Player Matchup

Raijin
Raijin
Chinreyturtle
Raijin
Level 46
God Stats
0W - 2L
1,312 SR
Queue Stats
12W - 19L
1,515 Elo+
Solo
Nike
Nike
CommanderConvoy
Nike
Level 64
God Stats
1W - 2L
1,401 SR
Queue Stats
27W - 28L
1,425 Elo+
Party 1
Olorun
Olorun
bearplex
Olorun
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,423 Elo+
Party 1
Cthulhu
Cthulhu
jak1017
Cthulhu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,302 Elo+
Party 1
Sun Wukong
Sun Wukong
lief473
Sun Wukong
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,382 Elo+
Party 1
Team Averages
Level 85
1,443 SR
1,409 Elo+

VS

Team Averages
Level 112
1,528 SR
1,508 Elo+
Eset
Eset
 
Eset
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
MYR Fortune
Cupid
Level 126
God Stats
3W - 2L
1,639 SR
Queue Stats
210W - 201L
1,605 Elo+
Solo
Cerberus
Cerberus
YensiDKBongos
Cerberus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 4
9,742
696
17,884
11,358
4,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 7 / 8
8,557
611
7,361
14,800
15,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Olorun
bearplex
Olorun
17
4 / 6 / 5
9,833
702
15,291
14,934
7,085
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
jak1017
Cthulhu
17
1 / 5 / 10
9,335
667
13,375
15,884
17,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
lief473
Sun Wukong
15
2 / 8 / 7
9,036
645
13,310
17,296
19,316
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
20
8 / 3 / 17
11,880
849
17,752
13,882
6,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
 
Thor
16
4 / 3 / 18
10,367
741
9,508
20,117
8,721
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
 
Mulan
16
3 / 2 / 19
10,195
728
7,140
12,852
11,774
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
14 / 1 / 16
13,259
947
23,821
17,661
9,241
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
YensiDKBongos
Cerberus
16
2 / 4 / 15
9,715
694
8,001
17,541
13,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
116
13
Kills
31
31
Deaths
13
34
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
8
3
17
5.5
W
Thor
 
Thor
4
3
18
4.33
W
Mulan
 
Mulan
3
2
19
6.25
L
5
5
4
1.4
L
1
7
8
0.71
W
14
1
16
22
W
Cerberus
YensiDKBongos
Cerberus
2
4
15
2.38
L
Olorun
bearplex
Olorun
4
6
5
1.08
L
Cthulhu
jak1017
Cthulhu
1
5
10
1.2
L
Sun Wukong
lief473
Sun Wukong
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,221
Damage
66,222
74,272
Taken
82,053
63,944
Mitigated
50,033
19,544
Healing
41,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
17,752
1,612
4,018
2,693
13,882
6,428
952
6,323
7,245
30,046
0
W
Thor
 
Thor
9,508
1,323
2,848
6,808
20,117
8,721
1,146
10,881
8,482
0
13,538
W
Mulan
 
Mulan
7,140
334
1,664
1,730
12,852
11,774
245
8,520
4,020
2,600
7,188
L
17,884
1,515
300
1,131
11,358
4,828
0
3,875
7,341
32,489
0
L
7,361
615
1,190
1,449
14,800
15,354
0
6,123
8,391
0
10,892
W
23,821
9,422
9,620
8,240
17,661
9,241
2,571
8,765
8,463
0
62,773
W
Cerberus
YensiDKBongos
Cerberus
8,001
197
947
3,101
17,541
13,869
195
10,530
6,368
21,845
0
L
Olorun
bearplex
Olorun
15,291
8,489
2,024
4,597
14,934
7,085
906
3,549
11,275
32,044
0
L
Cthulhu
jak1017
Cthulhu
13,375
379
1,867
3,991
15,884
17,361
126
5,772
9,755
23,167
0
L
Sun Wukong
lief473
Sun Wukong
13,310
1,109
1,158
1,837
17,296
19,316
0
6,916
9,981
0
24,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,503
Gold Earned
55,416
134
Minions Killed
165
0
Camps Cleared
0
1,282,785
Distance Traveled
1,328,587
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,880
849
33
2
0
272,003
0
W
Thor
10,367
741
4
0
0
269,423
2
W
Mulan
10,195
728
6
0
0
258,846
0
L
Raijin
9,742
696
35
3
0
235,495
4
L
Nike
8,557
611
11
1
0
259,890
0
W
Cupid
13,259
947
95
7
0
272,446
3
W
Cerberus
9,715
694
27
2
0
255,869
6
L
Olorun
9,833
702
40
3
0
239,637
0
L
Cthulhu
9,335
667
29
2
0
296,368
0
L
Sun Wukong
9,036
645
19
1
0
251,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role