Player Matchup

Yemoja
Yemoja
ShalashaskaC7
Yemoja
Level 6
God Stats
1W - 1L
1,721 SR
Queue Stats
4W - 2L
1,624 Elo+
Solo
Sol
Sol
TheSquareHed
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,119 Elo+
Solo
Anhur
Anhur
aogiri_yoshimura
Anhur
Level 28
God Stats
13W - 20L
1,340 SR
Queue Stats
157W - 157L
1,382 Elo+
Solo
Ra
Ra
danijelcvetko
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
vReeX-2
Anubis
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
191W - 248L
1,355 Elo+
Solo
Team Averages
Level 18
1,512 SR
1,396 Elo+

VS

Team Averages
Level 26
1,548 SR
1,462 Elo+
Chaac
Chaac
AYmLYr-_-
Chaac
Level 22
God Stats
9W - 10L
1,180 SR
Queue Stats
117W - 137L
1,325 Elo+
Party 2
Chronos
Chronos
Beutelratte101
Chronos
Level 26
God Stats
7W - 0L
2,036 SR
Queue Stats
47W - 18L
1,712 Elo+
Party 1
Hades
Hades
VeNoM-0F
Hades
Level 27
God Stats
75W - 61L
1,510 SR
Queue Stats
159W - 180L
1,360 Elo+
Party 2
Bellona
Bellona
Zephiros83
Bellona
Level 28
God Stats
3W - 7L
1,255 SR
Queue Stats
108W - 172L
1,235 Elo+
Solo
Hou Yi
Hou Yi
q--H3LP--p
Hou Yi
Level 29
God Stats
6W - 2L
1,757 SR
Queue Stats
151W - 76L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 3
5,567
464
1,070
5,923
2,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 9 / 3
4,820
402
4,217
7,170
1,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 1 / 1
6,264
522
2,879
7,559
1,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

1
0 / 1 / 0
3,783
315
0
499
111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
vReeX-2
Anubis
10
4 / 6 / 1
6,010
501
4,116
8,656
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AYmLYr-_-
Chaac
10
4 / 3 / 5
6,482
540
4,581
7,648
3,204
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

14
6 / 3 / 5
8,149
679
6,738
8,081
2,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hades
VeNoM-0F
Hades
11
8 / 1 / 5
7,322
610
5,896
6,145
2,729
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Zephiros83
Bellona
12
0 / 0 / 0
6,708
559
92
4,266
2,950
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
q--H3LP--p
Hou Yi
14
2 / 0 / 3
8,004
667
5,605
6,012
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
6
Kills
20
20
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
AYmLYr-_-
Chaac
4
3
5
2.17
W
6
3
5
2.83
L
0
3
3
0.5
L
0
9
3
0.17
W
Hades
VeNoM-0F
Hades
8
1
5
10.5
W
Bellona
Zephiros83
Bellona
0
0
0
0
L
2
1
1
2.5
L
0
1
0
0
W
Hou Yi
q--H3LP--p
Hou Yi
2
0
3
3.5
L
Anubis
vReeX-2
Anubis
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,282
Damage
22,912
29,807
Taken
32,152
9,677
Mitigated
12,605
6,467
Healing
12,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AYmLYr-_-
Chaac
4,581
846
0
2,067
7,648
3,204
213
3,231
4,417
0
21,559
W
6,738
2,020
0
3,340
8,081
2,180
231
2,375
5,706
53,048
0
L
1,070
492
392
610
5,923
2,950
0
2,363
3,560
6,326
0
L
4,217
1,563
0
684
7,170
1,931
0
4,211
2,959
8,566
1,525
W
Hades
VeNoM-0F
Hades
5,896
175
46
2,726
6,145
2,729
410
2,010
4,135
23,578
0
W
Bellona
Zephiros83
Bellona
92
92
0
713
4,266
2,950
1,825
433
3,833
0
30,295
L
2,879
1,766
0
1,422
7,559
1,403
0
2,080
5,479
0
34,511
L
0
0
0
5
499
111
0
196
303
164
0
W
Hou Yi
q--H3LP--p
Hou Yi
5,605
2,663
0
3,221
6,012
1,542
190
980
5,032
0
61,098
L
Anubis
vReeX-2
Anubis
4,116
920
0
3,354
8,656
3,282
0
3,784
4,872
23,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,444
Gold Earned
36,665
144
Minions Killed
392
0
Camps Cleared
0
881,838
Distance Traveled
1,116,807
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,482
540
39
3
0
212,527
0
W
Chronos
8,149
679
103
9
0
256,946
2
L
Yemoja
5,567
464
17
1
0
220,187
1
L
Sol
4,820
402
15
1
0
223,835
1
W
Hades
7,322
610
45
4
0
231,596
2
W
Bellona
6,708
559
80
7
0
202,559
1
L
Anhur
6,264
522
71
6
0
210,333
1
L
Ra
3,783
315
0
0
0
39,069
0
W
Hou Yi
8,004
667
125
10
0
213,179
2
L
Anubis
6,010
501
41
3
0
188,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role