Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Afrobear2000
Sylvanus
Level 132
God Stats
4W - 5L
1,522 SR
Queue Stats
206W - 213L
1,543 Elo+
Solo
Hera
Hera
RichHomieVlad
Hera
Level 149
God Stats
17W - 15L
1,549 SR
Queue Stats
1,074W - 1,133L
1,548 Elo+
Solo
Persephone
Persephone
backd00rb0bby
Persephone
Level 42
God Stats
2W - 0L
1,752 SR
Queue Stats
168W - 125L
1,572 Elo+
Solo
Izanami
Izanami
dyael
Izanami
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,646 Elo+
Solo
Team Averages
Level 97
1,565 SR
1,562 Elo+

VS

Team Averages
Level 118
1,507 SR
1,458 Elo+
Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
DavGio
Sylvanus
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 79L
1,469 Elo+
Party 1
The Morrigan
The Morrigan
Jabeann
The Morrigan
Level 101
God Stats
0W - 1L
1,787 SR
Queue Stats
25W - 32L
1,430 Elo+
Party 1
Tiamat
Tiamat
shortcut516
Tiamat
Level 37
God Stats
0W - 1L
1,248 SR
Queue Stats
1W - 2L
1,273 Elo+
Party 1
Cliodhna
Cliodhna
vHammertime
Cliodhna
Level 160
God Stats
4W - 7L
1,498 SR
Queue Stats
952W - 872L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
4 / 1 / 16
9,345
850
10,182
22,310
14,318
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
Afrobear2000
Sylvanus
15
2 / 1 / 14
8,630
785
8,771
9,916
7,749
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
5 / 2 / 9
8,979
816
11,581
7,676
3,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
backd00rb0bby
Persephone
16
2 / 1 / 16
9,464
860
11,710
7,094
3,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
dyael
Izanami
16
8 / 3 / 10
9,829
894
11,566
9,136
4,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
0 / 1 / 4
8,499
773
12,012
11,609
5,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
DavGio
Sylvanus
16
3 / 3 / 3
9,035
821
5,336
14,996
16,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Jabeann
The Morrigan
12
1 / 3 / 4
7,635
694
3,277
6,303
2,295
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
12
0 / 7 / 3
7,108
646
3,444
9,619
4,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
vHammertime
Cliodhna
13
2 / 7 / 0
8,218
747
9,455
14,081
6,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
20
21
Kills
6
8
Deaths
21
65
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
1
16
12
L
Janus
 
Janus
0
1
4
2
W
Sylvanus
Afrobear2000
Sylvanus
2
1
14
9
L
Sylvanus
DavGio
Sylvanus
3
3
3
1.5
L
The Morrigan
Jabeann
The Morrigan
1
3
4
1
W
5
2
9
4.75
W
Persephone
backd00rb0bby
Persephone
2
1
16
10
W
Izanami
dyael
Izanami
8
3
10
4.33
L
Tiamat
0
7
3
0.21
L
Cliodhna
vHammertime
Cliodhna
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,810
Damage
33,524
56,132
Taken
56,608
33,576
Mitigated
35,891
34,781
Healing
22,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,182
1,026
2,761
9,415
22,310
14,318
459
8,929
13,162
0
13,856
L
Janus
 
Janus
12,012
1,067
902
4,806
11,609
5,956
0
6,252
5,357
39,964
0
W
Sylvanus
Afrobear2000
Sylvanus
8,771
1,654
11,720
5,443
9,916
7,749
712
3,359
6,247
13,863
0
L
Sylvanus
DavGio
Sylvanus
5,336
1,113
4,928
7,181
14,996
16,363
0
7,290
7,706
9,380
0
L
The Morrigan
Jabeann
The Morrigan
3,277
496
42
188
6,303
2,295
0
4,506
1,797
6,059
0
W
11,581
1,832
1,226
1,068
7,676
3,673
618
3,517
4,031
28,407
0
W
Persephone
backd00rb0bby
Persephone
11,710
354
1,328
1,820
7,094
3,333
846
3,099
3,994
32,318
0
W
Izanami
dyael
Izanami
11,566
5,979
0
0
9,136
4,503
817
5,164
3,849
0
27,594
L
Tiamat
3,444
192
0
524
9,619
4,824
0
5,824
3,795
9,542
0
L
Cliodhna
vHammertime
Cliodhna
9,455
169
557
2,905
14,081
6,453
0
8,190
5,891
0
20,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,247
Gold Earned
40,495
163
Minions Killed
130
0
Camps Cleared
0
1,073,977
Distance Traveled
908,346
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,345
850
13
1
0
218,639
3
L
Janus
8,499
773
62
6
0
193,958
0
W
Sylvanus
8,630
785
14
1
0
197,026
0
L
Sylvanus
9,035
821
11
1
0
187,168
1
L
The Morrigan
7,635
694
11
1
0
165,689
0
W
Hera
8,979
816
33
3
0
203,473
1
W
Persephone
9,464
860
52
5
0
236,966
5
W
Izanami
9,829
894
51
5
0
217,873
1
L
Tiamat
7,108
646
16
1
0
177,500
0
L
Cliodhna
8,218
747
30
3
0
184,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role