Player Matchup

Tiamat
Tiamat
Ja-online116
Tiamat
Level 29
God Stats
20W - 29L
1,400 SR
Queue Stats
49W - 60L
1,324 Elo+
Solo
Sun Wukong
Sun Wukong
Pablex_06
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Spocony_SzymonQ
Gilgamesh
Level 29
God Stats
6W - 5L
1,527 SR
Queue Stats
115W - 109L
1,373 Elo+
Solo
Loki
Loki
b-boy_polyana
Loki
Level 16
God Stats
0W - 2L
1,302 SR
Queue Stats
0W - 2L
1,217 Elo+
Solo
Hera
Hera
gg4thofulo
Hera
Level 28
God Stats
4W - 6L
1,538 SR
Queue Stats
93W - 88L
1,446 Elo+
Solo
Team Averages
Level 21
1,453 SR
1,372 Elo+

VS

Team Averages
Level 20
1,440 SR
1,332 Elo+
Chronos
Chronos
Dembron
Chronos
Level 27
God Stats
1W - 2L
1,197 SR
Queue Stats
13W - 16L
1,264 Elo+
Solo
Eset
Eset
InARiot
Eset
Level 29
God Stats
6W - 3L
1,675 SR
Queue Stats
70W - 102L
1,231 Elo+
Solo
Gilgamesh
Gilgamesh
Mrpeppermint828
Gilgamesh
Level 13
God Stats
6W - 5L
1,452 SR
Queue Stats
23W - 15L
1,433 Elo+
Solo
Loki
Loki
Scar3 Cr0w9508
Loki
Level 17
God Stats
4W - 5L
1,416 SR
Queue Stats
36W - 33L
1,501 Elo+
Solo
Chernobog
Chernobog
Schwabelnacken
Chernobog
Level 15
God Stats
6W - 5L
1,457 SR
Queue Stats
17W - 29L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
3 / 5 / 5
7,278
485
9,293
12,181
4,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Pablex_06
Sun Wukong
2
0 / 2 / 1
4,676
312
566
1,505
738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Spocony_SzymonQ
Gilgamesh
12
6 / 3 / 3
7,486
499
11,029
11,454
4,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
5 / 4 / 5
6,729
449
4,961
8,199
2,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
4 / 9 / 5
7,509
501
5,128
10,020
2,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dembron
Chronos
11
1 / 3 / 9
7,300
487
6,615
10,787
6,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Eset
InARiot
Eset
8
0 / 5 / 2
5,714
381
1,980
4,989
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Mrpeppermint828
Gilgamesh
15
17 / 1 / 4
10,150
677
16,043
12,092
4,819
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 1 / 5
7,495
500
5,200
9,231
4,733
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chernobog
Schwabelnacken
Chernobog
11
1 / 8 / 4
6,986
466
4,370
10,799
3,257
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
47
18
Kills
23
23
Deaths
18
19
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chronos
Dembron
Chronos
1
3
9
1.83
W
Eset
InARiot
Eset
0
5
2
0.2
L
Tiamat
3
5
5
1.1
W
Gilgamesh
Mrpeppermint828
Gilgamesh
17
1
4
19
L
Sun Wukong
Pablex_06
Sun Wukong
0
2
1
0.25
W
4
1
5
6.5
W
Chernobog
Schwabelnacken
Chernobog
1
8
4
0.38
L
Gilgamesh
Spocony_SzymonQ
Gilgamesh
6
3
3
2.5
L
5
4
5
1.88
L
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,977
Damage
34,208
43,359
Taken
47,898
15,257
Mitigated
20,327
6,199
Healing
7,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Dembron
Chronos
6,615
2,274
0
1,555
10,787
6,207
1,302
3,970
6,523
26,543
3,684
W
Eset
InARiot
Eset
1,980
153
492
629
4,989
1,311
78
2,017
2,858
10,537
0
L
Tiamat
9,293
1,152
102
3,379
12,181
4,998
177
2,457
9,684
35,188
0
W
Gilgamesh
Mrpeppermint828
Gilgamesh
16,043
5,658
0
803
12,092
4,819
0
2,078
9,702
0
57,742
L
Sun Wukong
Pablex_06
Sun Wukong
566
381
0
172
1,505
738
14
0
1,505
0
595
W
5,200
1,109
0
2,711
9,231
4,733
22
2,304
6,776
0
35,274
W
Chernobog
Schwabelnacken
Chernobog
4,370
3,053
0
1,752
10,799
3,257
734
2,940
7,510
0
38,450
L
Gilgamesh
Spocony_SzymonQ
Gilgamesh
11,029
2,821
0
1,326
11,454
4,275
0
2,648
8,636
0
39,095
L
4,961
1,268
0
470
8,199
2,813
0
2,245
5,872
0
16,554
L
5,128
1,593
0
750
10,020
2,433
221
380
9,640
43,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,678
Gold Earned
37,645
238
Minions Killed
290
0
Camps Cleared
0
1,255,596
Distance Traveled
1,373,610
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,300
487
49
3
0
279,896
2
W
Eset
5,714
381
25
2
0
203,588
1
L
Tiamat
7,278
485
61
4
0
275,783
0
W
Gilgamesh
10,150
677
76
5
0
307,265
6
L
Sun Wukong
4,676
312
0
0
0
55,926
1
W
Loki
7,495
500
62
4
0
336,726
4
W
Chernobog
6,986
466
78
5
0
246,135
0
L
Gilgamesh
7,486
499
62
4
0
321,907
0
L
Loki
6,729
449
23
2
0
348,235
0
L
Hera
7,509
501
92
6
0
253,745
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role