Player Matchup

Nox
Nox
Jehrica513
Nox
Level 47
God Stats
33W - 36L
1,444 SR
Queue Stats
145W - 180L
1,349 Elo+
Solo
Nu Wa
Nu Wa
ShaggySoDazed
Nu Wa
Level 88
God Stats
6W - 9L
1,483 SR
Queue Stats
136W - 161L
1,401 Elo+
Party 2
Hachiman
Hachiman
XxFeyrahxX
Hachiman
Level 140
God Stats
14W - 9L
1,569 SR
Queue Stats
98W - 70L
1,554 Elo+
Solo
Agni
Agni
perc30master
Agni
Level 123
God Stats
3W - 3L
1,202 SR
Queue Stats
61W - 35L
1,551 Elo+
Solo
Charybdis
Charybdis
xVITALx_________
Charybdis
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 20L
1,379 Elo+
Party 2
Team Averages
Level 92
1,440 SR
1,447 Elo+

VS

Team Averages
Level 106
1,577 SR
1,466 Elo+
Xing Tian
Xing Tian
Abhomb
Xing Tian
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 109L
1,495 Elo+
Party 1
Hades
Hades
MisterSpaceGhost
Hades
Level 105
God Stats
16W - 22L
1,562 SR
Queue Stats
44W - 61L
1,463 Elo+
Party 1
Artemis
Artemis
THAIS_FRAINER
Artemis
Level 135
God Stats
2W - 2L
1,604 SR
Queue Stats
118W - 133L
1,420 Elo+
Solo
Anubis
Anubis
bentele420
Anubis
Level 87
God Stats
1W - 1L
1,720 SR
Queue Stats
269W - 260L
1,432 Elo+
Solo
Fenrir
Fenrir
o ELeGGuA o
Fenrir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 134L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 14
9,102
910
3,037
3,267
1,186
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 2 / 15
10,110
1,011
15,455
6,942
2,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
XxFeyrahxX
Hachiman
18
13 / 2 / 10
12,998
1,300
18,874
7,354
2,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
9 / 2 / 10
11,546
1,155
21,621
6,304
2,167
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
17
4 / 0 / 14
10,301
1,030
9,718
6,109
2,194
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

274

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Abhomb
Xing Tian
15
0 / 4 / 4
8,778
878
3,004
16,061
16,176
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 1 / 1
8,537
854
2,220
9,709
5,916
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
15
0 / 7 / 4
8,980
898
6,080
12,893
3,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
bentele420
Anubis
15
1 / 5 / 2
9,043
904
4,416
16,335
5,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
15
5 / 12 / 1
10,322
1,032
11,644
20,288
9,893
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
18
29
Kills
6
6
Deaths
29
63
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Abhomb
Xing Tian
0
4
4
0.5
W
0
0
14
7
L
0
1
1
0.5
W
3
2
15
5.25
L
Artemis
0
7
4
0.29
W
Hachiman
XxFeyrahxX
Hachiman
13
2
10
9
L
Anubis
bentele420
Anubis
1
5
2
0.4
L
Fenrir
5
12
1
0.46
W
9
2
10
7
W
Charybdis
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,705
Damage
27,364
29,976
Taken
75,286
10,507
Mitigated
41,675
3,091
Healing
5,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Abhomb
Xing Tian
3,004
279
0
0
16,061
16,176
0
8,992
7,069
12,384
0
W
3,037
281
0
0
3,267
1,186
0
992
2,235
7,807
0
L
2,220
233
573
1,084
9,709
5,916
0
4,529
5,180
30,081
0
W
15,455
4,079
0
959
6,942
2,400
0
2,334
4,537
26,968
0
L
Artemis
6,080
1,738
0
0
12,893
3,795
0
7,615
5,278
0
26,652
W
Hachiman
XxFeyrahxX
Hachiman
18,874
12,199
0
200
7,354
2,560
0
2,281
4,973
0
42,633
L
Anubis
bentele420
Anubis
4,416
418
0
2,185
16,335
5,895
0
8,466
7,869
25,551
0
L
Fenrir
11,644
2,847
0
1,717
20,288
9,893
0
10,511
9,777
0
15,828
W
21,621
2,241
0
841
6,304
2,167
0
1,014
5,226
49,671
0
W
Charybdis
9,718
5,642
354
737
6,109
2,194
0
2,632
3,365
0
26,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,057
Gold Earned
45,660
194
Minions Killed
179
11
Camps Cleared
3
850,130
Distance Traveled
836,244
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,778
878
10
1
0
177,787
0
W
Nox
9,102
910
12
1
0
152,547
0
L
Hades
8,537
854
74
7
0
179,723
0
W
Nu Wa
10,110
1,011
17
2
1
171,488
0
L
Artemis
8,980
898
31
3
1
138,182
0
W
Hachiman
12,998
1,300
57
6
5
189,544
0
L
Anubis
9,043
904
50
5
2
158,918
0
L
Fenrir
10,322
1,032
14
1
0
181,634
0
W
Agni
11,546
1,155
52
5
3
187,519
0
W
Charybdis
10,301
1,030
56
6
2
149,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role