Player Matchup

Freya
Freya
AbdullahAlBishi
Freya
Level 89
God Stats
7W - 11L
1,552 SR
Queue Stats
294W - 308L
1,512 Elo+
Solo
Hun Batz
Hun Batz
GillaDunkin
Hun Batz
Level 46
God Stats
1W - 2L
1,472 SR
Queue Stats
19W - 18L
1,483 Elo+
Party 1
Neith
Neith
Grimmwold
Neith
Level 46
God Stats
5W - 2L
1,592 SR
Queue Stats
11W - 11L
1,524 Elo+
Party 1
Team Averages
Level 60
1,539 SR
1,506 Elo+

VS

Team Averages
Level 101
1,420 SR
1,453 Elo+
Ares
Ares
 
Ares
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
DoctorKrieg
Chang'e
Level 121
God Stats
18W - 12L
1,603 SR
Queue Stats
901W - 988L
1,434 Elo+
Solo
Charybdis
Charybdis
MystischeTomate
Charybdis
Level 102
God Stats
1W - 4L
1,157 SR
Queue Stats
96W - 91L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 4
10,542
586
10,516
16,269
6,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
GillaDunkin
Hun Batz
15
4 / 5 / 4
11,137
619
15,196
23,332
17,701
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
Grimmwold
Neith
15
2 / 6 / 6
11,090
616
14,125
14,129
4,907
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
4 / 2 / 11
12,881
716
12,238
24,074
29,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
DoctorKrieg
Chang'e
17
2 / 2 / 14
11,935
663
14,372
13,851
9,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
MystischeTomate
Charybdis
16
10 / 4 / 3
12,491
694
18,202
11,382
5,266
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
8
Kills
16
16
Deaths
8
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
2
11
4.75
L
2
5
4
0.8
W
Chang'e
DoctorKrieg
Chang'e
2
2
14
4.5
L
Hun Batz
GillaDunkin
Hun Batz
4
5
4
1.2
L
Neith
Grimmwold
Neith
2
6
6
0.83
W
Charybdis
MystischeTomate
Charybdis
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,837
Damage
44,812
53,730
Taken
49,307
28,826
Mitigated
44,382
17,514
Healing
23,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
12,238
1,592
0
5,288
24,074
29,615
160
5,613
17,597
21,121
0
L
10,516
2,791
0
7,364
16,269
6,218
574
7,048
9,221
48,206
4,120
W
Chang'e
DoctorKrieg
Chang'e
14,372
477
8,150
8,068
13,851
9,501
829
2,942
10,507
62,093
0
L
Hun Batz
GillaDunkin
Hun Batz
15,196
3,427
0
4,817
23,332
17,701
159
12,111
11,221
0
36,868
L
Neith
Grimmwold
Neith
14,125
8,030
0
5,333
14,129
4,907
972
7,842
6,287
0
43,333
W
Charybdis
MystischeTomate
Charybdis
18,202
9,606
0
1,816
11,382
5,266
1,986
1,642
9,597
0
54,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,769
Gold Earned
37,307
183
Minions Killed
188
7
Camps Cleared
8
897,937
Distance Traveled
973,480
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,881
716
11
1
0
340,551
1
L
Freya
10,542
586
77
4
5
305,471
3
W
Chang'e
11,935
663
100
6
5
362,620
3
L
Hun Batz
11,137
619
45
3
2
320,625
1
L
Neith
11,090
616
61
3
0
271,841
2
W
Charybdis
12,491
694
77
4
3
270,309
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role