Player Matchup

Cliodhna
Cliodhna
DurpleMcJoker
Cliodhna
Level 106
God Stats
12W - 6L
1,727 SR
Queue Stats
360W - 343L
1,511 Elo+
Party 1
Medusa
Medusa
Phoenix__Unrisen
Medusa
Level 6
God Stats
1W - 1L
1,605 SR
Queue Stats
4W - 3L
1,675 Elo+
Solo
Persephone
Persephone
XeveL
Persephone
Level 4
God Stats
2W - 4L
1,725 SR
Queue Stats
9W - 15L
1,612 Elo+
Party 1
Tiamat
Tiamat
XxDarkKingxX967
Tiamat
Level 23
God Stats
11W - 6L
1,777 SR
Queue Stats
30W - 29L
1,504 Elo+
Solo
Achilles
Achilles
zaqgotem777
Achilles
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 93L
1,473 Elo+
Solo
Team Averages
Level 33
1,667 SR
1,555 Elo+

VS

Team Averages
Level 21
1,393 SR
1,475 Elo+
Izanami
Izanami
FanTom_4IK22
Izanami
Level 26
God Stats
0W - 3L
1,255 SR
Queue Stats
48W - 53L
1,437 Elo+
Solo
Neith
Neith
HuntBadBoys
Neith
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 65L
1,422 Elo+
Party 2
Kali
Kali
Magic8637
Kali
Level 27
God Stats
0W - 4L
1,331 SR
Queue Stats
22W - 17L
1,597 Elo+
Solo
Erlang Shen
Erlang Shen
bracket-tired219
Erlang Shen
Level 17
God Stats
0W - 2L
1,294 SR
Queue Stats
52W - 52L
1,409 Elo+
Party 2
Scylla
Scylla
jj_boba
Scylla
Level 18
God Stats
2W - 2L
1,583 SR
Queue Stats
54W - 44L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DurpleMcJoker
Cliodhna
12
11 / 0 / 1
7,304
730
5,439
4,671
1,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 1 / 3
4,974
497
3,345
5,409
1,142
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
XeveL
Persephone
7
0 / 1 / 1
5,050
505
1,922
3,792
950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 0 / 2
5,703
570
2,497
3,377
1,680
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
zaqgotem777
Achilles
11
1 / 2 / 0
6,234
623
1,382
4,478
2,505
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FanTom_4IK22
Izanami
8
1 / 1 / 1
4,950
495
1,629
4,560
1,132
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 2 / 2
4,270
427
3,402
4,352
1,171
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kali
10
1 / 3 / 2
5,552
555
2,524
8,191
3,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Erlang Shen
bracket-tired219
Erlang Shen
8
1 / 4 / 1
4,688
469
1,439
4,483
1,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
jj_boba
Scylla
9
1 / 5 / 0
4,949
495
1,739
6,112
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
15
Kills
4
4
Deaths
15
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
DurpleMcJoker
Cliodhna
11
0
1
11.5
L
Izanami
FanTom_4IK22
Izanami
1
1
1
1.5
L
0
2
2
0.5
L
Kali
1
3
2
0.67
W
1
1
3
2.5
W
Persephone
XeveL
Persephone
0
1
1
0.5
W
2
0
2
3
L
Erlang Shen
bracket-tired219
Erlang Shen
1
4
1
0.38
L
Scylla
jj_boba
Scylla
1
5
0
0.2
W
Achilles
zaqgotem777
Achilles
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,585
Damage
10,733
21,727
Taken
27,698
7,754
Mitigated
8,810
9,001
Healing
7,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
DurpleMcJoker
Cliodhna
5,439
569
0
3,273
4,671
1,477
0
149
4,512
0
37,904
L
Izanami
FanTom_4IK22
Izanami
1,629
1,168
0
1,474
4,560
1,132
27
918
3,642
0
25,392
L
3,402
1,315
0
1,140
4,352
1,171
859
922
3,430
0
12,659
L
Kali
2,524
1,305
0
3,285
8,191
3,355
0
317
7,874
0
38,870
W
3,345
1,969
0
1,848
5,409
1,142
495
0
5,409
0
19,871
W
Persephone
XeveL
Persephone
1,922
268
0
1,345
3,792
950
0
0
3,791
15,660
0
W
2,497
85
22
2,013
3,377
1,680
0
1,302
1,890
27,647
0
L
Erlang Shen
bracket-tired219
Erlang Shen
1,439
554
0
536
4,483
1,719
0
944
3,539
0
12,041
L
Scylla
jj_boba
Scylla
1,739
0
0
700
6,112
1,433
0
1,318
4,794
20,192
0
W
Achilles
zaqgotem777
Achilles
1,382
176
0
500
4,478
2,505
0
93
4,385
0
32,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,265
Gold Earned
24,409
262
Minions Killed
224
0
Camps Cleared
0
962,156
Distance Traveled
932,529
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,304
730
77
8
0
233,096
2
L
Izanami
4,950
495
55
6
0
193,414
2
L
Neith
4,270
427
17
2
0
180,889
2
L
Kali
5,552
555
74
7
0
191,161
3
W
Medusa
4,974
497
36
4
0
172,023
0
W
Persephone
5,050
505
22
2
0
178,652
1
W
Tiamat
5,703
570
43
4
0
203,465
4
L
Erlang Shen
4,688
469
24
2
0
201,585
0
L
Scylla
4,949
495
54
5
0
165,480
3
W
Achilles
6,234
623
84
8
0
174,920
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role