Player Matchup

Hachiman
Hachiman
Axalon121397
Hachiman
Level 4
God Stats
0W - 1L
1,536 SR
Queue Stats
1W - 1L
1,650 Elo+
Party 1
Aphrodite
Aphrodite
Grayson95
Aphrodite
Level 8
God Stats
1W - 2L
1,290 SR
Queue Stats
3W - 11L
1,223 Elo+
Party 1
Khepri
Khepri
WiseAsWill
Khepri
Level 17
God Stats
1W - 1L
1,507 SR
Queue Stats
10W - 17L
1,346 Elo+
Party 2
Guan Yu
Guan Yu
tuchelthegoat
Guan Yu
Level 17
God Stats
1W - 3L
1,194 SR
Queue Stats
60W - 68L
1,342 Elo+
Party 2
Tsukuyomi
Tsukuyomi
小曹需宣
Tsukuyomi
Level 7
God Stats
2W - 10L
1,174 SR
Queue Stats
56W - 59L
1,420 Elo+
Solo
Team Averages
Level 11
1,340 SR
1,396 Elo+

VS

Team Averages
Level 8
1,504 SR
1,457 Elo+
Ymir
Ymir
LowlyRated
Ymir
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 2L
1,426 Elo+
Solo
Neith
Neith
SaphireClover
Neith
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,681 Elo+
Solo
Loki
Loki
Slumplordx
Loki
Level 27
God Stats
17W - 6L
1,693 SR
Queue Stats
94W - 91L
1,443 Elo+
Solo
Guan Yu
Guan Yu
anjnu2runed
Guan Yu
Level 6
God Stats
6W - 7L
1,325 SR
Queue Stats
13W - 16L
1,236 Elo+
Solo
Thor
Thor
khomeini100011
Thor
Level 1
God Stats
3W - 4L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Axalon121397
Hachiman
6
0 / 7 / 2
4,077
408
2,825
6,357
1,283
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Aphrodite
Grayson95
Aphrodite
7
2 / 7 / 0
5,012
501
1,152
6,499
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
WiseAsWill
Khepri
8
1 / 0 / 0
4,765
477
651
2,660
1,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
8
1 / 3 / 0
4,826
483
1,859
6,972
4,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
小曹需宣
Tsukuyomi
8
1 / 5 / 0
4,757
476
2,075
6,872
2,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 9
5,717
572
2,056
4,341
2,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
7 / 0 / 4
6,386
639
7,177
3,229
969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
7 / 0 / 2
6,091
609
3,910
3,724
883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
anjnu2runed
Guan Yu
12
2 / 1 / 2
6,577
658
4,133
5,376
3,684
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
4 / 3 / 4
5,912
591
2,524
4,313
1,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
5
Kills
21
22
Deaths
5
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Axalon121397
Hachiman
0
7
2
0.14
L
Aphrodite
Grayson95
Aphrodite
2
7
0
0.29
W
1
1
9
5.5
W
7
0
4
9
W
7
0
2
8
L
Khepri
WiseAsWill
Khepri
1
0
0
1
W
Guan Yu
anjnu2runed
Guan Yu
2
1
2
3
W
4
3
4
2
L
Guan Yu
1
3
0
0.33
L
Tsukuyomi
小曹需宣
Tsukuyomi
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,562
Damage
19,800
29,360
Taken
20,983
11,721
Mitigated
10,302
7,036
Healing
7,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Axalon121397
Hachiman
2,825
2,018
0
583
6,357
1,283
67
921
5,436
0
7,306
L
Aphrodite
Grayson95
Aphrodite
1,152
463
413
1,219
6,499
1,730
143
187
6,312
16,894
0
W
2,056
807
0
1,677
4,341
2,981
227
610
3,731
9,885
0
W
7,177
4,209
0
2,300
3,229
969
1,090
427
2,802
0
36,641
W
3,910
918
0
1,531
3,724
883
480
38
3,686
0
17,330
L
Khepri
WiseAsWill
Khepri
651
22
0
674
2,660
1,868
0
442
2,218
9,977
0
W
Guan Yu
anjnu2runed
Guan Yu
4,133
542
78
1,501
5,376
3,684
830
0
4,982
9,396
26,417
W
2,524
489
0
525
4,313
1,785
538
728
3,585
0
18,705
L
Guan Yu
1,859
222
35
3,024
6,972
4,717
0
1,135
5,837
0
13,756
L
Tsukuyomi
小曹需宣
Tsukuyomi
2,075
630
0
1,088
6,872
2,123
0
539
6,333
0
20,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,437
Gold Earned
30,683
121
Minions Killed
246
0
Camps Cleared
0
847,336
Distance Traveled
948,170
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,077
408
10
1
0
151,796
0
L
Aphrodite
5,012
501
36
4
0
165,899
0
W
Ymir
5,717
572
15
2
0
197,919
3
W
Neith
6,386
639
65
7
0
180,269
3
W
Loki
6,091
609
41
4
0
213,792
0
L
Khepri
4,765
477
10
1
0
201,508
0
W
Guan Yu
6,577
658
83
8
0
157,799
0
W
Thor
5,912
591
42
4
0
198,391
2
L
Guan Yu
4,826
483
30
3
0
165,264
0
L
Tsukuyomi
4,757
476
35
4
0
162,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role