Player Matchup

Hel
Hel
Houlas
Hel
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,687 Elo+
Party 1
Artio
Artio
JENO33
Artio
Level 29
God Stats
9W - 5L
1,868 SR
Queue Stats
202W - 205L
1,534 Elo+
Solo
Sun Wukong
Sun Wukong
Mark3007
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,687 Elo+
Party 1
Loki
Loki
arnau_17002
Loki
Level 17
God Stats
0W - 1L
1,382 SR
Queue Stats
5W - 6L
1,503 Elo+
Solo
Danzaburou
Danzaburou
marco80
Danzaburou
Level 29
God Stats
22W - 21L
1,554 SR
Queue Stats
222W - 242L
1,424 Elo+
Solo
Team Averages
Level 16
1,561 SR
1,567 Elo+

VS

Team Averages
Level 24
1,536 SR
1,506 Elo+
Chang'e
Chang'e
El_p-uto_de_RaAp
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 50L
1,705 Elo+
Solo
Nemesis
Nemesis
Kiiraay
Nemesis
Level 17
God Stats
10W - 4L
1,701 SR
Queue Stats
35W - 26L
1,451 Elo+
Solo
Sun Wukong
Sun Wukong
ZoMbIe_FrPgM
Sun Wukong
Level 26
God Stats
48W - 36L
1,564 SR
Queue Stats
143W - 189L
1,450 Elo+
Solo
Chernobog
Chernobog
bikey72tmn
Chernobog
Level 29
God Stats
12W - 14L
1,578 SR
Queue Stats
161W - 175L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
oogawoogabooga
Baron Samedi
Level 18
God Stats
2W - 3L
1,335 SR
Queue Stats
32W - 25L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Houlas
Hel
7
0 / 11 / 2
6,630
332
2,443
14,572
7,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
JENO33
Artio
13
3 / 9 / 2
8,959
448
13,540
24,688
26,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Mark3007
Sun Wukong
10
1 / 8 / 5
7,392
370
3,192
11,703
7,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
6 / 9 / 1
9,839
492
10,018
18,867
6,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
marco80
Danzaburou
13
2 / 8 / 4
8,729
436
6,986
16,179
5,260
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 13
11,039
552
9,357
16,577
16,879
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
Kiiraay
Nemesis
17
12 / 2 / 5
11,116
556
8,915
13,645
5,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
ZoMbIe_FrPgM
Sun Wukong
19
11 / 2 / 3
12,434
622
13,972
13,968
10,971
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
bikey72tmn
Chernobog
15
6 / 6 / 14
10,448
522
12,294
14,237
5,282
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
oogawoogabooga
Baron Samedi
18
11 / 2 / 13
11,849
592
25,525
16,116
6,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
93
12
Kills
45
45
Deaths
12
14
Assists
48
Player
Kills
Deaths
Assists
KDA
W
5
0
13
11.5
L
Hel
Houlas
Hel
0
11
2
0.09
L
Artio
JENO33
Artio
3
9
2
0.44
W
Nemesis
Kiiraay
Nemesis
12
2
5
7.25
L
Sun Wukong
Mark3007
Sun Wukong
1
8
5
0.44
W
Sun Wukong
ZoMbIe_FrPgM
Sun Wukong
11
2
3
6.25
L
6
9
1
0.72
W
Chernobog
bikey72tmn
Chernobog
6
6
14
2.17
L
Danzaburou
marco80
Danzaburou
2
8
4
0.5
W
Baron Samedi
oogawoogabooga
Baron Samedi
11
2
13
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,179
Damage
70,063
86,009
Taken
74,543
52,466
Mitigated
44,851
14,394
Healing
26,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,357
1,607
2,260
9,086
16,577
16,879
1,048
1,326
14,979
64,633
0
L
Hel
Houlas
Hel
2,443
332
401
948
14,572
7,328
44
5,308
9,264
7,510
0
L
Artio
JENO33
Artio
13,540
1,854
827
4,234
24,688
26,117
437
7,468
17,220
43,117
0
W
Nemesis
Kiiraay
Nemesis
8,915
4,481
0
1,931
13,645
5,287
741
2,478
10,775
0
59,569
L
Sun Wukong
Mark3007
Sun Wukong
3,192
754
0
977
11,703
7,687
25
5,478
6,225
0
17,656
W
Sun Wukong
ZoMbIe_FrPgM
Sun Wukong
13,972
4,496
0
1,216
13,968
10,971
1,963
3,100
10,064
0
93,467
L
10,018
1,074
0
3,082
18,867
6,074
0
9,932
8,935
0
61,182
W
Chernobog
bikey72tmn
Chernobog
12,294
6,701
0
1,499
14,237
5,282
4,308
1,955
12,111
0
59,898
L
Danzaburou
marco80
Danzaburou
6,986
3,715
0
3,925
16,179
5,260
3,400
6,696
9,483
0
38,001
W
Baron Samedi
oogawoogabooga
Baron Samedi
25,525
3,803
3,129
7,291
16,116
6,432
1,397
5,549
10,112
84,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,549
Gold Earned
56,886
264
Minions Killed
544
0
Camps Cleared
0
1,575,857
Distance Traveled
1,952,929
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,039
552
91
5
0
362,442
2
L
Hel
6,630
332
11
1
0
268,923
1
L
Artio
8,959
448
58
3
0
328,615
0
W
Nemesis
11,116
556
101
5
0
448,255
3
L
Sun Wukong
7,392
370
24
1
0
290,855
0
W
Sun Wukong
12,434
622
149
7
0
414,427
0
L
Loki
9,839
492
101
5
0
381,071
3
W
Chernobog
10,448
522
90
5
0
364,257
0
L
Danzaburou
8,729
436
70
4
0
306,393
4
W
Baron Samedi
11,849
592
113
6
0
363,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role