Player Matchup

Hou Yi
Hou Yi
Laisareis
Hou Yi
Level 23
God Stats
17W - 13L
1,592 SR
Queue Stats
80W - 98L
1,378 Elo+
Solo
Guan Yu
Guan Yu
X__kurczak__X
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,496 Elo+
Solo
Nox
Nox
dauren_Lit
Nox
Level 29
God Stats
4W - 2L
1,715 SR
Queue Stats
88W - 72L
1,390 Elo+
Solo
Pele
Pele
kakashi_hatakeeh
Pele
Level 28
God Stats
2W - 3L
1,441 SR
Queue Stats
100W - 104L
1,507 Elo+
Solo
Anubis
Anubis
kostroma_3
Anubis
Level 26
God Stats
0W - 1L
1,457 SR
Queue Stats
62W - 73L
1,310 Elo+
Solo
Team Averages
Level 24
1,541 SR
1,416 Elo+

VS

Team Averages
Level 18
1,605 SR
1,386 Elo+
Cerberus
Cerberus
Biggest-Toad
Cerberus
Level 29
God Stats
14W - 7L
1,560 SR
Queue Stats
84W - 87L
1,424 Elo+
Solo
Nemesis
Nemesis
CrownedClown_ttv
Nemesis
Level 24
God Stats
14W - 7L
1,608 SR
Queue Stats
97W - 98L
1,408 Elo+
Solo
Arachne
Arachne
Reife_Vor_Haut
Arachne
Level 4
God Stats
6W - 2L
1,558 SR
Queue Stats
26W - 14L
1,538 Elo+
Solo
Raijin
Raijin
diogo400d
Raijin
Level 18
God Stats
6W - 6L
1,800 SR
Queue Stats
184W - 198L
1,376 Elo+
Solo
Cliodhna
Cliodhna
q307p
Cliodhna
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 22L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Laisareis
Hou Yi
15
2 / 9 / 6
9,999
435
11,020
15,977
5,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
11
2 / 11 / 4
8,467
368
3,742
14,051
8,645
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 8 / 4
9,981
434
9,120
15,836
15,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
11 / 8 / 2
12,223
531
16,258
24,231
10,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
kostroma_3
Anubis
16
4 / 10 / 5
10,424
453
8,717
16,386
6,990
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Biggest-Toad
Cerberus
18
9 / 4 / 7
12,860
559
11,492
18,758
17,701
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
6 / 4 / 6
12,669
551
6,453
17,299
5,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
22 / 6 / 5
16,428
714
30,054
24,657
11,966
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
diogo400d
Raijin
18
6 / 4 / 8
12,205
531
8,126
17,617
5,366
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
q307p
Cliodhna
14
1 / 9 / 3
10,109
440
7,323
13,346
3,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
73
24
Kills
44
46
Deaths
27
21
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Biggest-Toad
Cerberus
9
4
7
3.13
W
6
4
6
2.25
L
Hou Yi
Laisareis
Hou Yi
2
9
6
0.56
W
22
6
5
4.08
L
Guan Yu
2
11
4
0.36
L
5
8
4
0.88
W
Raijin
diogo400d
Raijin
6
4
8
2.5
L
11
8
2
1.5
L
Anubis
kostroma_3
Anubis
4
10
5
0.65
W
Cliodhna
q307p
Cliodhna
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,857
Damage
63,448
86,481
Taken
91,677
47,040
Mitigated
43,594
16,394
Healing
32,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Biggest-Toad
Cerberus
11,492
1,050
0
5,340
18,758
17,701
2,192
6,007
12,751
59,225
0
W
6,453
2,522
0
7,450
17,299
5,377
1,714
3,537
13,762
0
89,132
L
Hou Yi
Laisareis
Hou Yi
11,020
3,618
0
1,837
15,977
5,314
0
5,358
10,619
0
53,216
W
30,054
20,860
0
11,021
24,657
11,966
1,820
3,483
21,174
0
140,032
L
Guan Yu
3,742
1,861
20
704
14,051
8,645
0
2,403
11,648
0
19,546
L
9,120
344
0
1,783
15,836
15,438
0
8,185
7,651
35,028
0
W
Raijin
diogo400d
Raijin
8,126
1,288
164
6,602
17,617
5,366
676
2,913
14,704
71,204
0
L
16,258
3,359
0
6,787
24,231
10,653
1,860
1,161
23,070
0
96,412
L
Anubis
kostroma_3
Anubis
8,717
580
0
5,263
16,386
6,990
944
2,511
13,875
55,335
0
W
Cliodhna
q307p
Cliodhna
7,323
1,475
0
1,879
13,346
3,184
0
2,673
10,673
0
41,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,094
Gold Earned
64,271
404
Minions Killed
611
0
Camps Cleared
0
1,803,864
Distance Traveled
2,011,696
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,860
559
138
6
0
420,923
5
W
Nemesis
12,669
551
126
5
0
500,382
1
L
Hou Yi
9,999
435
86
4
0
382,584
4
W
Arachne
16,428
714
198
9
0
415,618
3
L
Guan Yu
8,467
368
28
1
0
300,228
0
L
Nox
9,981
434
59
3
0
382,188
2
W
Raijin
12,205
531
96
4
0
383,387
0
L
Pele
12,223
531
144
6
0
424,854
2
L
Anubis
10,424
453
87
4
0
314,010
0
W
Cliodhna
10,109
440
53
2
0
291,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role