Player Matchup

Geb
Geb
Diamond II
 
Geb
Diamond II
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Masters
Boïngo
Hachiman
Masters
Level 105
God Stats
1W - 1L
1,304 SR
Queue Stats
426W - 393L
2,469 MMR
Party 1
King Arthur
King Arthur
Masters
Dracö
King Arthur
Masters
Level 109
God Stats
18W - 15L
1,665 SR
Queue Stats
700W - 673L
2,584 MMR
Party 1
Hades
Hades
Diamond II
GimpSoda
Hades
Diamond II
Level 47
God Stats
1W - 1L
1,684 SR
Queue Stats
133W - 132L
2,226 MMR
Solo
Mercury
Mercury
Masters
Syаoran
Mercury
Masters
Level 51
God Stats
13W - 7L
1,690 SR
Queue Stats
132W - 84L
2,975 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 79
1,568 SR
2,351 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 104
1,580 SR
1,981 MMR
Ullr
Ullr
Masters
 
Ullr
Masters
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Diamond I
 
Hera
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond III
Alastör
Bacchus
Diamond III
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
2,245 MMR
Solo
Bellona
Bellona
Diamond I
Setølino
Bellona
Diamond I
Level 44
God Stats
5W - 3L
1,902 SR
Queue Stats
66W - 60L
2,458 MMR
Solo
Serqet
Serqet
Diamond IV
dejaaa1
Serqet
Diamond IV
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 135L
2,204 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
2 / 0 / 12
7,780
556
3,570
8,840
6,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
Boïngo
Hachiman
16
5 / 4 / 4
9,002
643
10,655
10,235
3,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Dracö
King Arthur
16
7 / 0 / 2
9,708
693
11,656
10,438
7,500
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
GimpSoda
Hades
15
6 / 1 / 5
9,483
677
5,348
7,574
3,399
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Syаoran
Mercury
15
6 / 0 / 5
8,595
614
6,774
9,817
3,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
TiamatArtioLokiSolOlorun

VS

Bans
OdinHou YiSobekSusanoKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
3 / 5 / 2
7,906
565
6,956
9,734
2,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
 
Hera
12
1 / 6 / 0
6,986
499
5,382
8,010
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Alastör
Bacchus
10
0 / 2 / 2
6,395
457
4,651
8,311
7,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Setølino
Bellona
12
0 / 6 / 0
6,826
488
5,435
13,378
13,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
dejaaa1
Serqet
11
1 / 7 / 1
6,783
485
3,860
10,520
3,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
26
Kills
5
5
Deaths
26
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
12
8
L
Ullr
 
Ullr
3
5
2
0.8
L
Hera
 
Hera
1
6
0
0.17
L
Bacchus
Alastör
Bacchus
0
2
2
0.5
W
Hachiman
Boïngo
Hachiman
5
4
4
1.75
W
King Arthur
Dracö
King Arthur
7
0
2
8
W
Hades
GimpSoda
Hades
6
1
5
8.5
L
Bellona
Setølino
Bellona
0
6
0
0
W
Mercury
Syаoran
Mercury
6
0
5
8.5
L
Serqet
dejaaa1
Serqet
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,003
Damage
26,284
46,904
Taken
49,953
24,186
Mitigated
29,378
19,331
Healing
8,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,570
607
1,464
1,998
8,840
6,614
0
3,911
4,929
15,499
0
L
Ullr
 
Ullr
6,956
2,343
0
1,215
9,734
2,033
0
1,153
8,581
0
48,931
L
Hera
 
Hera
5,382
1,717
0
892
8,010
2,649
0
2,882
5,128
55,751
0
L
Bacchus
Alastör
Bacchus
4,651
396
138
2,236
8,311
7,759
0
2,158
6,153
15,800
0
W
Hachiman
Boïngo
Hachiman
10,655
5,140
0
3,818
10,235
3,233
724
2,412
7,798
0
75,060
W
King Arthur
Dracö
King Arthur
11,656
2,438
0
4,590
10,438
7,500
0
2,198
8,108
0
69,885
W
Hades
GimpSoda
Hades
5,348
811
250
4,780
7,574
3,399
0
379
6,967
64,914
0
L
Bellona
Setølino
Bellona
5,435
1,292
0
2,855
13,378
13,383
0
514
12,864
6,872
36,875
W
Mercury
Syаoran
Mercury
6,774
3,563
0
2,431
9,817
3,440
0
2,730
7,087
0
59,513
L
Serqet
dejaaa1
Serqet
3,860
998
0
1,581
10,520
3,554
0
2,211
8,309
0
33,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,568
Gold Earned
34,896
548
Minions Killed
398
0
Camps Cleared
0
1,551,851
Distance Traveled
1,404,170
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,780
556
20
1
0
313,304
7
L
Ullr
7,906
565
114
8
0
250,147
3
L
Hera
6,986
499
103
7
0
268,329
4
L
Bacchus
6,395
457
23
2
0
292,709
1
W
Hachiman
9,002
643
123
9
0
267,903
5
W
King Arthur
9,708
693
154
11
0
326,637
6
W
Hades
9,483
677
154
11
0
297,446
5
L
Bellona
6,826
488
101
7
0
288,479
4
W
Mercury
8,595
614
97
7
0
346,561
2
L
Serqet
6,783
485
57
4
0
304,506
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role