25
L
Ymir
0
2
1
0.25
L
7
9
2
0.89
W
Chronos
Skylix36
Chronos
12
1
11
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,567
Damage
32,052
55,847
Taken
59,980
36,347
Mitigated
31,086
15,383
Healing
9,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,286
675
0
3,622
11,266
8,186
929
4,953
6,313
0
29,091
W
Kuzenbo
AlozavR
Kuzenbo
11,474
3,104
0
3,532
13,499
18,410
15
3,709
9,790
34,492
0
L
Artemis
Bambucha1991
Artemis
3,297
1,874
0
164
5,257
1,328
250
4,389
868
0
14,622
L
Mulan
4,208
423
0
505
10,939
5,741
261
8,774
2,165
0
29,082
L
6,066
1,502
0
290
13,854
4,543
0
6,734
7,076
0
58,090
W
Kukulkan
Fareast1
Kukulkan
8,871
842
0
785
10,537
2,896
142
3,693
6,844
72,555
0
W
Hun Batz
HappySurve
Hun Batz
2,071
490
0
890
8,216
1,908
315
3,297
4,919
0
28,610
L
Ymir
4,858
1,434
0
2,427
11,785
11,402
858
3,929
7,295
43,373
0
L
13,623
347
0
5,761
18,145
8,072
0
12,611
5,445
43,529
0
W
Chronos
Skylix36
Chronos
17,865
7,434
0
6,554
12,329
4,947
2,190
3,012
9,317
100,878
12,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,847
Gold Earned
40,551
433
Minions Killed
352
0
Camps Cleared
0
1,732,854
Distance Traveled
1,575,871
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,812
464
53
3
0
312,372
6
W
Kuzenbo
11,925
628
43
2
0
374,165
4
L
Artemis
6,300
332
25
1
0
258,909
1
L
Mulan
7,577
399
57
3
0
353,100
0
L
Thor
8,189
431
99
5
0
366,638
0
W
Kukulkan
10,157
535
114
6
0
354,325
5
W
Hun Batz
7,802
411
61
3
0
344,529
0
L
Ymir
8,814
464
93
5
0
313,876
2
L
Anubis
9,671
509
78
4
0
283,348
4
W
Chronos
12,151
640
162
9
0
347,463
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role