Player Matchup

Hera
Hera
 
Hera
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
BrownElephantLW
Khepri
Level 148
God Stats
41W - 21L
1,728 SR
Queue Stats
115W - 98L
1,584 Elo+
Solo
Vamana
Vamana
JacksonRScott
Vamana
Level 159
God Stats
27W - 17L
1,527 SR
Queue Stats
341W - 359L
1,465 Elo+
Solo
Neith
Neith
SsC0l64te
Neith
Level 84
God Stats
15W - 8L
1,509 SR
Queue Stats
161W - 141L
1,512 Elo+
Solo
The Morrigan
The Morrigan
lFionita
The Morrigan
Level 34
God Stats
113W - 74L
1,602 SR
Queue Stats
480W - 255L
1,529 Elo+
Solo
Team Averages
Level 116
1,573 SR
1,518 Elo+

VS

Team Averages
Level 107
1,474 SR
1,524 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
CIickHere
Cu Chulainn
Level 27
God Stats
0W - 2L
1,328 SR
Queue Stats
14W - 12L
1,552 Elo+
Party 1
Sylvanus
Sylvanus
Mylo Xylo
Sylvanus
Level 148
God Stats
17W - 20L
1,588 SR
Queue Stats
641W - 646L
1,612 Elo+
Solo
Da Ji
Da Ji
PureTony
Da Ji
Level 145
God Stats
6W - 8L
1,453 SR
Queue Stats
452W - 470L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
4 / 2 / 9
10,436
1,044
17,596
7,727
2,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 1 / 12
10,162
1,016
8,935
12,508
10,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 0 / 10
9,513
951
9,252
7,990
3,520
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
SsC0l64te
Neith
17
7 / 1 / 4
11,102
1,110
13,626
6,452
2,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
lFionita
The Morrigan
15
2 / 2 / 6
9,332
933
7,601
6,999
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

250

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
1 / 5 / 2
9,063
906
4,160
8,991
3,923
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
 
Anhur
15
0 / 3 / 3
8,959
896
5,556
11,234
4,467
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
CIickHere
Cu Chulainn
15
2 / 3 / 2
10,357
1,036
11,754
18,713
14,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
Mylo Xylo
Sylvanus
16
2 / 2 / 3
10,719
1,072
7,057
14,902
16,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
PureTony
Da Ji
15
1 / 1 / 3
9,150
915
11,445
11,319
4,835
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
14
Kills
6
6
Deaths
14
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
2
9
4.25
L
Morgan Le Fay
 
Morgan Le Fay
1
5
2
0.4
L
Anhur
 
Anhur
0
3
3
0.5
W
0
1
12
6
L
Cu Chulainn
CIickHere
Cu Chulainn
2
3
2
1
W
1
0
10
6
L
Sylvanus
Mylo Xylo
Sylvanus
2
2
3
1.75
L
Da Ji
PureTony
Da Ji
1
1
3
2.5
W
Neith
SsC0l64te
Neith
7
1
4
9
W
The Morrigan
lFionita
The Morrigan
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,010
Damage
39,972
41,676
Taken
65,159
22,634
Mitigated
44,617
6,159
Healing
17,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
17,596
2,768
0
253
7,727
2,781
0
2,073
5,654
38,019
0
L
Morgan Le Fay
 
Morgan Le Fay
4,160
186
401
417
8,991
3,923
0
4,047
4,808
25,280
0
L
Anhur
 
Anhur
5,556
2,198
732
994
11,234
4,467
0
5,707
5,399
0
31,089
W
8,935
608
2,506
2,038
12,508
10,917
0
2,375
10,067
13,783
0
L
Cu Chulainn
CIickHere
Cu Chulainn
11,754
1,380
327
2,173
18,713
14,435
0
9,625
8,790
0
42,825
W
9,252
1,522
0
249
7,990
3,520
0
3,441
4,505
0
32,801
L
Sylvanus
Mylo Xylo
Sylvanus
7,057
988
5,565
6,333
14,902
16,957
0
7,668
6,888
20,720
0
L
Da Ji
PureTony
Da Ji
11,445
1,813
114
417
11,319
4,835
0
5,656
5,531
0
20,178
W
Neith
SsC0l64te
Neith
13,626
3,550
0
1,051
6,452
2,848
0
982
5,452
0
38,340
W
The Morrigan
lFionita
The Morrigan
7,601
2,743
0
62
6,999
2,568
0
2,178
4,781
11,885
1,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,545
Gold Earned
48,248
219
Minions Killed
209
3
Camps Cleared
3
1,019,177
Distance Traveled
883,450
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,436
1,044
78
8
0
197,719
0
L
Morgan Le Fay
9,063
906
43
4
0
136,806
1
L
Anhur
8,959
896
84
8
0
171,557
0
W
Khepri
10,162
1,016
11
1
1
215,413
0
L
Cu Chulainn
10,357
1,036
52
5
0
190,456
3
W
Vamana
9,513
951
50
5
0
227,406
2
L
Sylvanus
10,719
1,072
23
2
1
182,981
0
L
Da Ji
9,150
915
7
1
2
201,650
1
W
Neith
11,102
1,110
53
5
1
189,458
0
W
The Morrigan
9,332
933
27
3
1
189,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role