Player Matchup

Baron Samedi
Baron Samedi
GrimMxjr
Baron Samedi
Level 29
God Stats
5W - 4L
1,649 SR
Queue Stats
63W - 80L
1,398 Elo+
Party 2
Neith
Neith
david_______BLM
Neith
Level 10
God Stats
6W - 5L
1,534 SR
Queue Stats
49W - 46L
1,324 Elo+
Solo
Pele
Pele
girovis0t
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,256 Elo+
Solo
Ymir
Ymir
kaptinkooked
Ymir
Level 18
God Stats
1W - 3L
1,445 SR
Queue Stats
32W - 47L
1,384 Elo+
Party 2
Merlin
Merlin
skawlz
Merlin
Level 28
God Stats
12W - 11L
1,655 SR
Queue Stats
113W - 147L
1,427 Elo+
Party 2
Team Averages
Level 18
1,557 SR
1,358 Elo+

VS

Team Averages
Level 26
1,525 SR
1,483 Elo+
Set
Set
ASekCBeast
Set
Level 16
God Stats
8W - 2L
1,724 SR
Queue Stats
15W - 6L
1,662 Elo+
Party 1
Geb
Geb
darkjohnn
Geb
Level 22
God Stats
23W - 17L
1,500 SR
Queue Stats
269W - 325L
1,338 Elo+
Solo
Ra
Ra
eashykid
Ra
Level 29
God Stats
6W - 3L
1,646 SR
Queue Stats
63W - 30L
1,596 Elo+
Party 1
Neith
Neith
kaimoku
Neith
Level 38
God Stats
3W - 3L
1,530 SR
Queue Stats
55W - 29L
1,610 Elo+
Party 1
Cerberus
Cerberus
zedine57
Cerberus
Level 24
God Stats
1W - 1L
1,227 SR
Queue Stats
7W - 9L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GrimMxjr
Baron Samedi
16
5 / 12 / 7
10,937
994
12,698
26,807
11,435
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 5 / 8
9,475
861
2,720
12,559
5,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pele
16
2 / 15 / 9
10,380
944
9,026
20,830
7,931
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
7 / 6 / 7
12,174
1,107
12,959
28,903
42,511
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
skawlz
Merlin
17
4 / 10 / 11
11,343
1,031
18,115
22,750
8,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 4 / 10
13,316
1,211
22,537
13,288
5,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 8 / 23
11,460
1,042
8,975
21,783
21,884
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
8 / 2 / 25
12,405
1,128
23,121
9,312
3,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
kaimoku
Neith
20
21 / 1 / 11
14,225
1,293
41,125
7,507
2,838
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
zedine57
Cerberus
19
0 / 3 / 34
11,217
1,020
5,713
17,192
18,652
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
150
18
Kills
47
48
Deaths
18
42
Assists
103
Player
Kills
Deaths
Assists
KDA
W
15
4
10
5
L
Baron Samedi
GrimMxjr
Baron Samedi
5
12
7
0.71
W
3
8
23
1.81
L
0
5
8
0.8
W
8
2
25
10.25
L
Pele
2
15
9
0.43
W
Neith
kaimoku
Neith
21
1
11
26.5
L
7
6
7
1.75
L
Merlin
skawlz
Merlin
4
10
11
0.95
W
Cerberus
zedine57
Cerberus
0
3
34
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,518
Damage
101,471
111,849
Taken
69,082
76,405
Mitigated
51,974
7,077
Healing
14,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,537
10,381
0
1,522
13,288
5,359
0
9,583
3,567
0
33,030
L
Baron Samedi
GrimMxjr
Baron Samedi
12,698
1,947
1,197
2,454
26,807
11,435
0
6,454
20,353
27,376
0
W
8,975
2,548
236
3,002
21,783
21,884
0
13,339
8,444
14,608
0
L
2,720
779
0
1,411
12,559
5,791
0
4,048
8,511
0
9,327
W
23,121
2,099
5,605
1,164
9,312
3,241
0
5,787
3,525
58,056
0
L
Pele
9,026
2,496
0
687
20,830
7,931
0
9,640
11,190
0
21,643
W
Neith
kaimoku
Neith
41,125
22,891
0
2,512
7,507
2,838
0
4,119
3,388
0
62,241
L
12,959
3,463
0
0
28,903
42,511
0
10,472
18,431
29,089
0
L
Merlin
skawlz
Merlin
18,115
2,331
163
1,165
22,750
8,737
0
7,195
15,555
36,604
0
W
Cerberus
zedine57
Cerberus
5,713
564
0
951
17,192
18,652
0
10,944
5,548
10,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,309
Gold Earned
62,623
124
Minions Killed
183
3
Camps Cleared
9
747,561
Distance Traveled
929,527
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,316
1,211
26
2
0
167,120
0
L
Baron Samedi
10,937
994
29
3
1
179,571
0
W
Geb
11,460
1,042
9
1
1
152,973
0
L
Neith
9,475
861
6
1
0
98,007
0
W
Ra
12,405
1,128
94
9
1
215,444
1
L
Pele
10,380
944
19
2
0
118,307
1
W
Neith
14,225
1,293
44
4
6
193,296
0
L
Ymir
12,174
1,107
30
3
0
184,397
1
L
Merlin
11,343
1,031
40
4
2
167,279
0
W
Cerberus
11,217
1,020
10
1
1
200,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role