Player Matchup

Thanatos
Thanatos
CHASE4x4
Thanatos
Level 4
God Stats
6W - 3L
1,740 SR
Queue Stats
6W - 5L
1,567 Elo+
Solo
Hercules
Hercules
Gorethos
Hercules
Level 16
God Stats
1W - 3L
1,694 SR
Queue Stats
16W - 28L
1,360 Elo+
Solo
Bellona
Bellona
Jasterious
Bellona
Level 21
God Stats
0W - 2L
1,350 SR
Queue Stats
6W - 10L
1,324 Elo+
Solo
Anhur
Anhur
SGT Painal
Anhur
Level 26
God Stats
2W - 4L
1,110 SR
Queue Stats
187W - 218L
1,460 Elo+
Solo
Izanami
Izanami
Zirecz
Izanami
Level 15
God Stats
13W - 17L
1,400 SR
Queue Stats
13W - 20L
1,335 Elo+
Solo
Team Averages
Level 16
1,459 SR
1,409 Elo+

VS

Team Averages
Level 18
1,496 SR
1,454 Elo+
Cthulhu
Cthulhu
Coldkiwi
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,597 Elo+
Party 1
Merlin
Merlin
NecroSouls04
Merlin
Level 17
God Stats
3W - 2L
1,510 SR
Queue Stats
8W - 21L
1,246 Elo+
Solo
Medusa
Medusa
Rivagesty
Medusa
Level 13
God Stats
4W - 3L
1,280 SR
Queue Stats
42W - 37L
1,239 Elo+
Solo
Horus
Horus
VNxTula
Horus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
genitallwarrior
Chang'e
Level 44
God Stats
17W - 8L
1,691 SR
Queue Stats
77W - 43L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CHASE4x4
Thanatos
14
2 / 5 / 3
8,585
429
4,741
12,340
7,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
Gorethos
Hercules
13
0 / 5 / 8
8,725
436
6,526
17,733
14,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Jasterious
Bellona
13
2 / 4 / 2
8,447
422
6,624
14,134
12,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
15
5 / 6 / 2
9,403
470
7,718
13,534
4,786
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Zirecz
Izanami
16
11 / 5 / 2
10,908
545
13,673
15,130
5,565
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Coldkiwi
Cthulhu
17
7 / 1 / 16
11,807
590
12,746
13,268
20,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
15
1 / 9 / 4
9,277
464
5,378
11,950
2,999
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Rivagesty
Medusa
14
4 / 6 / 6
9,375
469
7,532
13,731
4,788
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
VNxTula
Horus
6
0 / 4 / 0
6,497
325
820
5,323
3,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
13 / 0 / 5
11,613
581
17,616
12,524
4,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
56
20
Kills
25
25
Deaths
20
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CHASE4x4
Thanatos
2
5
3
0.7
W
Cthulhu
Coldkiwi
Cthulhu
7
1
16
15
L
Hercules
Gorethos
Hercules
0
5
8
0.8
L
Bellona
Jasterious
Bellona
2
4
2
0.75
W
Merlin
1
9
4
0.33
W
Medusa
Rivagesty
Medusa
4
6
6
1.17
L
Anhur
5
6
2
1
W
Horus
VNxTula
Horus
0
4
0
0
L
Izanami
Zirecz
Izanami
11
5
2
2.4
W
13
0
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,282
Damage
44,092
72,871
Taken
56,796
44,805
Mitigated
36,084
22,603
Healing
15,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CHASE4x4
Thanatos
4,741
852
0
8,789
12,340
7,001
515
5,287
7,014
0
54,812
W
Cthulhu
Coldkiwi
Cthulhu
12,746
1,928
364
1,999
13,268
20,729
460
0
13,268
36,384
0
L
Hercules
Gorethos
Hercules
6,526
2,550
0
5,183
17,733
14,970
165
9,611
8,122
0
22,395
L
Bellona
Jasterious
Bellona
6,624
1,531
0
3,374
14,134
12,483
2,155
6,135
7,697
0
38,134
W
Merlin
5,378
1,006
148
1,448
11,950
2,999
0
0
11,950
55,600
0
W
Medusa
Rivagesty
Medusa
7,532
3,501
0
1,486
13,731
4,788
624
0
13,731
0
31,915
L
Anhur
7,718
4,059
0
2,632
13,534
4,786
1,693
6,583
6,951
0
56,587
W
Horus
VNxTula
Horus
820
330
0
973
5,323
3,026
0
0
5,323
0
6,915
L
Izanami
Zirecz
Izanami
13,673
9,377
0
2,625
15,130
5,565
2,040
8,124
7,006
0
74,006
W
17,616
1,595
2,340
7,038
12,524
4,542
2,339
0
12,524
88,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,068
Gold Earned
48,569
422
Minions Killed
349
0
Camps Cleared
0
1,816,266
Distance Traveled
1,599,363
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,585
429
91
5
0
380,697
6
W
Cthulhu
11,807
590
50
3
0
412,551
0
L
Hercules
8,725
436
33
2
0
385,453
2
L
Bellona
8,447
422
72
4
0
383,531
1
W
Merlin
9,277
464
94
5
0
331,972
0
W
Medusa
9,375
469
53
3
0
323,656
5
L
Anhur
9,403
470
95
5
0
334,204
3
W
Horus
6,497
325
18
1
0
127,764
1
L
Izanami
10,908
545
131
7
0
332,381
2
W
Chang'e
11,613
581
134
7
0
403,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role