Player Matchup

Bakasura
Bakasura
Jarhelm
Bakasura
Level 28
God Stats
22W - 21L
1,441 SR
Queue Stats
73W - 96L
1,371 Elo+
Solo
Medusa
Medusa
Sammy123456780
Medusa
Level 26
God Stats
5W - 8L
1,535 SR
Queue Stats
47W - 72L
1,296 Elo+
Party 4
Jormungandr
Jormungandr
XxHkxX_Nefasu
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 84L
1,345 Elo+
Party 4
Agni
Agni
c6e is sad
Agni
Level 24
God Stats
4W - 3L
1,565 SR
Queue Stats
118W - 120L
1,353 Elo+
Party 2
Hercules
Hercules
tyx dgx
Hercules
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 137L
1,436 Elo+
Party 2
Team Averages
Level 22
1,508 SR
1,360 Elo+

VS

Team Averages
Level 35
1,445 SR
1,407 Elo+
Tsukuyomi
Tsukuyomi
HawkEmDown7101
Tsukuyomi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,367 Elo+
Solo
Izanami
Izanami
MattyG1655
Izanami
Level 107
God Stats
9W - 13L
1,391 SR
Queue Stats
399W - 507L
1,386 Elo+
Party 3
Amaterasu
Amaterasu
PikaRito9190
Amaterasu
Level 6
God Stats
2W - 2L
1,744 SR
Queue Stats
3W - 2L
1,701 Elo+
Party 3
Cabrakan
Cabrakan
SecureGlobe6715
Cabrakan
Level 44
God Stats
2W - 4L
1,127 SR
Queue Stats
196W - 225L
1,352 Elo+
Party 1
Freya
Freya
psychofox42
Freya
Level 13
God Stats
2W - 2L
1,463 SR
Queue Stats
26W - 50L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Jarhelm
Bakasura
18
9 / 6 / 2
11,868
593
13,322
19,896
8,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 12 / 0
9,064
453
7,245
16,543
3,469
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
XxHkxX_Nefasu
Jormungandr
12
0 / 11 / 2
7,915
396
3,131
21,436
11,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
10 / 5 / 4
10,722
536
20,984
18,355
5,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
tyx dgx
Hercules
15
1 / 2 / 2
9,198
460
6,004
14,943
14,000
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HawkEmDown7101
Tsukuyomi
17
5 / 4 / 4
10,518
526
8,693
10,532
4,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
MattyG1655
Izanami
20
23 / 3 / 2
13,715
686
33,619
19,173
7,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
PikaRito9190
Amaterasu
16
3 / 0 / 0
9,912
496
8,553
11,214
11,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
14
3 / 6 / 6
9,925
496
12,509
16,048
8,815
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 9 / 5
8,749
437
6,180
15,864
5,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
53
22
Kills
36
36
Deaths
22
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
HawkEmDown7101
Tsukuyomi
5
4
4
1.75
L
Bakasura
Jarhelm
Bakasura
9
6
2
1.67
W
Izanami
MattyG1655
Izanami
23
3
2
8
W
Amaterasu
PikaRito9190
Amaterasu
3
0
0
3
L
2
12
0
0.17
W
Cabrakan
3
6
6
1
L
Jormungandr
XxHkxX_Nefasu
Jormungandr
0
11
2
0.09
L
10
5
4
2.4
W
2
9
5
0.5
L
Hercules
tyx dgx
Hercules
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,686
Damage
69,554
91,173
Taken
72,831
42,223
Mitigated
37,539
18,624
Healing
23,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
HawkEmDown7101
Tsukuyomi
8,693
2,453
0
3,130
10,532
4,676
255
2,335
7,849
0
73,947
L
Bakasura
Jarhelm
Bakasura
13,322
9,869
0
9,620
19,896
8,287
0
5,323
14,485
0
43,557
W
Izanami
MattyG1655
Izanami
33,619
21,447
185
11,990
19,173
7,663
4,910
4,848
13,178
0
136,557
W
Amaterasu
PikaRito9190
Amaterasu
8,553
3,159
44
4,165
11,214
11,268
1,253
0
10,951
0
41,328
L
7,245
2,900
50
1,159
16,543
3,469
2,860
472
16,071
0
41,489
W
Cabrakan
12,509
1,492
0
3,023
16,048
8,815
766
8,180
6,756
45,644
0
L
Jormungandr
XxHkxX_Nefasu
Jormungandr
3,131
1,034
1,124
535
21,436
11,211
432
2,945
18,491
25,523
0
L
20,984
1,655
0
2,256
18,355
5,256
722
9,742
8,613
68,433
0
W
6,180
2,565
0
1,203
15,864
5,117
472
7,441
6,790
29,071
0
L
Hercules
tyx dgx
Hercules
6,004
2,346
0
3,880
14,943
14,000
92
207
13,787
0
40,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,767
Gold Earned
52,819
420
Minions Killed
558
0
Camps Cleared
0
1,775,175
Distance Traveled
1,806,260
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,518
526
118
6
0
407,265
4
L
Bakasura
11,868
593
123
6
0
412,869
1
W
Izanami
13,715
686
216
11
0
342,441
4
W
Amaterasu
9,912
496
83
4
0
427,438
1
L
Medusa
9,064
453
77
4
0
301,533
4
W
Cabrakan
9,925
496
93
5
0
302,602
3
L
Jormungandr
7,915
396
47
2
0
283,934
0
L
Agni
10,722
536
107
5
0
354,878
0
W
Freya
8,749
437
48
2
0
326,514
0
L
Hercules
9,198
460
66
3
0
421,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role