Player Matchup

Fenrir
Fenrir
FR_WidoW
Fenrir
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 28L
1,315 Elo+
Solo
Mulan
Mulan
McFabii418
Mulan
Level 44
God Stats
1W - 4L
1,330 SR
Queue Stats
97W - 133L
1,330 Elo+
Solo
Hades
Hades
Trisx000
Hades
Level 54
God Stats
8W - 13L
1,443 SR
Queue Stats
90W - 161L
1,239 Elo+
Solo
Team Averages
Level 69
1,424 SR
1,295 Elo+

VS

Team Averages
Level 40
1,501 SR
1,325 Elo+
Yemoja
Yemoja
dominkawe
Yemoja
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,222 Elo+
Solo
Zeus
Zeus
homey-waters
Zeus
Level 9
God Stats
0W - 1L
1,522 SR
Queue Stats
4W - 7L
1,330 Elo+
Solo
Cliodhna
Cliodhna
xKING_Demon
Cliodhna
Level 100
God Stats
3W - 5L
1,481 SR
Queue Stats
103W - 120L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FR_WidoW
Fenrir
20
11 / 1 / 10
14,944
712
16,234
20,586
15,691
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
20
12 / 2 / 9
15,285
728
23,133
24,586
27,834
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
Trisx000
Hades
15
1 / 10 / 13
12,489
595
3,853
16,138
6,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
dominkawe
Yemoja
14
0 / 7 / 10
12,230
582
2,494
21,993
29,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
8 / 8 / 4
13,636
649
28,118
11,755
4,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cliodhna
xKING_Demon
Cliodhna
16
4 / 9 / 7
12,199
581
13,890
16,014
6,656
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
33
24
Kills
12
13
Deaths
24
32
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
FR_WidoW
Fenrir
11
1
10
16
W
Mulan
12
2
9
8.25
W
Hades
Trisx000
Hades
1
10
13
0.75
L
Yemoja
dominkawe
Yemoja
0
7
10
0.71
L
8
8
4
1.25
L
Cliodhna
xKING_Demon
Cliodhna
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,220
Damage
44,502
61,310
Taken
49,762
49,989
Mitigated
40,698
19,524
Healing
4,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
FR_WidoW
Fenrir
16,234
5,090
0
6,246
20,586
15,691
1,391
11,181
9,405
1,206
63,293
W
Mulan
23,133
3,131
479
9,726
24,586
27,834
322
12,220
12,366
7,764
71,575
W
Hades
Trisx000
Hades
3,853
1,451
193
2,880
16,138
6,464
232
8,784
7,354
17,127
0
L
Yemoja
dominkawe
Yemoja
2,494
445
477
1,506
21,993
29,234
0
2,625
19,368
14,557
0
L
28,118
1,623
687
651
11,755
4,808
0
964
10,791
60,919
0
L
Cliodhna
xKING_Demon
Cliodhna
13,890
1,648
0
1,164
16,014
6,656
0
3,271
12,743
0
41,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,718
Gold Earned
38,065
235
Minions Killed
174
13
Camps Cleared
4
1,049,098
Distance Traveled
895,429
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,944
712
79
4
10
377,637
1
W
Mulan
15,285
728
134
6
3
379,413
1
W
Hades
12,489
595
22
1
0
292,048
4
L
Yemoja
12,230
582
27
1
0
262,476
0
L
Zeus
13,636
649
82
4
1
298,099
4
L
Cliodhna
12,199
581
65
3
3
334,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role