Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Oathhh
Cliodhna
Level 153
God Stats
5W - 1L
1,998 SR
Queue Stats
48W - 35L
1,672 Elo+
Party 1
Ra
Ra
Prosmic
Ra
Level 160
God Stats
25W - 6L
1,985 SR
Queue Stats
929W - 241L
1,921 Elo+
Party 1
Achilles
Achilles
Scrawss
Achilles
Level 119
God Stats
8W - 16L
1,523 SR
Queue Stats
645W - 603L
1,554 Elo+
Solo
Kuzenbo
Kuzenbo
Vaqu3ro
Kuzenbo
Level 156
God Stats
0W - 3L
1,599 SR
Queue Stats
180W - 159L
1,580 Elo+
Solo
Team Averages
Level 150
1,721 SR
1,645 Elo+

VS

Team Averages
Level 136
1,628 SR
1,666 Elo+
Horus
Horus
 
Horus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
FurryPatriarch
Thanatos
Level 109
God Stats
7W - 11L
1,480 SR
Queue Stats
169W - 111L
1,659 Elo+
Solo
Discordia
Discordia
SweetBloo
Discordia
Level 140
God Stats
3W - 0L
1,637 SR
Queue Stats
102W - 78L
1,713 Elo+
Solo
The Morrigan
The Morrigan
Yotsuyu
The Morrigan
Level 160
God Stats
1,340W - 194L
2,021 SR
Queue Stats
1,963W - 391L
1,957 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
5 / 4 / 1
10,320
607
7,088
12,198
3,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Oathhh
Cliodhna
16
3 / 4 / 5
9,709
571
11,738
12,070
4,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 3 / 2
9,678
569
9,332
10,205
6,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
Scrawss
Achilles
3
0 / 1 / 0
5,338
314
90
1,612
578
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
Vaqu3ro
Kuzenbo
14
2 / 4 / 1
8,331
490
7,647
14,082
14,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
4 / 2 / 9
8,978
528
5,380
12,899
13,137
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
 
King Arthur
15
3 / 4 / 2
8,711
512
9,213
13,133
9,145
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
16
2 / 1 / 4
9,190
541
6,775
11,906
4,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
SweetBloo
Discordia
16
2 / 2 / 6
9,526
560
4,658
7,807
2,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Yotsuyu
The Morrigan
17
5 / 3 / 4
10,462
615
8,518
7,947
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
11
Kills
16
16
Deaths
12
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
5
4
1
1.38
W
Horus
 
Horus
4
2
9
4.25
W
King Arthur
 
King Arthur
3
4
2
1
W
Thanatos
2
1
4
4
L
Cliodhna
Oathhh
Cliodhna
3
4
5
1.38
L
1
3
2
0.67
L
Achilles
Scrawss
Achilles
0
1
0
0
W
Discordia
SweetBloo
Discordia
2
2
6
2.5
L
Kuzenbo
Vaqu3ro
Kuzenbo
2
4
1
0.63
W
The Morrigan
Yotsuyu
The Morrigan
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,895
Damage
34,544
50,167
Taken
53,692
30,433
Mitigated
32,149
15,138
Healing
25,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
7,088
2,814
0
3,179
12,198
3,942
3,220
6,053
6,015
0
90,141
W
Horus
 
Horus
5,380
2,340
2,209
2,841
12,899
13,137
0
3,672
9,179
0
17,789
W
King Arthur
 
King Arthur
9,213
969
0
2,859
13,133
9,145
0
4,678
7,851
3,679
44,564
W
Thanatos
6,775
1,246
0
15,035
11,906
4,452
0
4,304
7,462
0
68,502
L
Cliodhna
Oathhh
Cliodhna
11,738
2,085
0
2,860
12,070
4,797
0
2,470
9,476
0
75,496
L
9,332
684
381
4,407
10,205
6,994
0
2,232
7,737
76,485
0
L
Achilles
Scrawss
Achilles
90
90
0
422
1,612
578
0
445
1,167
0
1,804
W
Discordia
SweetBloo
Discordia
4,658
399
214
1,312
7,807
2,848
0
3,087
4,672
71,458
0
L
Kuzenbo
Vaqu3ro
Kuzenbo
7,647
1,468
0
3,889
14,082
14,122
651
1,685
12,324
39,631
0
W
The Morrigan
Yotsuyu
The Morrigan
8,518
1,939
0
1,289
7,947
2,567
0
349
7,383
82,696
1,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,376
Gold Earned
46,867
532
Minions Killed
561
0
Camps Cleared
0
1,414,896
Distance Traveled
1,741,624
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,320
607
168
10
0
328,093
2
W
Horus
8,978
528
35
2
0
338,194
11
W
King Arthur
8,711
512
82
5
0
359,340
6
W
Thanatos
9,190
541
121
7
0
383,692
0
L
Cliodhna
9,709
571
129
8
0
378,647
6
L
Ra
9,678
569
163
10
0
356,105
4
L
Achilles
5,338
314
5
0
0
58,261
0
W
Discordia
9,526
560
150
9
0
337,203
2
L
Kuzenbo
8,331
490
67
4
0
293,790
4
W
The Morrigan
10,462
615
173
10
0
323,195
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role