Player Matchup

Skadi
Skadi
 
Skadi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
DragonzSlayerz2
Thanatos
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,258 Elo+
Party 1
Anubis
Anubis
playwitmipp
Anubis
Level 29
God Stats
1W - 1L
1,310 SR
Queue Stats
2W - 6L
1,117 Elo+
Party 1
Team Averages
Level 57
1,437 SR
1,292 Elo+

VS

Team Averages
Level 112
1,437 SR
1,407 Elo+
Fenrir
Fenrir
CoolJ265
Fenrir
Level 133
God Stats
2W - 1L
1,612 SR
Queue Stats
174W - 160L
1,459 Elo+
Party 2
Chaac
Chaac
DanielSan258
Chaac
Level 55
God Stats
14W - 18L
1,317 SR
Queue Stats
40W - 58L
1,306 Elo+
Solo
Hel
Hel
JDM3307
Hel
Level 148
God Stats
3W - 3L
1,382 SR
Queue Stats
379W - 377L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
2 / 6 / 1
7,355
736
3,657
7,308
2,146
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
9
1 / 5 / 1
6,354
635
2,125
6,595
2,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
10
1 / 6 / 1
6,596
660
3,881
8,130
3,080
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CoolJ265
Fenrir
12
12 / 2 / 3
8,639
864
6,008
5,905
2,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 1 / 11
7,713
771
6,837
6,957
4,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
12
2 / 1 / 12
7,408
741
4,478
6,732
2,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
4
Kills
17
17
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
6
1
0.42
W
Fenrir
CoolJ265
Fenrir
12
2
3
6.75
W
3
1
11
8.5
L
Thanatos
1
5
1
0.3
W
Hel
2
1
12
8
L
Anubis
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,663
Damage
17,323
22,033
Taken
19,594
7,769
Mitigated
9,533
3,534
Healing
8,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,657
1,850
0
498
7,308
2,146
0
1,443
5,865
0
16,058
W
Fenrir
CoolJ265
Fenrir
6,008
1,150
0
520
5,905
2,747
514
955
4,950
0
15,401
W
6,837
616
0
2,722
6,957
4,726
316
1,760
5,197
0
30,943
L
Thanatos
2,125
244
0
2,107
6,595
2,543
0
453
6,142
0
7,802
W
Hel
4,478
295
1,754
3,530
6,732
2,060
702
1,914
4,818
25,193
0
L
Anubis
3,881
312
0
929
8,130
3,080
0
2,656
5,474
12,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,305
Gold Earned
23,760
68
Minions Killed
112
2
Camps Cleared
7
455,929
Distance Traveled
543,344
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,355
736
30
3
0
166,701
4
W
Fenrir
8,639
864
16
2
4
173,841
3
W
Chaac
7,713
771
52
5
3
190,452
0
L
Thanatos
6,354
635
17
2
2
158,161
4
W
Hel
7,408
741
44
4
0
179,051
0
L
Anubis
6,596
660
21
2
0
131,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role